Possible Spoilers Ahead for Mass Effect 3 if you've been under a rock for the last few months.
I was going through Mass Effect 3 again playing as a renegade Shepard and came across Kelly Chambers. The first time I talked with her was a pretty normal renegade choice of telling her to change her name, her look, stuff like that and being very demanding about it and how it was for her safety to protect her from Cerberus. When I came back and talked to her a 2nd time she informed me that she had essentially been spying on me for the Illusive Man. Granted she was doing her job and at the time she thought she was doing the right thing. I tore into her and asked if she didn't trust me and under no circumstance was what she did right. I walked away with her falling to her knees crying calling out my name trying to ask for forgiveness. When I returned to the Normandy I went to engineering where I had brought back Engineers Donnelly and Daniels to work and over heard their conversation about how Kelly Chambers is dead and the cause of death was suicide. It was weird, at first it was an interesting point in the story and then I just felt bad. Someone killed themselves partially because I wouldn't listen to them and forgive them for what they thought at the time was the right thing to do. I resisted the urge to go back and change my decision solely on the purpose that to do so would go against who this Commander Shepard is suppose to be; the hard ass marine who would do anything to get the job done at any cost.
So I am wondering as anybody else had that experience with a choice they made in a game. Not necessarily in the Mass Effect trilogy but any game that has a decision type setup where you hear about the repercussions later on. And what did you do?
I was going through Mass Effect 3 again playing as a renegade Shepard and came across Kelly Chambers. The first time I talked with her was a pretty normal renegade choice of telling her to change her name, her look, stuff like that and being very demanding about it and how it was for her safety to protect her from Cerberus. When I came back and talked to her a 2nd time she informed me that she had essentially been spying on me for the Illusive Man. Granted she was doing her job and at the time she thought she was doing the right thing. I tore into her and asked if she didn't trust me and under no circumstance was what she did right. I walked away with her falling to her knees crying calling out my name trying to ask for forgiveness. When I returned to the Normandy I went to engineering where I had brought back Engineers Donnelly and Daniels to work and over heard their conversation about how Kelly Chambers is dead and the cause of death was suicide. It was weird, at first it was an interesting point in the story and then I just felt bad. Someone killed themselves partially because I wouldn't listen to them and forgive them for what they thought at the time was the right thing to do. I resisted the urge to go back and change my decision solely on the purpose that to do so would go against who this Commander Shepard is suppose to be; the hard ass marine who would do anything to get the job done at any cost.
So I am wondering as anybody else had that experience with a choice they made in a game. Not necessarily in the Mass Effect trilogy but any game that has a decision type setup where you hear about the repercussions later on. And what did you do?