Snipped a bit there, since quite a lot is opinion, and you're welcome to it.Grunge4Ever said:Halo had bad level design, cliched storylines, cliched characters and plotholes like the fact that the humans never took the time to study covenet weapons, produce and improve them, and give the best weapons for missions in case of emergency rather then give you weak guns.
But the reason covenant weapon designs were never improved or reverse engineered was because they were far and away beyond what humans could understand, to the point of them opening it up and realizing that the trigger had no physical connection to any other component in the weapon, and other components had no visible point or connection to OTHER pieces. They only god shields for the Spartans on accident when they came into possession of a partially disassembled Covenant hand-shield.