Poll: If the Wii allowed for 720p HD...

DrDeath3191

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Flying-Emu said:
Cuddly Knife said:
ChromeAlchemist said:
That I guess is up for quite a bit of debate. I personally see more unique games for the Wii than I do the other two systems at this point, but we aren't comparing those systems, we're comparing the Wii and PS2.
Well, I guess we could look at that instead, since it's the PS3 and 360 that are the competition for th Wii. I use that word loosely, considering the Wii has a 30 million lead(?) on its next closest competitor. In my experience with all three systems, i'd say the PS3 and 360 individually have more unique(and good, don't forget) games than the Wii. Of course, almost every game on the Wii that uses the remote could be considered unique, since it's the only system to use this style, but that's beyond the point.
Erm. Last time I checked, No More Heroes, Madworld, and Red Steel were all quite a bit more innovative and unique than anything I've yet seen on the 360 or PS3.
You forgot to mention DeBlob, Deadly Creatures, Zack and Wiki, BoomBlox and Elebits.
 

ChromeAlchemist

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Cuddly Knife said:
Flying-Emu said:
Erm. Last time I checked, No More Heroes, Madworld, and Red Steel were all quite a bit more innovative and unique than anything I've yet seen on the 360 or PS3.
Really? More unique than Flower, everyday shooter, Boom Boom Rocket, Echochrome, 'splosion Man, The Last Guy, Pain, Braid, Cloning Clyde, Pixel Junk Eden, Shatter, Pac Man CE(the ultimate Pac Man game), Hexic, and more innovative than Portal? Also, note that these games listed are all on Live arcade or PSN. I haven't even started naming retail games. And Red Steel? Please. Maybe pt 2 has potential, but citing 1 doesn't help your cause.

minxamo said:
the wii's main problem though, is that it hasn't had any price drops
LOL, not even close. The Wii outsells everything(except the DS), and it's been the same price since it launched.
Digital games too? Interesting.

Super Mario Galaxy
Animal Crossing
WarioWare: Smooth Moves
Rayman: Raving Rabbids
Super Monkey Ball: Banana Blitz
Boom Blox
Boom Blox: Bash Party
Endless Ocean
de Blob
Wario Land: Shake It!
Punch Out!!
Trauma Center
Trauma Center: Second Opinion
No More Heroes
Zack & Wiki
Harvest Moon: Tree of Tranquility
MadWorld
Muramasa
Elebits
Eledees
SSX Blur
NiGHTS: Journey Into Dreams
Battalion Wars 2
Final Fantasy Crystal Chronicles
Rune Factory: Frontier
Fatal Frame
Ju-On: The Grudge
Let's Tap
Harvey Birdman
Trace Memory
Line Rider 2
Captain Rainbow

There are quite a few WiiWare titles I could name, but I don't think I will at this point. Except for World of Goo.
 

Cuddly Knife

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ChromeAlchemist said:
Animal Crossing
WarioWare: Smooth Moves
Super Monkey Ball: Banana Blitz
Boom Blox: Bash Party
Punch Out!!
Trauma Center
Trauma Center: Second Opinion
Harvest Moon: Tree of Tranquility
SSX Blur
NiGHTS: Journey Into Dreams
Battalion Wars 2
Final Fantasy Crystal Chronicles
Fatal Frame
Jo On: The Grudge
Line Rider 2
Now, how are these games innovative or unique? Remember, tacked-on motion-sensing doesn't make a game unique or innovative. If I'm remembering correctly, all of the games above are on other systems or sequels, in one form or another.
 

JediMB

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will1182 said:
Nintendo's plan all along in making the Wii was to appeal to casuals.
No, Nintendo's plan was to appeal to:
- People who haven't played video games before
- People who have stopped playing video games at some point
- The "core gamers" who bought their previous console

The term "casual gamers" was invented by media.
 

DrDeath3191

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Cuddly Knife said:
ChromeAlchemist said:
Animal Crossing
WarioWare: Smooth Moves
Super Monkey Ball: Banana Blitz
Boom Blox: Bash Party
Punch Out!!
Trauma Center
Trauma Center: Second Opinion
Harvest Moon: Tree of Tranquility
SSX Blur
NiGHTS: Journey Into Dreams
Battalion Wars 2
Final Fantasy Crystal Chronicles
Fatal Frame
Jo On: The Grudge
Line Rider 2
Now, how are these games innovative or unique? Remember, tacked-on motion-sensing doesn't make a game unique or innovative. If I'm remembering correctly, all of the games above are on other systems or sequels, in one form or another.
Big words coming from the guy who called a new Pacman 'unique'.
 

Iron Mal

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It goes without saying that improving the graphics on the Wii would have been an improvement (hence the fact that we're 'improving' the graphics) but this doesn't mean that suddenly everyone would greet it with open arms.

The Wii's biggest problem was that motion controls are only usable or interesting in a very limited number of circumstances or scenarios (namely rail shooters and sports simmulators along with anything else that requires either pointing/aiming or overt physical movements), sure, some games came out that did great and unique things with the whole movement concept (No More Heroes to name just one) but sadly there just aren't enough games like this to redeem it in the eyes of more cynical gamers.

Put simply, it was fun and a joy to play but was ultimately gimmicky and didn't feel like a 'real' games console (going by the subjective standard by which we deem what a 'real' games console is).
 

Cuddly Knife

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DrDeath3191 said:
Big words coming from the guy who called a new Pacman 'unique'.
Silly words, from someone who obviously hasn't played the game. If you had played it, you would know that this is basically a re-invention of the series, the only true innovation since the original Ms. Pacman gave us speed. When this new version came out, it basically made all other versions pointless, except for nostalgic arcade junkies. Now how is that not innovative and unique? GTFO with that ignorance.
 

DrDeath3191

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Cuddly Knife said:
DrDeath3191 said:
Big words coming from the guy who called a new Pacman 'unique'.
Silly words, from someone who obviously hasn't played the game. If you had played it, you would know that this is basically a re-invention of the series, the only true innovation since the original Ms. Pacman gave us speed. When this new version came out, it basically made all other versions pointless, except for nostalgic arcade junkies. Now how is that not innovative and unique? GTFO with that ignorance.
Having two separate sides change and pshychidelic backgrounds does not innovation make. Pacman is fun, there's no doubt about that, but he hasn't been unique or innovative in well over 20 years. Plus, according to your own post sequels aren't innovative. This is a part of a series, which makes it a sequel.
That entire list Chrome made is chock full of innovation, sequel or not, which you refuse to acknowledge due to the fact that it's on the Wii (save for Animal Crossing Wii). I think you might be the ignorant one here, sir/madam.
 

Cuddly Knife

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Sir, thank you.

DrDeath3191 said:
Having two separate sides change and pshychidelic backgrounds does not innovation make. Pacman is fun, there's no doubt about that, but he hasn't been unique or innovative in well over 20 years.
Yeah, until now. And it's not just background changes that make this game. Play it, and find out.

Plus, according to your own post sequels aren't innovative. This is a part of a series, which makes it a sequel.

That entire list Chrome made is chock full of innovation, sequel or not, which you refuse to acknowledge due to the fact that it's on the Wii (save for Animal Crossing Wii). I think you might be the ignorant one here, sir/madam.
I didn't say sequels aren't innovative, I said the ones that were listed weren't. That's what this portion of this currently derailed thread is about. When I think of innovation, I think of how now these games will be doing things that the rest of the industry will follow for the genre. Tell how those games will do that, please? How is Trauma Center innovative or unique, when it was done on the DS before the Wii? Because it has motion-sensing? The only thing unique in the Wii TC games is the addition of co op surgery. I know, I have them, both on the DS(pt 1) and the Wii(pt 1 and 2).
 

Christemo

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happysock said:
I think it would be good if it had better graphics and better games
agreed. most of the games for the wii (except SSBB, Madworld and House of the Dead: Overkill) is all too kid friendly or just plain bad.

the wii needs a new game in the Super Smash Bros series. with new characters (maybe more companies would join in), so we could have simon belmont, alucard, megaman and Knuckles. it would be great ^^
 

G1eet

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MetaKnight19 said:
Aura Guardian said:
It's a nice idea but I didn't buy the Wii for graphics.
^This^

I bought the Wii because it looked like a good system. And it is a good system, I don't care what anyone says, the Wii is a legitimate games console and is looked down upon because it doesn't have HD graphics or enough 'hardcore games' available. But hey I still have my Mario and Zelda games so I'm happy.
In my opinion, if the Wii wasn't a Nintendo creation, and as such didn't have the traditional commercial powerhouses (Mario, Zelda, Metroid, etc.), it would have flopped long ago. That said, it doesn't mean that it's not a legitimate console. I just don't see it as one. Again, personal opinion.
 

DrDeath3191

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G1eet said:
MetaKnight19 said:
Aura Guardian said:
It's a nice idea but I didn't buy the Wii for graphics.
^This^

I bought the Wii because it looked like a good system. And it is a good system, I don't care what anyone says, the Wii is a legitimate games console and is looked down upon because it doesn't have HD graphics or enough 'hardcore games' available. But hey I still have my Mario and Zelda games so I'm happy.
In my opinion, if the Wii wasn't a Nintendo creation, and as such didn't have the traditional commercial powerhouses (Mario, Zelda, Metroid, etc.), it would have flopped long ago. That said, it doesn't mean that it's not a legitimate console. I just don't see it as one. Again, personal opinion.
Yes, and if the 360 and PS3 didn't have their good games they also would have flopped.
 

CustomMagnum

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Correct me if I'm wrong here or completely senile at the ridiculously advanced age of 21, but wasn't Nintendo's original plan for the Wii to offer to make it unique and different so that it would be the perfect SECONDARY console. You know, one that you'd by AFTER you got a 360 or PS3? I remember reading that somewhere online before it came out, but that was years ago...
 

Nutcase

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Cuddly Knife said:
Main thing I'm wondering is if the Wii had given a little more power and at least 720p
720p would go unused in pretty much everything but 2D games. You know a little more power would not be enough for it because even the 360 and the PS3 do not render in 720p on key resource-hog titles like Halo and COD.
 

Suda51

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Last time I checked the wii was roughly twice as powerful as the gc and even so who in the world is buying this console for graphics?
 

orangeapples

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Perhaps in 2 or 3 years Nintendo would release the Wii2, or rather W-II. It would have HD graphics, and Wiimotes that already incorporate Wii Motion Plus. It could be a monster in the gaming industry.

HD graphics.
Discs with greater memory space.
Flash memory.
working motion controllers.
fully functional traditional controllers.

it would simply be a no-limit system.

The Wii uses something that is like super CDs and they don't look bad (I play Twilight Princess and still feel like it looks better tha some 360/PS3 games).

The next gen of systems will most likely all support Blu-Ray, so they change from super CD to Blu-ray will practically give developers 10 times as much space to work with.
 

martin's a madman

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I remember a lot of times when I would have liked to use the gamecube controller. For Legend Of Zelda: The Twilight Princess, For Metroid prime 3, etc. I think nintendo should have the gamcube controller available for every game. To answer the main question. Who cares? It looks like mostly crap and is doing well, even if it looked better it wouldn't suddenly throw of the clamouring hordes of casual gamers who want one. Granted the price didn't skyrocket.