The same could be said about virtually any game. Of course, I don't really agree in the slightest with your assertion that there is little in common between those first two fallout titles.spencergreenshow said:i don't think it effects the endings too greatly to have a play after end experience honestly, because most of the fallout titles have little to do with eachother aside from 1 leading to 2 due to ancestry. playing after the end of fallout 2 had neat perksEclectic Dreck said:Unless they release content that logically must take place after the credits roll, then I have no problem with the game ending. What's more, I find this complaint baffling. When Fallout 1 ended, I was cast into the wastes and the game was over. When Fallout 2 ended, I traveled back to California and the game was over. When Fallout Tactics ended I was merged with the Calculator and the game was over. Continuing the game after the credits roll was something that was never a part of Fallout until Broken Steel was released.zer0kevin said:Whoever said no was stupid.
I mean after the whole epilogue thing I want to see how the world changes with your actions. I mean it will to take time to make a DLC that would make separate worlds for NCR, the Legion, House, or You in control with the other teams pretty much gone, but that would be awesome. Go help NCR wipe out the last of the Legion, help House keep control of New Vegas, or help the Legion just take over rape/pillage/speak in latin or whatever.
What is so terrible about a game having a concrete ending, a moment where your actions are inventoried and accounted for?
After all, they share such things as a common narrative thread (The master's Super Mutant army, its remnants and remains all play a part in the next game). They share the same setting (Southwest US including portions of California, Arizona and Nevada). They share the same places and have the same people (Marcus the Super Mutant for example, Harold the Ghoul as another). They share the same items (The Power Armor, the Metal Armor, the Pancor Jackhammer). They share the same mechanics, many of the same graphical assets and the same engine.
Hell, the only thing that is really different about Fallout 2 is the specific narrative you follow.