ShinyCharizard said:
Again no Spec Ops goes beyond this. From what you guys are arguing about me with. The message of this game is that you should not enjoy this and you are wrong to enjoy the genre. Again a terrible message and one that should have no place in a video game.
No. Spec Ops' message is not 'you are awful for playing for shooters', it's 'just stop for a second and think what you're doing'. Like all the best deconstructions, Spec Ops simply asks that you reflect on whether you're okay or not with the points it raises.
If, at the end of Spec Ops, you decided 'fuck you Yager, I like games that don't judge me for gunning down hordes of brown people', that's fine. It's a perfectly valid answer to the question Spec Ops poses. And if you feel that Spec Ops didn't deliver that message, or ask that question, that's fine too. Feel free to not like it.
But you have to understand that some of us did get smacked in the face by that message. I felt awful after I completed it. And after reading the suggestion that I always had a choice, as did Walker - the choice to just stop, it really made me think. So even if I didn't think the voice acting, pacing and atmosphere was excellent, I would praise the game to the high heavens simply because it got me to think, and reassess some of my opinions on videogame violence.
As to the question of it being 'stupid' for a game to make you not want to play it, that it's obviously a failure on the part of the developers... well, I'd explore that through movies - the go to comparison for stories, I guess.
Let me ask you, have you seen Schindler's List, or Gran Torino? If you have, did you
enjoy them? Because I sure as hell didn't. The latter in particular made me very uncomfortable at times, but I still hold them up as absolute brilliant movies because I was still thinking about them hours afterwards. Yes, this analogy is horribly flawed, because there are so many other things about those movies to appreciate. The quality of the acting, the cinematography, the tightness of a script that isn't strung out by hours of pure gameplay. But my argument is that these are both films that are not meant to be 'enjoyed' as a two hour diversion with a bag of popcorn - they're points for consideration.
I don't think that posing the question 'do you really want to keep playing this?' is a failure on the part of the developers, so long as you realise the question is being asked and think about your answer. I suppose the big difference between games and movies is that going to see a movie that raises uncomfortable questions isn't a £40 investment.
And if you don't think Spec Ops challenged your preconceptions, or did it in a forced manner, that's fine. Just understand that everyone that did is going to praise it, and be wary of calling it 'overrated' just because it provoked a deep impact for a lot of people, but not for you.
MacNille said:
Yes. It is. It is a good game, but not THAT fucking good. Everyone on this side is rage masturbation over it story-line. Yes, the storyline is really damn good. WE get it. But here is the thing: I seen the story done before. It is called Apocalypse now. Sure, it is a movie and this is a game but whatever, I seen it before.
Actually, it's a book and it's called Heart of Darkness. The main bad guy is even named after the author ;-p