Uh no....Skyrim with better movement mechanics, combat and AI.Zhukov said:Sooo... basically Shadow of Mordor, but with worse combat, worse movement mechanics, a crappy economy, lots of pointless inventory shuffling and a big map covered in samey dungeons?
But with character customization and more visual variety in enemies?
Eh, I'd pass.
I'm sorry, that was needlessly negative and grumpy of me.Pr0 said:Uh no....Skyrim with better movement mechanics, combat and AI.Zhukov said:Sooo... basically Shadow of Mordor, but with worse combat, worse movement mechanics, a crappy economy, lots of pointless inventory shuffling and a big map covered in samey dungeons?
But with character customization and more visual variety in enemies?
Eh, I'd pass.
From Skyrim:
Character Customization
Large Open World
Big Ass Story Arcs
Armor and weapon options
From Shadow of Mordor:
Combat pace, animation, fluidity and just about everything about combat.
AI generation, AI combat capability
Movement mechanics and physics environment.
I mean you basically picked all the bad parts of Skyrim and lumped them together with the few bad parts of Shadow of Mordor.
What I'm saying is take the good parts from both and I'd likely need an IV drip to survive.
Still sounds like a bad game. Character customization in Skyrim was extremely limited, story was pretty bad and done in a rush, weapons and armor weren't that diverse (3 onehanded, 3 twohanded weapons and 1 armor set for every material they're made of). Shadow of Mordor had terrible combat (not as bad as Skyrim, but still terrible) and movement was basically automatic - the game did stuff like climbing, hiding etc. for you. As for AI combat capability i think it's mostly the same in both games - enemies dumb as a rock that attack you in groups and rely on numbers. So, yeah, don't expect a good game when combining two bad/mediocre gamesPr0 said:From Skyrim:
Character Customization
Large Open World
Big Ass Story Arcs
Armor and weapon options
From Shadow of Mordor:
Combat pace, animation, fluidity and just about everything about combat.
AI generation, AI combat capability
Movement mechanics and physics environment.
Skyrim didn't really have big story arcs, just story arcs that were spread all over the place. Once you'd been around a bit and could quick travel, most of the plots could be knocked over pretty quickly. Haven't played Shadow of Mordor yet so I can't comment on its open world, but the random encounters in Skyrim were what kept me on the hook. That and the mods. Bring those into any game and it'd be a huge boost.Pr0 said:From Skyrim:
Character Customization
Large Open World
Big Ass Story Arcs
Armor and weapon options
From Shadow of Mordor:
Combat pace, animation, fluidity and just about everything about combat.
AI generation, AI combat capability
Movement mechanics and physics environment.
I agree on the Nemesis system, its quite good, also the relatively unique processing generation that turns relatively stock Uruks and Orcs into characters with somewhat unique personalities is also good, also the way the game generates AI strengths and weaknesses dynamically is also quite good. Had Skyrim done something like this with the Civil War back story it would have been about 10000 times more amazing than it is stock or modded.sageoftruth said:I could certainly support applying the Nemesis system to the Stormcloaks, and possibly the Empire. I guess the Empire would require less openly savage means of promotion, like planting incriminating evidence in a high-ranking officer's room, or publicly denouncing him at an event, or at worst, planning an assassination.
Anyway, I was always turned off by the fact that my accomplishments barely had any effect on the world around me, so a Nemeis system would be a breath of fresh air.
It would be pretty neat if there were multiple possible endings that depended on who was in a seat of power and what desires the majority of the lower-ranking officer had for SKyrim (or whatever part of Tamriel this would take place in).
Anyway, I think that properly used, the Nemesis system could create a game with a better story than Skyrim or Shadow of Morodor.
Are we playing the same Skyrim? I enjoyed the game but the storyline was short as shit. Plus the basic 2 main plotlines (Without DLC) which to me felt like it was being padded out.Pr0 said:Big Ass Story Arcs
Listen to him. This guy knows stuff.Auberon said:Replace Skyrim with Morrowind, and we might talk. Skyrim may be mechanically superior but everything else is dumbed down.