Didn't see a thread on this, so here we go. Frontier Developments. (Developers of the upcoming Elite: Dangerous.) Recently announced that they aren't going to be including an offline mode. Singleplayer yes, offline no. They just don't feel they can make it work the way they wanted to, so it's getting culled.
The big discussion here of course is, well it said it'd be there on the kickstarter page, so they can't not put it in. "Principles" and Legalese aside, that argument's been done to death. What really worries me is the mindset of the comments I've seen on this matter.
Namely that, although Frontier have, in my opinion, been upfront about the why, the how, and the specifics, a great many commenters trot out the line that it's "Just about DRM."
Or better yet, to make sure players are exposed to in game micro-transactions. That don't exist. (They will soon! Cries the peanut gallery.)
There's this, as the title says, conspiracy theory mindset, that no matter what a developer does, the reasons are malicious. I know game devs, and have at least a toe in the door of the industry myself, and I know damned well nobody wants to pull a feature. Especially a major one. But the gaming public sometimes seems to see developers not as individuals making a product they likely care a great deal about, but as a soulless corporate facade that hates you personally and will do anything to extricate money from your still-beating heart.
I guess that disconnect worries me a great deal, and it can go the other way just as easily, as so many Triple-A publishers show us. That the producer and the consumer don't view each other as people at all.
So what is everyone's take on the E offline fiasco?
(I personally bought it for the MMO aspects and don't think they're going far enough online )
Does anyone else feel like the public at large automatically assigns malicious motives to developers? or any and all companies, for that matter?
The big discussion here of course is, well it said it'd be there on the kickstarter page, so they can't not put it in. "Principles" and Legalese aside, that argument's been done to death. What really worries me is the mindset of the comments I've seen on this matter.
Namely that, although Frontier have, in my opinion, been upfront about the why, the how, and the specifics, a great many commenters trot out the line that it's "Just about DRM."
Or better yet, to make sure players are exposed to in game micro-transactions. That don't exist. (They will soon! Cries the peanut gallery.)
There's this, as the title says, conspiracy theory mindset, that no matter what a developer does, the reasons are malicious. I know game devs, and have at least a toe in the door of the industry myself, and I know damned well nobody wants to pull a feature. Especially a major one. But the gaming public sometimes seems to see developers not as individuals making a product they likely care a great deal about, but as a soulless corporate facade that hates you personally and will do anything to extricate money from your still-beating heart.
I guess that disconnect worries me a great deal, and it can go the other way just as easily, as so many Triple-A publishers show us. That the producer and the consumer don't view each other as people at all.
So what is everyone's take on the E offline fiasco?
(I personally bought it for the MMO aspects and don't think they're going far enough online )
Does anyone else feel like the public at large automatically assigns malicious motives to developers? or any and all companies, for that matter?