Poll: Favourit ARPG?

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Foolery

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Torchlight 2 by far. I put way too many hours into that game. Fantastic action and it's addicting when you start collecting pieces for an armour set. The post-game is also really good, with the addition of new game plus.
 

Hawki

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Diablo III for me. Torchlight is a close second, and I don't care for Path of Exile. Can't comment on the other options.
 
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I got a couple of 60s in D3 pre-RoS so haven't seen any if the new stuff out changes (of which I'm aware there are many). It's good, very good, but not as good as Marvel Heroes. Heroes can get a bit repetitive when levelling/prestiging for the nth time, but I sunk well over 200 hours into it and enjoyed all of them.

I like the games structure, curve and comic book story. The lore is obvious but no less fun or special for it. The variety of characters, and thus character builds is amazing. Gambit, being the best marvel hero is great and a lot of fun. Nightcrawler is also brilliant, bamfing everywhere. It's quite rewarding, well supported, great community and above all, fun to play. Really my favourite ARPG. One day I'm sure I'll have another go at it, maybe with some friends along for the ride.
 

Flutterguy

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The Diablo series. 1 and 2 for storyline/characters, and 3 for having WAY better gameplay.

I really enjoyed some of the custom ones for WC3, they were cooperative and online, but I would count some of them as my favourite ARPGs.
 

Evilsausage

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shrekfan246 said:
Evilsausage said:
Instead things got more cookie cutter then ever, way to few options to experiment and few really useful skills to pick from. It was just skills getting unlocked at certain levels, which made the joy of getting that next level not as exciting as when you have freedom to choose.
I still disagree. But then I've already explained that; on the surface it might seem more limiting, but once you start actually unlocking runes for abilities, the freedom of choice explodes. Almost every ability has its use, and most of them combine fairly well with certain other abilities. There is far more freedom to experiment than Diablo II ever offered, and you don't get unfairly punished for trying either. Every character might end up with the same abilities and runes as they level up, but that by no means suggests that every player is going to go with the same skill loadout -- just as an example, one of my friends uses the Hydra pretty extensively on his Wizard character, and I find very little practical use for it. I also like the Spectral Blade ability, while some people seem to prefer Magic Missile as the primary attack for its greater range and higher base damage.

What you dislike about Path of Exiles skill tree is what I love, its the bigger better version of D2s talent tree giving more freedom and choices.
But I guess its a matter of taste. Diablo 3 went another direction, sadly I thought it just got boring.
But yeah, if you're a fan of what I consider to be a rather boring passive stat increase system, then it makes sense you'd prefer Diablo II or Path of Exile. For me, I find the number of abilities in Diablo III to offer far more variety than I've found in most other isometric ARPGs, particularly because of how easy it is to swap between them on the fly, and the rune system just adds on top of it because it can actually completely change how abilities work rather than just simply making their numbers larger. But hey, I've been defending Diablo III since before they made the loot any good.
I totaly agree that Diablo 2 by todays standards isn't as impressive when it comes to builds. Its 15 years old and things has happend since then, still for its time it was damn impressive.
Those small stat changes you don't like made it possible to experiment, i remember I had a Melee Sorceress that later went elemental bow sorcress in hell. I had a Warcry barabarian that killed stuff by shouting.
Stuff like that was fun to experiment with, yes sure the Glyph system isn't horrible but not really that impressive. Back when I played many Glyphs felt kinda meh and only a few where a good option. But who knows it might be better now.

But when you look at Path of Exile it hasn't just taken the talent tree further but its support gems are the equivlent of Diablo 3s glyphs. Main differance here is that you can have more then just one affecting a skill. Up to 5 support gems, sometimes more if armor/weapon has a built in support gem.
It can be changes to number of projectiles, faster attack speed, leech, or make a totem fire the skill instead´for example.
Not sure how many support gems there but alot more then what you got acess to in Diablo3, Atleast 50-70 of them.

All of that combined with the talent tree and more item diversity makes Diablo 3 feel shallow in comparison.
 

Rastrelly

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Mar 19, 2011
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shrekfan246 said:
Diablo III.

Sorry guys, it just has better gameplay than Diablo II. And since they managed to actually make the loot drops decent, the only remaining problem I have with it is that the PC version still has that bloody stupid online requirement.

Otherwise, Grim Dawn and Nekro are looking extremely promising, assuming they ever come out of Early Access. With varied success I've been trying to get into Titan Quest and Diablo II again, and Marvel Heroes and Path of Exile are pretty fun. The Divinity games are pretty neat, too.

If we want to look outside of isometric ones, then I do have a certain fondness for Kingdoms of Amalur and Mass Effect.
I got SO bored of Diablo III I dropped it mid-act III and never returned. And I finished Diablo II several times. And I don't play this games MP, so I don't care if they get better with a party.
 

Odbarc

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Diablo 2 is the greatest ARPG of it's time. It even lasted almost a decade as one of the best RPGs, I would argue.
But if you actually go back to D2 after playing and getting used to D3, there are horrible discrepancies.
Having to actually grind out a single boss with magic find endlessly in hopes of gaining better loot only to repeat the process and massively increasing duration just to endurance the more difficult acts with the end result being either kill Hell Baal, repeatedly killing Hell Baal (more specifically, Lister the Tormenter) until you reached level 99 (which took months or botting) in games hosted most likely by bots and invaded by bots spamming websites to sell you loot and leveling services for money to not play the game.
And dueling. Which was basically two people using similar to identical gear standing still (or whirlwinding in circles) until the other guy died. Repeat indefinitely with little to no changes in results (because math). Ad nauseam.
Useless skills that no one got (and in non-caster classes, the animations were mostly identical) other than to skill-tree to the desired skill until patch (1.10?) added synergy, which everyone except me seemed to hate because I was the only one who enjoyed the game without rushing.
Once Blizzard added a patch that put a speed bump in rushing and nerfed cow XP, people rushed almost exclusively and avoided playing the game almost entirely other than to mooch bot Baal runs and likely went AFK to do other things while the bots did all the work or operated bots themselves to avoid playing the game because they needed new characters to customize their stats by a nth degree different to maybe be better at dueling identical fights.
Spam bots filled every game and prevented people from joining them and pretty much erased any ability to host your own game to do anything because people only wanted bot-operated baal runs or rushed to act 5.
Because of cheaters, you couldn't trade anything without running the risk of losing any good gear and forced pretty much everyone to use the trade/quit trick to keep their stuff safe. Hacked items that prevented them from ever losing.

The only thing I liked by the end of it were day 1 of a new season where no one had anything and people played the game for a good couple of hours. The game was kind of awesome but the community kept getting worse.
I really don't like it when people pick at D3 being some kind of worse than D2 when it's leagues better than it in many, many aspects.

---

As for Torchlight 1/2, it's alright. I've yet to complete either game. The story doesn't hook me, the hack and slashing is decent but hits a rut pretty quickly and can escape one before finding the next. Not without a lot of great concepts and polish and even easily modded but never really kept my attention long enough.

---

Path of exile is pretty neat. A combination of Diablo 1 and Diablo 2 in some of the best ways but I hate the skill system. I'd prefer just another skill tree rather than mixing around a bunch of socketable gems. Good challenge but I've never been interesting in finding my way through to the stories conclusion. Recommendable all the same.
 

flying_whimsy

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I've never actually heard the term ARPG before. Is it for Action RPG? If we're talking isometric games, I suppose Bastion? Otherwise I'd probably throw a bone to Kingdom Hearts II or Illusion of Gaia from way back in the SNES days.

...Yeah, I don't play a lot of ARPGs. Sorry if I seem to have misinterpreted the criteria here.
 

Tuesday Night Fever

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I came into this topic to vote enthusiastically for Diablo II... but since that's not an option, I'm going to have to go with Path of Exile.

I wasn't super fond of Diablo III (AKA "Baby's First ARPG"), the Torchlight games were fun for a bit but I just couldn't get into them, and I haven't played either of the other two choices. Honorable mention for Titan Quest though in the "other" category. I picked that one up during a Steam sale a few years back and had a blast with it.
 

zerragonoss

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Oct 15, 2009
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Tilly said:
Oh we're spoilt for choices....

What actually counts as an ARPG anyway? What about Zelda? Or the Tales series?
flying_whimsy said:
MysticSlayer said:
ARPG stands for action role playing game, which I agree is super nondescript at best. Its common use and the one used in this thread, is games that share many similarities to diablo, often online coop multiplayer, an isometric perspective and a lot of clicking. The most important thing though in my opinion is large amount of farming for loot.

On topic I would say grim dawn farily easily if it keeps going the way it is and the devotion system is any good. Best combo of open ended leveling and mostly meningful choices.

Diablo 3 is pretty sweet now ,but thier is litteraly no reason to level a second of anyting, and level 1-69 is pointless so its all just endgame fariming. While i like the leveling process to be fun and mean something.

Tourchlight was fun but just did not like as much as any of the other things on here.

Path to exile had a few cool things going on but the giant skill tree is 90% tiny descsions for small passive chagnes they could get the same amount of actual choice in a quater the space easily.

Side note OP you may want to add recent to the thread title if that is what you are going for I am sure 80% of the others are people thinking d2 while blinded by nostalgia
 

Tilly

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zerragonoss said:
ARPG stands for action role playing game, which I agree is super nondescript at best. Its common use and the one used in this thread, is games that share many similarities to diablo, often online coop multiplayer, an isometric perspective and a lot of clicking. The most important thing though in my opinion is large amount of farming for loot.
I always thought Diablo fell into the CRPG genre or is that a separate one entirely? Beyond Bioware and Bethesda I've never really done PC roleplaying
 

zerragonoss

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Tilly said:
zerragonoss said:
ARPG stands for action role playing game, which I agree is super nondescript at best. Its common use and the one used in this thread, is games that share many similarities to diablo, often online coop multiplayer, an isometric perspective and a lot of clicking. The most important thing though in my opinion is large amount of farming for loot.
I always thought Diablo fell into the CRPG genre or is that a separate one entirely? Beyond Bioware and Bethesda I've never really done PC roleplaying
I am less sure on this one but to my understanding CRPG is usually for games that are more or less heavily inspired by DND, most of them also have you controlling a party as opposed to a single individual. The most common example is baldur?s gate Again though a lot of these XRPG genre definitions are rather arbitrary and I am just giving what I believe is the most common usage.
 

Alarien

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From the given list, I would go with Diablo 3, after Reaper of Souls came out.

Unfortunately, action RPG is such a super broad term that it has very little meaning anymore.

If you asked me this in a vacuum, I would probably say Mass Effect series, followed by the Souls games. Specifically Mass Effect 2 or 3 (hard to choose), and then Dark Souls 1.
 

MysticSlayer

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zerragonoss said:
ARPG stands for action role playing game, which I agree is super nondescript at best. Its common use and the one used in this thread, is games that share many similarities to diablo, often online coop multiplayer, an isometric perspective and a lot of clicking. The most important thing though in my opinion is large amount of farming for loot.
I'm aware that this thread seems to equate "ARPG" with "Diablo-like", but I just don't care. As far as I'm concerned, both The Witcher and Mass Effect fall under the category, and I'm not about to act like I don't think they do simply because someone else's standard is far more rigid. Now, if there were an adequate argument as to why those don't count, then I'd reconsider, but I don't consider the common arguments adequate enough.
 

Evilsausage

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Dec 30, 2014
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ARPG might be a bit vague and confusing. But genrally ARPGs is usually what many call Diablo clones. point and click slaughter with focus on loot. So no Mass effect or Dark souls aren't the same thing.


Maybe I should have named the post best "Diablo clone" instead...
 

zerragonoss

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MysticSlayer said:
zerragonoss said:
ARPG stands for action role playing game, which I agree is super nondescript at best. Its common use and the one used in this thread, is games that share many similarities to diablo, often online coop multiplayer, an isometric perspective and a lot of clicking. The most important thing though in my opinion is large amount of farming for loot.
I'm aware that this thread seems to equate "ARPG" with "Diablo-like", but I just don't care. As far as I'm concerned, both The Witcher and Mass Effect fall under the category, and I'm not about to act like I don't think they do simply because someone else's standard is far more rigid. Now, if there were an adequate argument as to why those don't count, then I'd reconsider, but I don't consider the common arguments adequate enough.
Well I don?t really care about genre definition very much as they are pedantic by definition. Arguing with with the definitions you can clearly tell are used is just wasting everyone?s time and darling the thread.
 

Hawki

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"Diablo clone" isn't much of a help. The "clone" term being problematic aside (e.g. we no longer use words like "Doom clone"), a "Diablo clone" and "Diablo II clone" would mean different types of games.

For instance, I like Diablo I, and Torchlight, which takes inspiration from it. I don't like Diablo II or Path of Exile, the latter taking inspiration from the former. And Diablo III got my favorite spot for a reason, though there haven't been any D3 clones around as far as I'm aware.
 

Alarien

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Evilsausage said:
ARPG might be a bit vague and confusing. But genrally ARPGs is usually what many call Diablo clones. point and click slaughter with focus on loot. So no Mass effect or Dark souls aren't the same thing.


Maybe I should have named the post best "Diablo clone" instead...
Declaring it so doesn't make it so. "ARPG" isn't even a well used term. "Action RPG" is, but overused. Yes, if you had said Diablo Clone, then everyone would have understood. 10 years ago, Diablo 2 would have called something more like a hack and slash, dungeon crawler, or a clicky-dungeon crawler. Action RPG is a term that goes back way before Diablo 1 even.
 

FPLOON

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The Kingdom Hearts series, hands down!

Other than that, I guess Diablo 2 out of sheer nostalgia since it's been too long since I've played that game...