Poll: How Polarizing Was Other M?

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Alakaizer

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Aug 1, 2008
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I know, I know, Other M has been out for a while, everyone has picked their side. I just want to know if the game was polarizing, or if the opinions follow more of a bell curve. I know how I feel about it, what Yahtzee, Extra Credits, and MovieBob all think of it. Just let me know what you think.

And, if anyone asks, I can elaborate on my feelings.

EDIT: Damnablething ate part of my poll. Hopefully the point gets across.
 
Dec 14, 2009
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From a gameplay perspective, it was pretty decent, but the story was just terrible.

Also, inb4 Team Ninja hate.

Team Ninja only built the game, it was the original creator, Yoshio Sakamoto, who wrote the awful story and characters.
 

Kahunaburger

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May 6, 2011
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It was "polarizing" in the sense Bioware PR uses "polarizing." (I.e., a failure on multiple levels.)
 

Hjalmar Fryklund

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May 22, 2008
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Alternative 4, but only because I cannot even bring myself to hold it in contempt. The gameplay had some interesting features, but it was too busy engaging in genre-mixing to really stand out as something new and fresh.

Well, okay, "fresh" is a word that should probably not be ascribed to this game at all to begin with.
 

Fuhrlock

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Apr 1, 2012
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Normally I'd give the black sheep of a franchise some tolerance but this game just felt like it was trying to purposely make me hate it. The story, characters, voice acting and several gameplay mechanics are so poorly executed that they would make any game terrible, then consider that this is what was released to follow the superb metroid prime trilogy. While I'm not saying that they shouldn't have tried deviating from the existing template (since metroid prime did this to great sucess from its predecessors) were no lessons taken from the sucess of these games? Were no standards set relative to what had already been achieved?

Also I can't help but wonder what fanbase did they think they were appealing to by trying to take this direction with a more character driven story? Or why they thought that portraying their main character in such a completely different way to that established in every other game would make her more appealing? It's rare that I would have prefered to take the uninspired, copy+paste formula route for an addition to a franchise but congratulations other M you made me wish they would have taken the zelda approach when designing this game.
 

bafrali

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Mar 6, 2012
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The focus was dead wrong.

Instead of its rich world, game focused on the protagonist who is as interesting as watching a dry paint on the wall. Instead of exploration which made the franchise stand out in the first place they gave us action which is as common as a door handle nowadays. So yeah i would say we track down those who are responsible and throw them into lava and wonder if they were conscious when they hit the bottom.

Also the game was sexist
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,757
5
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Well, I wasn't offended or outraged by the story or what they did to Samus. (That's not to say there aren't legitimate reasons for people to get offended/outraged, I just didn't care.) However, I found it all very boring. The horrible voice acting didn't help.

As for the gameplay, I guess it wasn't too bad, but the Wii controls, dodgy animation and respawning monsters prevented me from enjoying it.

Lastly, I thought it all looked pretty silly in terms of visual design/aesthetics.

So yeah, I don't hate it with the intensity of a thousand burning suns or anything, but I did find it utterly forgettable in every possible way.
 

Alakaizer

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Aug 1, 2008
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Kahunaburger said:
It was "polarizing" in the sense Bioware PR uses "polarizing." (I.e., a failure on multiple levels.)
I meant it seemed like people were either rabid fanatics, or those of us with tranq darts to put down all those with rabies.
 

Hal10k

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May 23, 2011
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How polarizing was Other M?

How sharp is a knife?

How wet is water?

How blue is the sky?

How goddamn vast is the vacuum of space?
 

King of Asgaard

Vae Victis, Woe to the Conquered
Oct 31, 2011
1,925
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I haven't played it, for two reasons.
Firstly, I don't have a Wii.
Secondly, after the fan reaction basically crucified it, I lost all interest in it.
Matthew94 said:
I reckon it was about 1/2π radians looking at the reaction from fans.
It could be that I'm tired but what do you mean by 1/2π radians? That's 90 degrees if I remember correctly. I fail to see what your comment means.
 

Ghonzor

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Jul 29, 2009
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I refuse to acknowledge Other M. It didn't happen. Samus was never mistreated. She is still the amazing character she was before. If, for some god-awful reason, Nintendo decides to make Samus a horrible character again, I will just cry myself to sleep while playing Fusion repeatedly.
 

Kargathia

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Jul 16, 2009
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Other M, polarizing?

Not very much, I'd say. Overwhelming majority seems to agree on that it should be taken outside and shot.
 

Black Arrow Officer

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Jun 20, 2011
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The dialogue and voice acting was so embarrassing that I wanted to throw up. The camera angles sucked and made me nauseous when switching from third person to first. The game was also way too linear and had no rewarding exploration. Anyone who had a part in this fumbling mess of a game needs to have their entrails torn out of their body and stretched the length a football field.
 

death525

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Aug 29, 2009
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From what I understand, a lot of people hated the story (which just from what I have heard it sounds bad), a lot of people hated the new characterization of Samus (which I do know is something I hate), and that the gameply switching between the first to third person camera made it quite awkward since you have to rearrange the Wii controller.
 

King of Asgaard

Vae Victis, Woe to the Conquered
Oct 31, 2011
1,925
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Matthew94 said:
King of Asgaard said:
Matthew94 said:
I reckon it was about 1/2π radians looking at the reaction from fans.
It could be that I'm tired but what do you mean by 1/2π radians? That's 90 degrees if I remember correctly. I fail to see what your comment means.
If you rotate a polariser 90 degrees from the maximum when a light shines through it, you will get the largest polarising effect.
Oh right, I actually knew that. Thanks. I guess you can chalk up my ignorance to fatigue.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
19,305
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death525 said:
From what I understand, a lot of people hated the story (which just from what I have heard it sounds bad), a lot of people hated the new characterization of Samus (which I do know is something I hate), and that the gameply switching between the first to third person camera made it quite awkward since you have to rearrange the Wii controller.
Arson, murder and jaywalking.

I haven't played it, but a friend of mine did... he maintains it's the worst game he's ever played (he's a Metroid fan). It's a full on troll tactic to say "Other M" to him in any form.

So chalk that one up to "extremely polarizing".
 

Aardvark Soup

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Jul 22, 2008
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I actually kind of liked it. While not nearly as good as Super Metroid or the Prime series, it did try some interesting new things and I'm sure it would have had much better reception if it didn't have to live up to its predecessors.

Aspects of the game I liked were level design, the return to (sort of) 2D and the action sequences. Parts I didn't like were the uninteresting story (to be honest, none of the Metroid games really had much of a story; but at least they didn't bother with many cut-scenes and such), the boring characters, the pointless 'pixel hunt' moments.

The fact that the Adam-character had to approve of you using any of the weapons you already had on you was also a very bad design decision. While letting you obtain the weapons traditionally wouldn't change much gameplay-wise, collecting items is an important staple in Metroid games (or Action-Adventures in general) and gives players a sense of accomplishment and growth as the game progresses. Coming up with another lame excuse as to why you lose all your weapons at the start of the game would have been a much better idea.

The thing most controversial about the game was Samus's character, which many people really disliked. This is pretty understandable, as she has been a blank slate (like Link from LoZ) in most games and people developed different personal interpretations of the character.

However, the way Samus was represented in this game (including the jarring 'daddy-issues') was pretty faithful to how she was established in Metroid Fushion. Probably not that many people played it, since I can't remember hearing the same complaints about that game.
 

Mr. Omega

ANTI-LIFE JUSTIFIES MY HATE!
Jul 1, 2010
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I see what Other M was TRYING to do, so I can't outright hate it. But it fucked up the execution so badly that I can't defend it either. It wasn't malicious and deliberately sexist like a lot think it is. But it commited the unforgivable sin of making Samus Aran BORING. Whoever that voice actor was needs to be canned, and whoever localized the script should be as well.

As for the gameplay, there's a solid concept that could use some work and tweaking. I actually kinda hope that if the next Metroid game doesn't follow the Prime template, they can at least try to refine and improve the Other M gameplay template.

There are some good things in Other M, and its heart was in the right place, but people look at the mishandled story. And rightfully so, because it was botched so badly it's kinda impossible not to.

I'd say 3.
 

Denamic

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Aug 19, 2009
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Disregarding plotholes, the gameplay was decent.
Their 'crime' was ruining Samus' character.
Samus was a strong woman whose personality subtly shone through her actions and determination, as well as the occasional journal-style monologue. Other M disregarded all of that and made her a weak and submissive woman. And despite that there's hundreds of times more talking and 'character development' in Other M than in any other Metroid title, she has a much weaker personality in it than ever before.

It's bad in a variety of ways.