Poll: Fast zombies.

EscapeGoat_v1legacy

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Aug 20, 2008
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Fast zombies are pretty cool, I think, and make good antagonists in video games. Still, I guess I prefer the classic shuffling zombie overall because of the suspense they create.

Also, zombies aren't real, so they can move however they like...
 

LordThom

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Oct 22, 2008
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From a purely DM standpoint in table top gaming, I love running zombies especially after I have thrown mostly the slow plodding ones at my group. It brings the right amount of terror to the game and keeps things interesting
 

RanD00M

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Oct 26, 2008
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Fast Zombies break the main zombie rule.Zombies Can't Run.This kills the feeling of the classic old zombie.
 

crabdog62482

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May 14, 2009
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First and foremost, fast zombies did not start in the 28 series. They started in Return of the Living Dead, when that director and Romero had their split in ideas of how to continue with zombies (they use to make movies together). They were also intelligent and unkillable. As much as I love Romero, Romero zombies are a joke. Slow shambling corpses aren't going to take over the world or overpower anyone or anything. If I can stand on top of a building, car, big rock, and kill thousands of zombies with a nail on a stick, that monster has failed at existence. More importantly, zombies who die by decapitation or "your head asplode" aren't going to do any human or animal ass kicking. While we're on it, what's this crap with zombies that only attack humans but no other mammals? Frankly, the thing that would scare the shat out of me is a zombie cat(s). They can be absolutely anywhere, and you won't see or hear them until they've already bitten or scratched you, which is too late.

I'm a fan of fast unkillable zombies, as seen on Return of the Living Dead. Now that's suspense, though, I can generally do without anything more than the most basic brain funcitons. Even 28 and Quarantine zombies would be scary, but only in the short term. That type of monster lacks the staying power to create the much loved zombie apocolypse genre. They're too fragile to overtake the world or slaughter humanity.

Best zombie joke ever comes from World War Z, where a super high tech American military unit loses to a horde of Romero zombies that must cross a long ass narrow bridge, despite tank and helicopter support and automatic weapons, but at the same time, a lone blind old man saves Japan with nothing but a stick while hiding in the woods and killing zombies from atop of big rocks... LAME!!!
 

General Alexei

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Mar 21, 2009
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i think that in games fast zombies make a good challenge, but I think that having a shitload of slow moving zombies is also a good challenge. Personally, I think they should be slow, because if they can operate their bodies and move like fast ones, then that means they must obviously be intelligent enough to do it and the're not! But that is just my opinion.
 

JWAN

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Dec 27, 2008
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Cheesezorz said:
I think fast zombies provide more suspense, since they're... well, FASTER.
^ this

"OH NOZ ITS A ZOMBIE 500 YARDS AWAY!!!!!!"

"What do we do?"

"shoot it when it gets 100 yards away"

the only thing you need to do is jog. If you can jog you win
 

hermes

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Mar 2, 2009
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I don't hate fast zombies.
I do hate cheap scares, which is more common now that zombies can suddenly jump into screen...
 

Dontai

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Apr 16, 2009
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Zoutou said:
I prefer slow zombies. Fast zombies make you run, and you might just get caught, or you might end up holing yourself up somewhere and then trying to run only to get caught again.

The slow zombies give a sense of complacency. You will hold up in a building with supplies waiting for the fuss to die down. But they keep on coming. You realise you cannot get past the horde, run out of supplies and then turn your gun on yourself through the sheer terror and existential angst generated by the situation.

Or, to put it another way:
Fast Zombies - Adrenaline junky fear
Slow zombies - Psychological Cthulhu-esque fear.
Slow zombies - either kill them early on which will be very easy (run away from them and while their catching up you catch your breath. Then run away again, while placing a clever trap)shoot them from very very far away or you will be over run. Seriously you act like your already over run. In the begging their going to be vary few

Fast zombies - your always overrun. Running is pointless. Find some place and wait for them to starve to death. The good news about most of these zombies is you can out last them. Once their dead you can come out to reclaim the world. Unless their undead runners and your just doomed. Re redheads or 2004 dotd

I am legend zombies - bullet to the brain unless you like hiding during the day. Depending on the source, they can only be killed by destroying the heart/brain, can run, can heal their wounds and can drain your blood.

game wise I am legend trumps all. Slow is more fun then fast in game. It gives you thinking time. If you want to be scared though, fast zombies. Hard to be scared when the thing takes fifteen minutes to get to you.
 

Ell Jay

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Jun 3, 2009
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"If any one actually took the time to think about zombies," it wouldn't speak kindly of them or their amount of available free time. :p
 

The3rdEye

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Mar 19, 2009
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My experience with slow lurching zombies is that they represent the possibility of inevitable death (and mind you, I'm sticking within the realm of symbolism) and that's what makes them scary. Sure, while you're running away they'll never catch up to you, but you run knowing that they'll still be coming towards you when you stop for breath. And of course they usually spawn in great numbers, so while you run you better have a good idea and view of where you are headed.

On the flip side, fast zombies are more challenging and tend to do more to keep my heart rate up than your standard shambling corpse. Mind you, if you have a horde of zombies and they're all fast, all the time, that's not a matter of survival. It simply asks the question of "How fast can you shoot?" (Or how large is your splash damage, as the situation dictates)

So on topic, fast zombies are fun, but not if they're fast all the time. Impo, the zombies from L4D are the perfect zombie. Slow and meandering, until a particular stimulus makes them hulk out and charge. The Witch is, again to me, the epitome of zombie kind. By herself she's incredibly easy to avoid, although you need to take stringent precautions. However, disturb her or get into an unforeseen altercation with her fellow undead and unless you know what the hell you're doing, you're dinner.

PS: I'm with Loop Stricken, no fast zombies in the coming Zombie Apocalypse please.
 

Dontai

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Apr 16, 2009
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Ell Jay said:
"If any one actually took the time to think about zombies," it wouldn't speak kindly of them or their amount of available free time. :p
What do you expect me to do at work? Work?

hubertw47 said:
Cpt_Oblivious said:
Zombies can't run. It's the law.
I'm calling zombie bullshit n that
i love when people says 'I'm calling bullshit n that' +5 cool modifier plus +5 sexy and smexy point. :D
 

Castratikron

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Apr 15, 2009
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A Game developer really needs to make a good zombie game with hordes of slow zombies that infect you in 1 hit, deadrising came close to this but there also needs to be a survival mechanic