I'll be getting it when it gets a price cut, I can appreciate the level of realism these games offer and I always end up clocking in around 20 to 30 hours on these games, but I'm not particularly good at the games so I never get really far.
I always turn off the guide-line ( because seriously, playing a game with that turned on is like riding a bike with training wheels attached to it ), drive in cockpit view ( it is a driving simulator after all ( although the lack of peripheral vision is a bit of a downer ) ) and never tinker with cars, so I might be making the game extra hard on myself but meh.
KevinHe92 said:
The microtransactions definitely turn me off, have to wait to see how much they affect the game before I make a purchase.
From what I got from articles, they allow you to buy in-game credits so that you don't have to grind for 2 weeks to buy that one car you want. Doesn't seem like they are locking you out of content, but they are giving you a way to fast-pass to the 'big' cars.
And to be honest, this is a kind of micro-transaction that I can get behind, they have taken the normal game and added a way to make it quicker if you give it a little money. It's not like most infernal mobile games that limit your time of play / actions you can do and make you wait for hours just to progress within the games.. god I hate mobile gaming.