Poll: Halo 3

HSIAMetalKing

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Jan 2, 2008
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ameatypie said:
If you're planning on sticking around here for any extended length of time I would advise against "one word posts"-- especially if that one word is, in fact, an internacronym. We don't take kindly to those 'round these parts.
 

SmugFrog

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Sep 4, 2008
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I love playing through it. I wish I could get together with some other people to play through it coooperatively, but it is such a pain with scheduling and not being able to just jump in a room and go play coop.
 

gibboss28

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Feb 2, 2008
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Done to death, and you can decide whether or not I'm talking about this thread or halo 3.
 

Dommyboy

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Jul 20, 2008
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Stop making constant posts with dashes and one words! There are no reasons to start all these threads too as there are other threads out there covering the same thing. Don't make me shake my cane in a angry fashion.
 

ThePlasmatizer

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Sep 2, 2008
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I bought it second hand and went through the single player and tried some multiplayer matchs but I wasn't that impressed by it.
 

Dys

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Sep 10, 2008
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It's a crap game.
I'll elaborate on why.
The original halo was brilliantly put together and fun, the co-op mode was balanced (not ridiculasly easy) and had huge replay value if only for the crazy shit you can do.
Halo2 tore apart the single player campagn to focus on multiplayer, and while the singleplayer campagn was average on your own, with a friend on legendary it had a steep challenge curve and became real fun.

Halo 3, however, again pushed for more online play, something which I've not gotten into with the shitfest that is the xbox live service (I'd rather not pay to play on american laggy p2p hosts).
Again the single player felt like it had been put together as a sideshow, and this time it didn't have the saving grace of brilliant co-op that halo2 introduced on the hardest setting. In fact, it went completely the other way, it was easier to finish it on co-op on legendary than it was to finish single player on medium (whereas with halo2 it was nigh impossible to finish the game on co-op legendary, compared with sp legendary).
They removed the " your teammate dies and you fail" system and re-introduced the lame respawn whenever you die. They also decided to mash in irritating voice effects, like halfway cutscenes that are unskippable and completely slaughter the replay value of the game by slowing it down to a painful crawl (while your enemies still go nuts around you)...lame.
The well made and balance co-op is what made the original halo a success, it's what made it stand out from every other console fps failure. Halo2 was a different oriented game, but still retained and even built on some of the fun the first game created. The third was a massive step backwards, purely aimed at getting people to buy xbox live rather than sit down on a single console and play through with friends.

Honestly I'm amazed that it sold even remotely as well as it did given how poorly it played offline.
 

Sinketi

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Oct 29, 2008
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When Halo 3 was announced, I looked forward to it more than any game in the past (beating Unreal Championship 2, the previous champion). I pre-ordered it a few months in advance, and, upon receiving it on the Wednesday it came out, I came home from school to play it through the night - and I have to admit, I think even whilst playing, I based my opinion on the hype, not the game.

The campaign, I told my friends, was a great end to the series - a masterclass in how to tell stories within a game. It was not. The fights were dull, and repetitive - the story was predictable, short, and, frankly, boring. Even the final level, so often making the game worthwhile in the Halo series, was piss-easy, and at the end I, though I did 'feel' some of the emotion of the story, it was hollow, and after a while, I just didn't care anymore.

But Halo games have never been about the campaign, as hard as they try to tell us they are. If it was the campaign on its own, very few people would buy it. If it were multiplayer only, their sales wouldn't drop very far at all. And, I have to admit, I subscribe to the philosophy - the Halo 3 multiplayer is a lot of fun. It's the only big Xbox Live game to have split-screen online multiplayer done well, and that's to its credit.

That said, their ranking system, I found, whilst a nice way to represent people's scores, takes the fun out of the game. Nobody wants to have to play 20 games to level up, only to have one loss because of poor team-mates take you back down again. It may be 'fair', but games are supposed to be 'fun'. Halo 2 had it down correctly, CoD4 had it correctly, the more you win, the higher your level. Sure, if you lose, it should take you down, proportionately, and it should take more wins to go up, the higher your level - but it shouldn't get boring. And it does.

And there's the main problem with the game - it's fun to play initially, but gets very boring, very quickly, but because of the hype, you want to keep playing, you want to believe it's good, but it isn't.
 

Reep

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Jul 23, 2008
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Sinketi said:
And there's the main problem with the game - it's fun to play initially, but gets very boring, very quickly,
This is what i reckon of Halo, it gets too boring too quickly. I had a seizure of excitement(not a literal seizure) when this game came out, but now, i have found it so incredibly boring.
One of my main drives for buying Halo was to 'finish the fight' and even then i was slightly disappointed. I personally didn't feel as though it was a pivotal moment in the future of the universe.

Even the parts i were looking most forward to, the flood battles(i actually cheered out loud during the first flood scene), I was confused when i killed my first flood, i beat it down expecting it to shrug it off and commence its attempt to rip me apart. But when i swung, it collapsed as though it were sticky taped together.


TLDR: The most exciting parts for me were a significant let down.
 

samsprinkle

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Jun 29, 2008
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compared to halo 1&2, this was a disgrace, I'm sorry, don't flip out on me, thats just my opinion...
 

sirdanrhodes

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Nov 7, 2007
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The only good thing to halo 3 was the custom games with friends.

On the other hand, halo 2 vista kicked ass.
 

Anton P. Nym

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Sep 18, 2007
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Dys said:
They removed the " your teammate dies and you fail" system and re-introduced the lame respawn whenever you die.
You, my friend, need to find the Iron skull [http://www.halo3planet.com/halo-3-skull-locations/iron-skull/] which turns that back on. Makes the game very different... and, if you get four players together on the last map, enables the new Annual achievement.

Me, I quite enjoyed the single-player campaign in Halo 3; I'd have liked it to be a bit longer, as it seemed a touch rushed in delivery, and I'd have liked more of the 3-way fights that made Halo 1 and 2 so awesome, but it was nice to get back to the scale and scope of the first game while keeping all the new functions of the second.

Online is great, but I'm not much of a multiplayer guy myself as my stats tracker will show. I love films and screenshots, though.

-- Steve
 

LewsTherin

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Jun 22, 2008
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Splitscreen/LAN is usually more fun than online, campaign better multiplayer, you get my drift.
 

Ameatypie

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Nov 7, 2008
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Ok thanks all for your input! I think i now have plently of information as to Halo, and what game to buy next. But please - feel free to continue posting :D
 

Aura Guardian

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Apr 23, 2008
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Ameatypie said:
I like Halo 3. I REALLY like Halo 3. In fact, you could even go so far as to say I LOVE Halo 3. But, after a long and happy while, it starts to get a little boring. So, i was wondering what other people think. Other people being you! What do you think of Halo? campaigns? live? ranking system?
Sorry, I know its been done before, but yeah. New times.
I love me some Halo 3
 

almostgold

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Dec 1, 2009
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Love it. Solid gameplay, good mechanics, nice maps and weapons. Easy to learn, hard to master.
I'm talking about multiplayer by the way. Haven't actually played the single player, but fuck Yahtzee, I'll judge a game based on that, because I'm not a friendless nerd.
 

DarthLurtz

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Jun 8, 2009
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Looking back on it now:

Enjoyed it thoroughly, campaign was fun, even though not playing the others made the story a bit confusing. Still, I have no idea where complaints of "shallow" come from, people who criticize single-player experiences don't usually elaborate on specifics.

Granted, the single-player got repetitive after I got all the difficulty achievements, but the multiplayer was where the re-playability was supposed to come in, and this game kept me occupied for a good 3 years.
 

Cody Bauer

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Apr 1, 2010
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well, ive followed the stories and the story line is pretty good, kept my attention, although I am kind of disapointed about downfall halo has been on. Halo 2 was GREAT halo 3 was good, the new map packs for 3 were alright and when halo wars and ODST came out lol. ODST was alright but it was just wave mode and campain (a beatable game campain within a few short hours) in which after you just resort to waves and waves for ever lol. Good attempt I was just expecting a bit more, and halo wars just flat out sucked XD however, I do have very high hopes for halo reach!