Firstly, Rygar: TLA was not a "remake" it was a sequel. The reason I compared GoW to Rygar: TLA and not Rygar from 1987 is because God of War has nothing to do with the original Rygar. I have no idea what you're even trying to argue with this point, besides that Rygar: TLA was not the first in the series, which is a well known fact. Besides it does not matter what YOU are talking about, you replied to me which is exactly what I was talking about and thus is what the discussion was about. Bringing in irrelevant facts bares no point.rockyoumonkeys said:I already said I wasn't talking about that idiotic PS2 remake. When did the original Rygar come out? Mid 80's at the lastest?(Or was that before your time? Did you not even realize that the PS2 version was a remake?)AC10 said:To answer your questions:rockyoumonkeys said:Difference is, God of War is way better than Rygar.AC10 said:I also think "God of War" ripoff is false to say, as god of war just ripped off Rygar: the legendary adventure.
But of course no one played Rygar so that means God of War inexplicably gets a free pass.
Besides, how many years were there between Rygar and GoW? A lot more than there were between GoW and Dante's Inferno. (And I'm not talking about that awful PS2 update of Rygar, which was pathetic.)
Rygar came out at the tail end of 2002, GoW came out March 2005. There were two years and 5 months in between GoW and Rygar: TLA.
Dante's Inferno came out Febuary 2010, thus leaving a 4 year and 11 month gap between Dante's Inferno and the first God of War.
What I don't get is that yes, God of War is a better game. Why does that matter? Everyone HATES everything which copies God of War for the seeming reasons of unoriginality, and yet when I point out GoW stole all of it's "original" ideas that doesn't matter for some reason.
I mean hell we can argue Rygar was just following in the shoes of DMC which basically started the whole "Stylized Slasher" business to begin with.
My argument here really is that if Dante's Inferno "copied" God of War; so what? God of War copied Rygar: TLA and everyone loves it, so I don't think Dante's Inferno should automatically lose points for unoriginality.
It matters that GoW was better than Rygar and DI wasn't better than GoW. If you can do something better, then by all means do it. If you can't, then what's the point?
Not to mention that I already said I don't really care that DI ripped off GoW. Fun is fun, whether it's original or not.
I'm just saying that, whether GoW ripped of Rygar or not, it certainly surpassed it, and made the gameplay style its own.
Your second issue is more interesting. I agree, GoW is better than Rygar. I agree that GoW is better than DI. You, nowhere in this thread, said that you didn't care DI was a GoW ripoff. Infact your first post states:
However, I agree with you. Fun is fun, whether it's original or not. If you truly believe this, I don't know why you bothered replying to me as my first post was obviously not directed at people who think as such. I've seen reviews knock the game for similarities to GoW; this shouldn't be happening.rockyoumonkeys said:It was fun, but I have no illusions that it's anything other than the most blatant God of War ripoff ever made.
As for your "if you can do something better, by all means do it...". Well, this is a bit of a misnomer. If the team KNEW they couldn't be as good as GoW, I don't think they would have tried. This is like saying "if you're not sure you can't be the absolute best in a genre, you better just not even attempt it."
Making games is difficult and complicated, any team wanting to make a game like GoW is well within their rights to do so. Maybe they thought they could do better? I'm glad they tried regardless.