meryatathagres said:
Between crazy cheap offers on Steam and GoG, I think software piracy is way too much of a hassle.
For Windows? Definitely. Getting a game off of the bay can be a hassle to get to work. And for the time it takes, you could just work another hour at your job and rest assured, it will work.
But those two are just for Windows games. Consoles get all of the cool exclusives. Are we forgetting emulation? You can do that legally, but a lot of people don't.
And gosh, if you're an import gamer, Japanese games often cost almost $100 apiece. Sometimes, it's best to download a couple and emulating them before shelling out $80.
That's not unusual at all, by the way. I pay that much for a lot of my import games. For instance, Fatal Frame IV, a great game, I paid that much for. Probably more after shipping. I wouldn't blame somebody for pirating it and playing it on Dolphin first.
And oh gosh, I feel sorry people who don't own a copy of all the Keio Flying Squadron games like me. As Sega Saturn emulation, at least, is super hard. I tried emulating my copy and after you get to the haunted stage, it becomes unplayable on the emulator. And I doubt that Saturn modding is very easy. And I payed a heavy price for my Keio Flying Squadron games. And I doubt they're coming to the PlayStation Network or the like anytime soon.
I don't mean to spark a PC vs. Console argument. But as far as I'm concerned, console games > PC games. Whether you think the PC is superior or not or whether you have a point, as far as I'm concerned, consoles get much better games than Windows. And when Windows gets a game, it's usually multiplatform. And while the PC version of that multiplatform game may be better, console gamers tend to
ignore those multiplatform games and instead play their nice console exclusives.
You know, like Nintendo. Probably the best game software company that has ever existed. Nintendo games are probably never coming for Windows, Linux, or Mac anytime soon. But they're must play games that leave the Windows platform in the dust.
And you know what that often means for PC users? Emulation. And often times, piracy. Because nobody can afford to buy every single Gamecube and Nintendo Wii game. But they can sure tempt themselves into it by pirating the games at a rom site!
Furthermore, piracy comes with undubs and all sorts of other goodies. Namco themselves seem to be quite comfortable with undubs, despite the fact that pretty much screams piracy. Especially if they own the games they're downloading the undubs of. Undubs, are, undoubtedly, piracy. But I think that Namco Tales Studio understands.
And oh gosh, who
didn't pirate Mother 3? I bought the game like I should. I mean heck, Mother games are an artifact. But lots of people didn't feel like figuring out how to import something they were just going to patch immediately. So what did they do? The just downloaded the game, patched it. And then later they bothered with importing Mother 3 properly. Good for them.
And gosh, who could blame the frustrated people waiting for Project Rainfall to succeed, breaking out Dolphin and some kind of English patched version of the games?
And good luck finding Magical Pop'n on Ebay right now.
Oh, and you know what else is good about Piracy? Pirate games themselves.
This is a gem.