Honestly trusting any game that takes places in history as a good potrayal is a bad idea and that is the same with any form of media. There can been a certain level of accuracy, but you will never get 100% or dare I say 80% for history is never 100% accurate in the first place and games will always paint pictures to make things more flashy than is.Brixton6 said:There's a naval mission in Assassin's Creed 3 where you have to shoot some mines so your buddies don't get themselves blown up. My roommate got all butthurt over the fact that the navigator said "Look out for those mines!" because apparently they were called torpedoes back then. I tried to explain to him that AC was not, in fact, a historically accurate series, what with the vault underneath the Vatican and the magical artifacts left behind by the previous civilization that can control people's minds and all. Apparently minor details really bother him, but not details that are important to the plot, which seems a bit backwards to me.
So, do historical inaccuracies in games that have the pretense of being otherwise accurate bother you? What are some other examples you've come across?
I hate to be the one to say it, but RDR was on the money there... It's a Mauser C96, quite a feature of WW1 and the Boer war, first made in 1896; Semi-automatic.elvor0 said:Depends on what it is really. If you've got a massive anachronism going on then yeah, it does annoy me, like the Mauser Pistol in Red Dead Redemption; a fully automatic pistol that didn't enter production until 1927, a full 16/13 years after the year the game was set in, and only then as a modification of the C97 by the Spanish, it wasn't until 1932 that Mauser began making their own.
I Think that if they were to make them more hellenistic, it would have just come out as another Greek Clone Faction. I mean there was Greece, macedon, The Seleucids, Thracians as well as about 3 other factions having hoplites or phalanx units. I guess the point im trying to get at was It was more of an aethestic choice than a gameplay or historical one.Soviet Heavy said:Rome Total War. Egypt should be a hellenistic society under the rule of the ptolemy dynasty. Instead, we've got Ramses level egyptians two thousand years out of place to fight Romans.
I'm in the Navy, so I got pissed off over Prototype, mostly the part the end with an Aircraft Carrier sitting motionless in the Hudson River, launching Apache Helicopters and F-22's at New York.ElPatron said:To me the use of the XM8 alone bothers me. The rifle was known to melt in US testing, and now it features a superburst system?
(oops, meant to say C96 in my original post, damn clumsy fingers ><)Bashful Reaper said:I hate to be the one to say it, but RDR was on the money there... It's a Mauser C96, quite a feature of WW1 and the Boer war, first made in 1896; Semi-automatic.elvor0 said:Depends on what it is really. If you've got a massive anachronism going on then yeah, it does annoy me, like the Mauser Pistol in Red Dead Redemption; a fully automatic pistol that didn't enter production until 1927, a full 16/13 years after the year the game was set in, and only then as a modification of the C97 by the Spanish, it wasn't until 1932 that Mauser began making their own.
how did they... how the HELL do you mix Norsemen up with Iberians?BristolBerserker said:In AC Revelations I was annoyed that they mixed up the Varangians and Almogavars.
I love Paradox, it's like what happens when history nerds suddenly gain the ability to develop games. They really deserve every praise they get for sticking with their franchises and making them more complex even though triple-A's seem to be getting dumber. I loved roleplaying my greedy, gluttonous heir as a complete asshole going on bloodthirsty invasion requests and then restoring order with his heir, fighting decades of civil wars in the recently conquered lands. CK2 was probably the best RPG I played all year.uzo said:Being a keen Paradox player (Crusader Kings II, o how I love thee!); historical accuracy is something that I am certainly thankful for when I come across it (in glorious glorious CK2, for example), but it's not going to stop me from playing a game if there's the occasional inaccuracy.
If I heard about an anime like that, my first thought wouldn't be whether the tanks are accurate or not. My first thought is if they would wear school uniforms, complete with mini-skirts, while in the tanks.Shadowstar38 said:I'm more bothered by the people who are bothered by it. It's a work of fiction. Not cinematic detailed retelling of events. Shut up and enjoy the game.
And I apply this to everything other than a documentary. Yesterday, I guy in chat was telling us about an anime that had highschool girls fighting each other in tanks. Then someone pointed out the show likely wouldn't have accurate japanese tanks. All I could think in my head was "Fuck you. Highschool girls in tanks."
I don't play vanilla TW games anymore.Muspelheim said:Depends on the game, really, and what tone it wants to set. I mean, Empire: Total War wasn't exactly a realistic experience, but it was less about that and more about the being a 18'th century ruler experience.
Historical accuracy is important in a game that relies on that realism, and that's an enjoyable experience in itself, but it's not the main quality I'm looking for, myself.
If they could combine Paradox's historical accuracy with Civs development path with TWs RTS elements I wouldn't play any other game.el derpenburgo said:I love Paradox, it's like what happens when history nerds suddenly gain the ability to develop games. They really deserve every praise they get for sticking with their franchises and making them more complex even though triple-A's seem to be getting dumber. I loved roleplaying my greedy, gluttonous heir as a complete asshole going on bloodthirsty invasion requests and then restoring order with his heir, fighting decades of civil wars in the recently conquered lands. CK2 was probably the best RPG I played all year.uzo said:Being a keen Paradox player (Crusader Kings II, o how I love thee!); historical accuracy is something that I am certainly thankful for when I come across it (in glorious glorious CK2, for example), but it's not going to stop me from playing a game if there's the occasional inaccuracy.
But CK2, even as probably the most accessible Paradox game, had a pretty big learning curve and I know it won't appeal to as large an audience as any modern FPS or RPG. The effort needed to do the proper research is not worth it nowadays and I think the fact that it's much easier making stuff up or accepting consensus is the reason why a lot games eschew historical details like in the OP. It is a bit sad knowing a lot of people will take the stuff presented in the Total War games at face value, despite how everyone here knows how bizarre all that is (still shocked no one's brought up the flaming pigs yet), but they are fun games and I guess we want our games to be fun more than anything. Which makes sense. In any case, as long as there's Paradox, I don't think the lack of historical accuracy in games will ever affect everyone too much.
Ha, I didn't even know it was full auto in the game... I just assumed it was the semi-auto and used it as such. I suppose the developers wanted to have something that was a significant upgrade to justify its high in game price. Still, nowhere near as bad as the anachronistic weapons in Black Ops...elvor0 said:(oops, meant to say C96 in my original post, damn clumsy fingers ><)Bashful Reaper said:I hate to be the one to say it, but RDR was on the money there... It's a Mauser C96, quite a feature of WW1 and the Boer war, first made in 1896; Semi-automatic.elvor0 said:Depends on what it is really. If you've got a massive anachronism going on then yeah, it does annoy me, like the Mauser Pistol in Red Dead Redemption; a fully automatic pistol that didn't enter production until 1927, a full 16/13 years after the year the game was set in, and only then as a modification of the C97 by the Spanish, it wasn't until 1932 that Mauser began making their own.
The original Semi Auto was, but not the Fully Automatic version like it is in RDR. Hold the trigger and it goes off like an Uzi, you're right in saying the C96 was in production then, but the fully automatic version didn't enter production till 1927, designated the "M1932 / M712 Schnellfeuer", it's not just a bog standard C96
http://en.wikipedia.org/wiki/Mauser_C96#M1932_.2F_M712_Schnellfeuer
And from the Red Dead Wiki:
"It would be more historically correct to refer the pistol as the M721 "Schnellfeuer", the fully automatic variant of the Mauser C96 Pistol, yet it did not exist until the 1920s-30s."
It's so laughably over powered in game though, because not only is it so far ahead in terms of technology, (it being for all intents and purposes an Uzi in the old west)it's amazingly accurate, and you would've really needed a stock for it to be even halfway accurate given the fully automatic version was such an insane piece of tech even when it did come out. The Germans really do design beautiful guns.