I totaly agree that Diablo 2 by todays standards isn't as impressive when it comes to builds. Its 15 years old and things has happend since then, still for its time it was damn impressive.shrekfan246 said:I still disagree. But then I've already explained that; on the surface it might seem more limiting, but once you start actually unlocking runes for abilities, the freedom of choice explodes. Almost every ability has its use, and most of them combine fairly well with certain other abilities. There is far more freedom to experiment than Diablo II ever offered, and you don't get unfairly punished for trying either. Every character might end up with the same abilities and runes as they level up, but that by no means suggests that every player is going to go with the same skill loadout -- just as an example, one of my friends uses the Hydra pretty extensively on his Wizard character, and I find very little practical use for it. I also like the Spectral Blade ability, while some people seem to prefer Magic Missile as the primary attack for its greater range and higher base damage.Evilsausage said:Instead things got more cookie cutter then ever, way to few options to experiment and few really useful skills to pick from. It was just skills getting unlocked at certain levels, which made the joy of getting that next level not as exciting as when you have freedom to choose.
But yeah, if you're a fan of what I consider to be a rather boring passive stat increase system, then it makes sense you'd prefer Diablo II or Path of Exile. For me, I find the number of abilities in Diablo III to offer far more variety than I've found in most other isometric ARPGs, particularly because of how easy it is to swap between them on the fly, and the rune system just adds on top of it because it can actually completely change how abilities work rather than just simply making their numbers larger. But hey, I've been defending Diablo III since before they made the loot any good.What you dislike about Path of Exiles skill tree is what I love, its the bigger better version of D2s talent tree giving more freedom and choices.
But I guess its a matter of taste. Diablo 3 went another direction, sadly I thought it just got boring.
I got SO bored of Diablo III I dropped it mid-act III and never returned. And I finished Diablo II several times. And I don't play this games MP, so I don't care if they get better with a party.shrekfan246 said:Diablo III.
Sorry guys, it just has better gameplay than Diablo II. And since they managed to actually make the loot drops decent, the only remaining problem I have with it is that the PC version still has that bloody stupid online requirement.
Otherwise, Grim Dawn and Nekro are looking extremely promising, assuming they ever come out of Early Access. With varied success I've been trying to get into Titan Quest and Diablo II again, and Marvel Heroes and Path of Exile are pretty fun. The Divinity games are pretty neat, too.
If we want to look outside of isometric ones, then I do have a certain fondness for Kingdoms of Amalur and Mass Effect.
Tilly said:Oh we're spoilt for choices....
What actually counts as an ARPG anyway? What about Zelda? Or the Tales series?
flying_whimsy said:sinp
ARPG stands for action role playing game, which I agree is super nondescript at best. Its common use and the one used in this thread, is games that share many similarities to diablo, often online coop multiplayer, an isometric perspective and a lot of clicking. The most important thing though in my opinion is large amount of farming for loot.MysticSlayer said:snip
I always thought Diablo fell into the CRPG genre or is that a separate one entirely? Beyond Bioware and Bethesda I've never really done PC roleplayingzerragonoss said:ARPG stands for action role playing game, which I agree is super nondescript at best. Its common use and the one used in this thread, is games that share many similarities to diablo, often online coop multiplayer, an isometric perspective and a lot of clicking. The most important thing though in my opinion is large amount of farming for loot.
I am less sure on this one but to my understanding CRPG is usually for games that are more or less heavily inspired by DND, most of them also have you controlling a party as opposed to a single individual. The most common example is baldur?s gate Again though a lot of these XRPG genre definitions are rather arbitrary and I am just giving what I believe is the most common usage.Tilly said:I always thought Diablo fell into the CRPG genre or is that a separate one entirely? Beyond Bioware and Bethesda I've never really done PC roleplayingzerragonoss said:ARPG stands for action role playing game, which I agree is super nondescript at best. Its common use and the one used in this thread, is games that share many similarities to diablo, often online coop multiplayer, an isometric perspective and a lot of clicking. The most important thing though in my opinion is large amount of farming for loot.
I'm aware that this thread seems to equate "ARPG" with "Diablo-like", but I just don't care. As far as I'm concerned, both The Witcher and Mass Effect fall under the category, and I'm not about to act like I don't think they do simply because someone else's standard is far more rigid. Now, if there were an adequate argument as to why those don't count, then I'd reconsider, but I don't consider the common arguments adequate enough.zerragonoss said:ARPG stands for action role playing game, which I agree is super nondescript at best. Its common use and the one used in this thread, is games that share many similarities to diablo, often online coop multiplayer, an isometric perspective and a lot of clicking. The most important thing though in my opinion is large amount of farming for loot.
Well I don?t really care about genre definition very much as they are pedantic by definition. Arguing with with the definitions you can clearly tell are used is just wasting everyone?s time and darling the thread.MysticSlayer said:I'm aware that this thread seems to equate "ARPG" with "Diablo-like", but I just don't care. As far as I'm concerned, both The Witcher and Mass Effect fall under the category, and I'm not about to act like I don't think they do simply because someone else's standard is far more rigid. Now, if there were an adequate argument as to why those don't count, then I'd reconsider, but I don't consider the common arguments adequate enough.zerragonoss said:ARPG stands for action role playing game, which I agree is super nondescript at best. Its common use and the one used in this thread, is games that share many similarities to diablo, often online coop multiplayer, an isometric perspective and a lot of clicking. The most important thing though in my opinion is large amount of farming for loot.
Declaring it so doesn't make it so. "ARPG" isn't even a well used term. "Action RPG" is, but overused. Yes, if you had said Diablo Clone, then everyone would have understood. 10 years ago, Diablo 2 would have called something more like a hack and slash, dungeon crawler, or a clicky-dungeon crawler. Action RPG is a term that goes back way before Diablo 1 even.Evilsausage said:ARPG might be a bit vague and confusing. But genrally ARPGs is usually what many call Diablo clones. point and click slaughter with focus on loot. So no Mass effect or Dark souls aren't the same thing.
Maybe I should have named the post best "Diablo clone" instead...