I actually play quite a bit of tabletop games and D&D, so it comes with the territory. But the only videogame I can get into enough to want to play a character is the Fallout series, specifically New Vegas.
I like to RP in RTS games. I always have a unit which represents me in command of the troops.ReadyAmyFire said:I don't. But then I mostly play sims or RTSs so it would be a bit strange. I get asked to RP in chatrooms on the seldom instance I venture into them but I just can't be bothered. I tend not to want to write a story when I'm trying to relax.
I often talk to the character I'm controlling. Usually to curse them for not taking cover, or apologise if my cack-handedness gets them shot in the head...DrgoFx said:So with all that said and done...How many of you actually roleplay in your games? Like really roleplay with backstories and personalities, and maybe even talk to yourself like you're voicing your character.
Whoah, cool, thanks for the link to Aurora; that sounds awesome. As for SEV/SEIV, just so you know, the original developer went out of business, so an updated version that fixes the Windows 7 bugs is unlikely, barring a fan patch. Also, it works, it's just a pain in the butt to get it working properly; it took me 45 minutes just to get it to run the first time, although that was actually Steam's fault and as far as I know that specific bug is no longer a problem. Getting a decent framerate is still a problem, but it's also doable if you know what to do; oddly enough, one of the steps is turning off clear type text in windows, which gives a good 10 or 20 FPS boost.FelixG said:Ahh I see, perhaps I shall still pick it up from Steam to get the deluxe SEIV copy, then wait for GOG to do a windows 7 update and release it there as wellOwyn_Merrilin said:Fair warning about SEV; it uses an old version of direct X that doesn't play nice with Windows 7. It'll work, but modern versions of Windows emulate most of the features in software, which means it's a pain in the butt to get a decent framerate, even on a relatively fast computer. I've heard some good things about SEIV, which had most of the same features but was done in 2D, and ironically works better with modern versions of windows as a result. I got my copy for a couple of TF2 items thanks to a friend of mine getting it from the last Christmas promotion on Steam but not wanting it.FelixG said:Hm, never heard of that one, will have to pick it up on Steam when I get home come monday.Owyn_Merrilin said:It was 4X games I was mainly thinking about when I made the footnote; it's always kind of interesting to see a good after action report. The difference for me is that writing down a characterized version of a 4X session is a neat little creative writing exercise, while just doing it all in your head is... well, odd. Also, I completely get what you're saying about them being spreadsheets: the game. Ever play Space Empires V? It's the most spreadsheet-y 4X game I've ever played, and one of the best.FelixG said:I personally love some of the Sword of the Stars and Aurora (both 4x games) roleplays.Owyn_Merrilin said:I find role playing in a single player game to be more than a bit odd. Doing it with a group is one thing, but making up a story based on what you did in a videogame, with no intention of writing it down[footnote]like an after action report in a strategy game or space trading sim; they're still a bit odd, but at least it's writing practice, plus people like to share them[/footnote], just seems weird to me. Then again, I find the concept of actual roleplaying (as opposed to roll-playing) in D&D to be a bit odd; most of the people I've known to do it would have been better off with either community theater or the SCA.
I have written a few of my own from where my little fledgling planet went from earth circa 2000 to an interstellar empire, then was crushed back to sol by an alien race before slowly fighting their way back to dominance.
if done right it can read like a good book with main characters popping up in the game (Aurora has all of your ship captains and ground commanders have names)
Playing these kinds of games (which at times can seem like spreadsheet simulators, particularly aurora) can get quite dull unless you have an active imagination and think about the happenings in a greater context.
If you are fan of 4x games you should check out Aurora, it is the dwarf fort of space based 4x games. It has very, very limited graphics, but the pure amount of options is astounding.
Though I have to disagree with the coming up with the stuff in your head is strange part, I would never have thought to write it down if I first hadnt come up with the stories and adventures of my officers in my head first. I am still rather depressed that the save game and the stories I had written for them imploded with my flashdrive![]()
Moving on, when you say Aurora is like the Dwarf Fort of 4X games, does that mean it's some sort of freeware? The way you're describing it reminds me of Anacreon, which is this really early ASCII based 4X game from the 80's, with all sorts of cool features that aren't common today. The original developer released a couple of freeware ports to modern systems in the early 2000's, which is why I know about it. Space Empires is closer to Anacreon than it is Civilization, and it would be interesting to find another 4X in that vein; most of the other ones I've seen really ape Civ.
As for the roleplaying thing, like I said in my edit, what you're describing with kind of characterizing the emergent narrative of the game isn't what weirds me out; it's people who do the kind of thing dyre and I were talking about earlier in the thread, but in a singleplayer game without any sort of audience that really weirds me out.
Aurora is indeed freeware, it doesnt use ACSII graphics though, just a map with colored dots, orbits ect.
Here is a link to it http://aurora2.pentarch.org/index.php I have put more hours into that game alone than Mass Effect and Skyrim combined xD
And I see, makes sense now,