Poll: Game manuals

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KissofKetchup

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May 26, 2008
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The thing that makes the size of game manuals keep shrinking is the fact that games are becoming more and more intuitive, so the more intuitive the game like a FPS, the thinner the manual because you don't need to explain the game all that much. But with a game like Ultima, which correct me if I'm wrong, is waaaay complicated with how to even play the game, then yeah, you're probably going to get a textbook so you can play it.
 

DanielBrown

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Dec 3, 2010
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When I was a kid I often flipped through the game manual while waiting for the new game to start up, but I haven't dont that for probably ten years. Now I run into my room, tear the plastic off, shove the game in and wait egerly.
What I need to know is most often presented in the beginning of the game anyways. Controls are pretty standard as well, but if I play a shooter on the PS3 I always check the controls in the option to change to L1/R1 for aiming and fireing. L2/R2 feels painful to press on the new controls(Dual Shock 3, or what they're called).

It doesn't feel right without the manual though. I need it to be there in the package!
 

DarthFennec

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May 27, 2010
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No point anymore, I think. Most modern games, the manual isn't necessary at all, is it? In Ultima the manuals were very important or else you had no idea what was going on, or how to do anything. In modern games, all that information is built into the game. There are training missions and directives and so on. The game will tell you what to do, there's no point in a manual anymore.

I used to read the entire Prima or Versus guide, before I started playing a game. That way I knew everything about it and I could just speed through without running into any difficult frustrating parts. Soon I grew up and I realized that it's much more enjoyable to figure it out yourself, so I stopped buying guides.

I think the only time I ever absolutely needed a manual/guide for a modern game was for the Water Temple in OoT. I actually had a player's guide, but it was so bad at describing it that I still couldn't get through the temple, so I had to go buy a different one for a second opinion.
 

Ashcrexl

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May 27, 2009
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i like the ones where they put effort into the design. especially the ones that run with a theme such as the manhunt manual, the sly cooper manual, and the twisted metal black manual. i tend to read good manuals at least 3 times. the call of duty manuals are pretty disappointing and i only skim them.

i also love the smell of new manuals.
 

NezumiiroKitsune

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Mar 29, 2008
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I always read most of the game manual, love a meaty one (INNUENDO) that's themed and well written (early Ratchet and Clank ones were some of the best). It's good when a manual gives you plenty of information to supplement the game (like Oblivions) which helps you understand the numerous facets of the game.

I also love the way a new game manual smells. I, with completely sincerity, sniff a new manual (centre pages) before doing anything. They smell like everything good in the world.

If you don't smell you're new game manuals you're missing out!
 

Jesus Phish

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Jan 28, 2010
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I read them if they contain information about the games world. For example the bits at the start of an RPG manual that might be a prelude to the game.

They are alot thinner now days. I remember for the old xcom games you used to get almost like a book, someones journal that would guide you through the start of the story and how to play.

I think the last manual I looked at was MW2 and it was honestly something like a front and back cover, the warnings page, a controller page, credits.