Poll: If they made a "Halo Battlefield" game, would you play it?

Reaper195

New member
Jul 5, 2009
2,055
0
0
Sounds like Halo multiplayer, where you've been able to play as an Elite since Halo 3 (Although no longer in 4). Also, there was specifically a game mode which was more or less Spartans VS Elites. And it was taken out because not enough people played it. Probably why the Elite model was taken out of Halo 4.
 

Yuuki

New member
Mar 19, 2013
995
0
0
...sooo basically something like Tribes Ascend or PlanetSide 2? Big maps, fast movement, futuristic weapons, etc?
 

Sarge034

New member
Feb 24, 2011
1,623
0
0
Vrex360 said:
If it lets me play as the glorious Sangheili again, sure. People seem to forget that there was a brief all too happy time when getting to be either an elite or spartan was a given in Halo games before 343 decided to improve things by removing half the content that used to be in Halo and replacing it with stuff you never asked for and essentially flipping Sangheili players off in the process.
But of course taking the Elites out of multiplayer wasn't enough for 343, no they had to destroy every shred of dignity the Sangheili race ever had. They made them enemies again, totally negating the redemptive character arc the Arbiter started off (who by the way is not referenced once) just in the name of maintaining the status quo of noble humans versus monster aliens. But even that wasn't undignified enough, they had to go ahead and dehumanize the Sangheili more than they had ever been before and turned them into hideous disfigured snarling monsters that looked like they were ripped right out of Gears of War. But even THAT wasn't taking enough dignity away from the Sangheili, they have to also be characterized as dumb savages who are laughably ineffective at anything, have no tactical skill whatsoever and move with all the grace of a pregnant cow with two broken legs in the battle scenes and with the intelligence to match. They can't even give them credibility as villains, they have to just piss on all of it.
They went from a noble reptilian samurai like race to a bunch of dumb inbred lizard monsters and I dread to see what is yet to befall them at the hands of Karen Traviss in the next Kilo five novel. All the potential story directions these characters could have gone in and THIS is what we get.
Gods damn 343i, I should glass them from orbit and hang their carcasses up for the world to see their heresy and filth and...
Yea, I'd hate to think they took the Elites out because people were abusing their smaller, and more obscured, headshot hit boxes as well as the fact that they made FoF identification near impossible. Why don't you just play invasion on the Covey side?

Finding a way to balance it would be really tricky though with all the different races and play styles. I mean the Covenant have the most diverse races and can of course just glass everything,
The only time they don't just glass everything is when there is an objective that needs to be captured, not destroyed. So I guess just make it a plot device?

the Flood can assimiliate
So, a zombie (infection) play style?

and the Forerunners are apparently magic since I've long given up trying to think of any other kind of story justification for their technology's seemingly limitless powers.
You mean the teleporter system that was explained to a great degree of detail in "Spartan Ops"?

And of course humans have Spartans which began as merely very powerful super soldiers but now proudly stand as the single most overpowered thing in the Halo universe able to kill hundreds of hapless covenant who just stare gormlessly before getting slaughtered. The only way to balance the divide would be to either get rid of Spartans completely or scale it back down so that Spartans and Elites are more or less on equal footing.
Just, LOL WUT? There are a hand full left after several gens and the rest were killed. Or are you just talking about Chief? Who was given plot armor by literally maxing his luck stat.

In short I think a Halo battlefield type game could work but honestly I think Halo's biggest problem, story wise is that it is too heavily tied to the whole 'shooter' genre. Like there is potential for real universe exploration and stories and characters but it always feels like the end result is always just to try to lead the story, as quickly as possible, to more bad guys to shoot. Human/Sangheili politics post war? Quickly wrap it up fast so we can shoot more aliens. The return of the DIdact (whoever the fuck he is). More NEW aliens to shoot.
Frankly the potential for heavy character and theme driven stories in the post war Halo do exist. When I hear Spartans talking about Sangheili asylum seekers living on Earth I'm suddenly much more eager to see a story about that then I am watching those bozos shoot stuff. That's why I'm so sick of Spartans I guess, you can't do anything with them except make them kill stuff because that's all the audience that worships Spartans wants to see. But I could see an RPG, hell even an MMO being made in the Halo universe. 'Halo: Post War' play as a human, Sangheili, Unggoy, Kig Yar or Jiralhane (or any other) and just explore the new universe after the human Covenant war is over and old grudges are slowly (very slowly mind you) starting to die down as races are forced to co-exist.
It's a bit more meaningful, in my mind than just 'OMG THERE IS ANOTHER COVENANT. SHOOT DEM DEADER!!'
Did you ever think Halo 4 might have been a set up to that stuff? The Arbiter was actually ran off his home planet and the Infinity was the ship that provided cover fire and exfiltration. The fleet of Coveys that you fight in Halo 4 were in space during the Elite subjugation at the hands of the Brutes and the death of the Prophets. The Covenant, as a whole, have clung to their religion so the war will continue to some degree.

Did you even play through the single player or read any of the cannon filler? Or are you just 'OMG CAN'T PLAYZ MA COVENANT. DIS GAM SUXZZZ!!!'


OT- I don't particularly like the "Battlefield" style of multiplayer nor what Halo multiplayer has morphed into. It could "work" if some liberties were taken with the environments and the weapons were up-scaled for longer engagement ranges. If it would be "good" is another question entirely, and I would answer no. But, in all fairness, I would say that neither Battlefield's or Halo's multiplayer are "good" at the time being either. So there is that...
 

Elijin

Elite Muppet
Legacy
Feb 15, 2009
2,095
1,086
118
I thought you meant like a third person Halo: Battlefront and it seemed like a plausible idea.

Not sure about your actual idea though, they kind of conflict with each other.
 

Vrex360

Badass Alien
Mar 2, 2009
8,379
0
0
I may get heated and opinionated in my reply. Please note that I intend no disrespect nor offense and if I cause any, I apologize.

Sarge034 said:
Yea, I'd hate to think they took the Elites out because people were abusing their smaller, and more obscured, headshot hit boxes as well as the fact that they made FoF identification near impossible.
There were so many balance issues that people complained about with Halo 4's multiplayer. The fact that weapons weren't on the map which lead to a lack of the basic balance of the game (i.e control the power weapons) and it meant that if one team managed to get into a heavy vehicle the other team essentially got to suffer (as at least one reviewer pointed out) as there were no heavy weapons nor could they ever score enough points to call in any heavy weapons to help them.
The custom loadouts also meant people could just use long range weapons to shoot each other from across the map, this combined with the fact that the game awards points for kills and personal advancement instead of advancement as a team meant that people would just snipe each other a lot and not go after objectives.

Honestly google it sometime, there are long laundry lists of complaints people have for the design of Halo 4's multiplayer. Even on this very website people have brought it up. I refuse to believe the Elites are such a balance issue that they were much more important to take out than all that other crap.
Hell Reach even introduced a model that made those pithy complaints pointless.

Also if elites weren't in the game as enemies there wouldn't be an FoF problem in the first place and in multiplayer, hell if I'm red/blue and you're red/blue then we are on the same team. You racist?

Why don't you just play invasion on the Covey side?
Because that mode doesn't exist anymore.

You mean the teleporter system that was explained to a great degree of detail in "Spartan Ops"?
No I mean transforming entire human beings into particles of energy and beaming them back thousands of light years to turn them into robot monsters.
No, I don't care if they give some kind of explanation for that. It's still far fetched even by science fiction standards.

Just, LOL WUT? There are a hand full left after several gens and the rest were killed. Or are you just talking about Chief? Who was given plot armor by literally maxing his luck stat.
I'll show you what I mean.


This scene is so dumb. In reality the Elites would realize they should have guns and would have stood in a line and fired plasma at them. This whole action sequence relies on sheer dumbfounded stupidity on the enemy's side for the Spartans to win. FFS there is a moment where an Elite's spear breaks and he just stands there allowing them to shoot him. If Sangheili are supposed to be these brilliantly trained warriors this scene doesn't suggest that, they come across as brain dead. Halo is littered with similar examples of Spartans running in and doing incredibly stupid things that realistically should have reduced them to two plasma burned stumpy legs but somehow they not only always make it through but fucking unscratched. Sure by the time Halo 3 rolled around most of the II's were dead but you wouldn't know that by how ferociously the lore jerks them off every chance they can.
Besides now in Halo 4 they are literally massproducing Spartans by the truckload and once again they demonstrate the same overpoweredness of before. In Halo games past there was at least a sense that Spartans and Elites were more or less on equal footing and that elites killed spartans just as regularly as elites were themselves killed by Spartans. Now it's just insulting, there is no tension whenever a Spartan enters a story because you automatically know they were going to win. I'd fucking love a scene where a Spartan charges in all heroic then gets his neck snapped and his lifeless body slammed to the ground.
But that won't happen because the Spartans are now more a marketing tool then they are actually characters and we can't have our SUPER AWESOME SPARTANS (TM) being shown weak, have them kill all the bad guys looking ultra radical and then have them wink to the camera and remind us to drink Mountain Dew and eat Doritos.


Did you ever think Halo 4 might have been a set up to that stuff?
No I really don't. You don't bring a previously redeemed character back to the role of a villain, design them to be hideous and have us return to mowing them down in the hundreds with nary a second thought if you are planning any kind of serious introspection of their characters or redemptive arc. You certainly don't negate the redemptive arc THAT ALREADY EXISTED to do that.

My point is right now Halo is tied to the shooter genre and it is never going to evolve until it stops trying to make shooter style games.

The Arbiter was actually ran off his home planet and the Infinity was the ship that provided cover fire and exfiltration.
No he wasn't. His keep was under seige and the Infinity helped him out. He still effectively won the war and is still technically in charge.

The fleet of Coveys that you fight in Halo 4 were in space during the Elite subjugation at the hands of the Brutes and the death of the Prophets. The Covenant, as a whole, have clung to their religion so the war will continue to some degree.
No they were a rogue splinter terrorist faction lead by Jul Mdama.
A remarkably well funded well organized and well resourced terrorist faction but nonetheless a terrorist faction.

Did you even play through the single player or read any of the cannon filler?
Didn't play the whole game, played some and looked up more details from people who had played it and have perused some of the Kilo 5 trilogy via audio books on youtube and skimming in bookstores.

Or are you just 'OMG CAN'T PLAYZ MA COVENANT. DIS GAM SUXZZZ!!!
I admit, I didn't buy Halo 4 partly for that reason. But also because I liked the original trilogy and didn't feel it needed any continuation.
 

PLightstar

New member
Aug 23, 2011
23
0
0
They had a great mod for BF:1942 that was a total conversion built around halo, was alot of fun. Flying around in a Pelican and dropping off squad mates and dropping off warthogs was one of my favorite things.
 

DragonV2.0

New member
Feb 19, 2013
27
0
0
if this means we can finally deploy into the game via ODST drop pods then im all for it, man i loved the opening sequence of ODST and using that as the start for the multiplayer match would be sweeeeeeeeet

also i agree with a rants about the elites from Vrex haven't read any of the kilo 5 books but from what ive heard... im gonna take a wide berth around it. just bring arby and half jaw back and actually have em look like the shangheili not these reptiles taken from a star trek episode
 

Jacco

New member
May 1, 2011
1,738
0
0
PLightstar said:
They had a great mod for BF:1942 that was a total conversion built around halo, was alot of fun. Flying around in a Pelican and dropping off squad mates and dropping off warthogs was one of my favorite things.
Can you post a Youtube link? I cant seem to find it.
 

The Selkie

New member
May 25, 2012
58
0
0
Vrex360 said:
They made them enemies again, totally negating the redemptive character arc the Arbiter started off (who by the way is not referenced once) just in the name of maintaining the status quo of noble humans versus monster aliens.
I'm pretty sure it wasn't so that we'd have alien enemies, it was just because the Prometheans didn't provide enough variety to be the only enemies - they have knights (elites), crawlers (grunts and sniper jackals) and watchers. They don't even have a heavy support equivalent to hunters, nor do they have any vehicles. The covenant added some much needed variety to the gameplay.
 

Hero of Lime

Staaay Fresh!
Jun 3, 2013
3,114
0
41
I just really really really want a Halo game based off of Star Wars Battlefront. Yes I know Battlefront is based off of Battlefield, but I mean it would literally be like Battlefront. Halo has enough unique factions, interesting combat heroes, different time frames etc. It would be so fun to play on and offline, having huge battles that you could set up and play. Humans vs. Covenant, Covenant vs. Flood, Prometheans vs. flood, Separatist Covenant vs. Loyalist Covenant, it would be whatever you want.

I've said lots of bad stuff about Xbox One, I still don't have plans to buy one for at least a few years, but I would be almost willing to buy one if they made a game just like the one I detailed. This is what Halo Wars should have been, although I did enjoy Halo Wars too.
 

PLightstar

New member
Aug 23, 2011
23
0
0
Jacco said:
PLightstar said:
They had a great mod for BF:1942 that was a total conversion built around halo, was alot of fun. Flying around in a Pelican and dropping off squad mates and dropping off warthogs was one of my favorite things.
Can you post a Youtube link? I cant seem to find it.
http://www.youtube.com/watch?v=oq8I_Cb_IAI

http://www.moddb.com/mods/homefront

http://battlefield2.filefront.com/file/Homefront_42;77635
 

Korten12

Now I want ma...!
Aug 26, 2009
10,766
0
0
Vrex360 said:
Wow... I am not even going to touch that. I think you've gotten WAY WAYYYYY to personally invested (to a scary level) for me to even touch that wasp nest. All I think is that you have to realize that Halo is the story of Humanity, not the galaxy, not the Elites, but of Humanity.

And I don't know why you haven't realize that yet...

If you want a story about all the races in the galaxy, go Mass Effect. You want Humanity's role in the galaxy, you go Halo.
 

Brian Tams

New member
Sep 3, 2012
919
0
0
Why would I want to play Halo: Battlefield when I already have Battlefield? Unless the game offers a fresh take on the class based shooter sub-sub genre, there's no point to waste money on a copy with a Halo themed coat of paint.

Although, if the game were to take a more Battlefield 2 approach, I might like it. I still maintain that, when Battlefield 3 went for a more CoD approach of choose your weapons, the game became immediately worse. I enjoyed Battlefield 2's weapon selection boiling down to just class, and if you didn't like the assault rifle we gave you, then piss off. Gamers will always abuse broken mechanics, so its up to the game developers to give us as little freedom as possible. Abusable things like the undermounted grenade launcher in Cod:MW2 ruined the game for me, as everyone used it despite it being so clearly broken.