Poll: Game Mods and You

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coldfrog

Can you feel around inside?
Dec 22, 2008
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A long long time ago I used to play a game where you could play as either an alien or some kind of space marine, you were always on a team, and you were always strictly against the other team. I don't remember the name of the game, but at the time it made a strong impression on me.

Since then, I was out of PC games for a while and only played console games, then recently, with a job and some disposable income, I picked up a worthwhile PC. Then I've come back to hear people talking about a lot of modifications to games that exist. One of the biggest being World of Warcraft mods, which seem to all be just addons that make everything easier for you and make you not have to do the work that the game originally intended.

Now, I'm not saying that a company always knows what is best for a game, they could very well have it all wrong and some of these minor mods are better, but I've always felt like they denigrated the original game to a point. Sure, sometimes things can be not so great in a game, but I've never felt... right about downloading something like that.

On the other hand, a complete new game based around an existing game is pure creativity, the fact that they are allowed to base that new game on the old system is, as a computer programmer, quite a novel idea to me, and I think it would be great if more people did it, I would certainly download tons of those types of games. (as long as they sound fun of course)

What do you guys think?
 

Diceman

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Aug 21, 2008
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Im pretty sure the game you're thinking of was one by Games Workshop (and its Warhammer 40k offspring)... Namely either Final Liberation or Rites of War (but there are others)... They were awesome for their time...
But I do kinda agree with your thoughts on mods... It does kinda feel like you're 'cheating' in a way. One thing I would LOVE to have happen (I think UT does this) is basically either one of two things;
1. Give us an editing software like that give to us in Age of Empire (really must play that again) and Unreal Tornament that means we can tailor everything to our own wants, and thus ensure us playing their game more.
2. Not only allow other people create mods (with or without given software for it) but ALSO compile some of the best ones, like huge new maps, or specialized characters etc. and THEN release it as a patch, or (if they're real %*^*$£&s) sell it as a new game after buying out the guys who made it...
Makes it feel like they've validated their efforts then... Theres also the added factor that these guys have ALL this work done for a stupidly lower price then doing it themselves... Like Dawn of War had an entire Tyranid mod done for it, which had entirely original buildings for it and everything... THQ could have capitalised on that easily...
 

Logan Westbrook

Transform, Roll Out, Etc
Feb 21, 2008
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I don't really play mods that often, as typically I've moved onto a new game before a mod will catch my eye. The exception to the rule was oblivion, but the mods for that were largely cosmetic, like nicer book covers or better hair.

I've played the occasional source mod though, and I'm very excited about Black Mesa Source.
 

Reap3r

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Aug 25, 2008
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I love mods, at least certain ones. In fact I've gotten so into mods that for awhile I was the beta lead for one of the major HL2 mods. However I tend to dislike any mod, for example new weapon mods in Oblivion, that could make me more powerful than otherwise possible in the game. I tend to tell myself that developers made the game a certain way for a reason, and that the majority of modders aren't dedicated nor skilled enough to maintain the original balance of the game. Therefore I tend to go for mainly aesthetic mods, although I once I dominate a game and don't really have much left to do, I may go download some extra fan-made side quests or goodies to give me something new.

On the whole though, modding to me means taking a finished product and making it into something new, such as source mods. I see mods such as those in Oblivion, or custom skins or models, as addons, and tend not to be as interested in them. I still use them, but I don't hold the same enthusiasm which I have for total conversions.
 

TheTemby

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May 29, 2008
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I love most mods, makes gameplay unusual and fun, for example Unreal Tournament 2004, that game has more mods then the population of australia, all of them good
 

RIOT MAST3R

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Mar 5, 2008
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Modders are cool as long as they dont bring their shit online. Like the rapid fire G3, aimbot, and insta-UAV in COD4 and rapid .357mag in CoD:WaW. People who do that suck.
 

darthzew

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Jun 19, 2008
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I like playing with dumb little mods. For instance, I had a lot of fun with mods for Jedi Academy. I was young and stupid but I found infinity fun playing as a badly-done Anakin.
 

coldfrog

Can you feel around inside?
Dec 22, 2008
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RIOT MAST3R said:
Modders are cool as long as they dont bring their shit online. Like the rapid fire G3, aimbot, and insta-UAV in COD4 and rapid .357mag in CoD:WaW. People who do that suck.
Oh yeah, this is nasty. I don't know about CoD4 (I've only played it on the 360 which is odd for me, I'm generally a PC FPSer, but somehow not this time). Supposedly VAC is really good on steam though, and I've never seen any issues with Team Fortress 2, so I'm OK with it. I DO remember the days of counterstrike though... ugh.
 

The Rogue Wolf

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Nov 25, 2007
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I loves me my Mods. Oblivion already has about 45 running at once (I'm not exaggerating) and I've already downloaded six or so for Fallout 3. I'm playing STALKER: Shadow of Chernobyl with the Oblivion Lost Mod, and have about thirty-five listed HL1/HL2 Mods on my Steam Games list.

Do I like Mods? You could say that.
 

[Gavo]

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Jun 29, 2008
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I love mods for Fallout 3 and Oblivion. I have waaaaaay too many.

Also, HL2 Mods are pretty bitching.

Yay.
 

Anarchemitis

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Dec 23, 2007
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nilcypher said:
I don't really play mods that often, as typically I've moved onto a new game before a mod will catch my eye. The exception to the rule was oblivion, but the mods for that were largely cosmetic, like nicer book covers or better hair.

I've played the occasional source mod though, and I'm very excited about Black Mesa Source.
My words exactly.
'Cept I have a tendency to skin things in video games to make it "better", like changing the USP Match in Half Life 2 to a Colt 1911, or putting a Tenders mod onto Sid Meier's Railroads.
 

zirnitra

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Jun 2, 2008
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the best my laptop can play is mount&blade which does have a pretty active mod community but I've never gotten into it. I was always jealous of the mods availible for the PC version of oblivion, entire new cities, bug fixes, armour, weapons etc etc. when playing the xbox version.
 

Grimm91

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Jan 8, 2009
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I have never used mods and I really don't want to. A lot of People have killed their computers using mods and they were out a ton of cash.
 

coldfrog

Can you feel around inside?
Dec 22, 2008
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Iampringles said:
I like mods that make the game a bit more wacky.

Like, being able to jump 100 feet.
You mean like Gordon Freeman could do in half-life one? ;)
 

mark_n_b

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Mar 24, 2008
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fullmetalangel said:
Well, ever since I played Project Reality for Battlefield 2 I've had an enormously high standard for mods. They either change everything, or they're not worth it. But that's just me.
I agree with that. I also have a quality threshold. Way too many mods are just amateur 3D modeling on top of buggy first time programming with uncreative art noobish game mechanics and sound that is likely straight from the modded game.

I understand why people do this, I encourage everyone to try it and congratulate all that do. But I don't want to download it to my computer or immerse myself in that environment.
 

Tattaglia

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Aug 12, 2008
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Mods are great, especially for Source games. For some reason I have become addicted to skin modifications for Left 4 Dead. Now Zoey's jacket is blue, Louis' tie is black, and now Francis has a Harley Davidson shirt. And with a bullet time mod!

Yaaaay!