Ok, in many games, especially RPGs, you can often develop your special attacks into either high damage attacks that affect one target, or into area of effect attacks that do less damage but spread the pain to whole groups of enemies. For instance, in ME2, if I max out the Incinerate power, I can either upgrade it to do huge damage or make the fireball big enough to affect whole squads.
Obviously, being able to have both is preferable. But if you have to choose, what direction do you prefer?
Me personally, I go for single target, high damage attacks. I'd rather have one enemy dead right now so he'll stop shooting me, rather than doing damage to a bunch of guys but killing none of them. What do you think, Escapists?
Obviously, being able to have both is preferable. But if you have to choose, what direction do you prefer?
Me personally, I go for single target, high damage attacks. I'd rather have one enemy dead right now so he'll stop shooting me, rather than doing damage to a bunch of guys but killing none of them. What do you think, Escapists?