Poll: Is Dragon Age 2 a bad game?

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Orpheus III

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Aug 6, 2010
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bob1052 said:
The conversation wheel turned interaction into one of the worst aspects of the game entirely. Before you used to shape your character by saying what your character would say. Now you just say "my character is good so I'll just click on the good speech choice".
If you just click on the "good" option all the time, your character is going to seem wishy-washy and unable to make up their mind, or manipulative and just telling everyone what they want to hear.

Neither of which make your character seem saintly.
 

Shepard's Shadow

Don't be afraid of the dark.
Mar 27, 2009
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Sonic Doctor said:
Shepard said:
I love it. But it has flaws, like the locations you travel to. All 4 of them.
4?????
First off I don't count Kirkwall as one location.
Main places:

Hightown
Lowtown
Darktown
The Docks
The Gallows
Sundermount
The Wounded Coast
The Bone Pit
The Deep Roads

Sub-places:

The Hanged Man
The Blooming Rose
Viscount's Keep
The Chantry
The Arishok's area at the Docks
Under the Docks
The Templar/Circle area near the end.

Main houses:

Hawk's Lowtown house
Hawk's Hightown mansion
Merrill's house
Fenris's mansion

The dungeon/instance skins:
4 different caves
2 side section areas of the Wounded Coast
5 house types 3 Hightown, one Lowtown, one docks.
1 Docks instance
1 central alleyway
1 Darktown instance.
1 warehouse

If you just count the main places, yes there are just 9 locations. But once the rest is added there is a lot of stuff to see. Yeah it was bad that they had few dungeon/instance areas, but it wasn't that bad. For me it was enough that it didn't bother me. If it was just 4 dungeon/instances, I would have been pissed, but 15 with some clever placements of blocks to change paths was good enough for such a rushed game.

Besides, what people seem to forget is that this game wasn't meant to be of the same size scale when it comes to land and places. Dragon Age: Origins dealt with an entire country/continent, Feraldan. DA 2 only dealt with a small area of Thedas, and that small area was a small city-state section(Kirkwall and the surrounding area)of the Free Marches. So logically, one would expect that the game wouldn't have a vast amount of places to go.

For me the game was just the right size and length. I got 50 hours at least out of my first play-through and after I find the time to start and finish Mass Effect 2, I will go back and play-through at least twice more to go through it as a warrior and then a rogue.
Yeah, 4 was a joke. A bigger variety would have been better, you can't deny that. I understand it's taking place in a smaller area, but why do all bad guys decide to stay in similar looking cave?
 

mrscott137

New member
Apr 8, 2010
135
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The thing is, I enjoy it, but as per usual it suffers the problems of squeals- it can never be compared to how it does as a game, it's how good it was to it's predecessor (unless it's something out of sight out of mind, like fallout 3 compared to fallout 2). Like making it more streamlined with only 3 conversation paths given good point values (something I have been opposed too for a looooong time), but also having the combat quicker (good or bad, you decide) so all in all, I preferred DA:O because of successful development in combat and characters, but DA2 is still a very good game, just not *as* good as DAO.
 

WonderWillard

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Feb 4, 2010
195
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If Dragon Age II had come out all on its own, and not as a sequel to Origins, or if a company other than Bioware had made it, then it would be getting a lot more love right now. I thought it was a great game, but not as good as Origins.
 

Meshakhad_v1legacy

New member
Feb 20, 2008
348
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It's a great game. Sure, it has its flaws, but I don't think it sucks. It certainly crushes any non-BioWare RPG that I've ever played.
 

Blobpie

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May 20, 2009
590
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The only thing that is wrong with DA 2 is the fact that every dungeon looked the same...
 

Gordon_4_v1legacy

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Aug 22, 2010
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Shepard said:
Sonic Doctor said:
Shepard said:
I love it. But it has flaws, like the locations you travel to. All 4 of them.
4?????
First off I don't count Kirkwall as one location.
Main places:

Hightown
Lowtown
Darktown
The Docks
The Gallows
Sundermount
The Wounded Coast
The Bone Pit
The Deep Roads

Sub-places:

The Hanged Man
The Blooming Rose
Viscount's Keep
The Chantry
The Arishok's area at the Docks
Under the Docks
The Templar/Circle area near the end.

Main houses:

Hawk's Lowtown house
Hawk's Hightown mansion
Merrill's house
Fenris's mansion

The dungeon/instance skins:
4 different caves
2 side section areas of the Wounded Coast
5 house types 3 Hightown, one Lowtown, one docks.
1 Docks instance
1 central alleyway
1 Darktown instance.
1 warehouse

If you just count the main places, yes there are just 9 locations. But once the rest is added there is a lot of stuff to see. Yeah it was bad that they had few dungeon/instance areas, but it wasn't that bad. For me it was enough that it didn't bother me. If it was just 4 dungeon/instances, I would have been pissed, but 15 with some clever placements of blocks to change paths was good enough for such a rushed game.

Besides, what people seem to forget is that this game wasn't meant to be of the same size scale when it comes to land and places. Dragon Age: Origins dealt with an entire country/continent, Feraldan. DA 2 only dealt with a small area of Thedas, and that small area was a small city-state section(Kirkwall and the surrounding area)of the Free Marches. So logically, one would expect that the game wouldn't have a vast amount of places to go.

For me the game was just the right size and length. I got 50 hours at least out of my first play-through and after I find the time to start and finish Mass Effect 2, I will go back and play-through at least twice more to go through it as a warrior and then a rogue.
Yeah, 4 was a joke. A bigger variety would have been better, you can't deny that. I understand it's taking place in a smaller area, but why do all bad guys decide to stay in similar looking cave?
Maybe the new groups move in as you kill the old ones :p
 

Joos

Golden pantaloon.
Dec 19, 2007
662
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0
On its own, its not a bad game per se, put in comparison to its predecessor, its mediocre at best.

A sequel is supposed to make things better and rough out the kinks of the first iteration, not make things bland.