I wouldn't go that far. Mainstream games were the only games that a lot of the masses were exposed to for years, but with digital distribution emerging more as a way of attaining games, and consoles taking advantage of this growing trend, indie games are getting more coverage and more appreciation.
On the flipside, there's a lot of changes to mainstream gaming in recent years, and while many are content with these changes, a lot of people aren't pleased with certain aspects. DLC is always a touchy subject, as it's a big debate in general involving what should be free and what shouldn't be, and if they're overpriced or not, and if DLC is simply a way of completing an incomplete game as well, that will also stir up some controversy.
Finally, there's the hipster subculture. The whole ideology that it's cool to hate mainstream stuff that the masses like is a very prominent view that's emerging, unfortunately. Ironically these people conform to anti-conformity. They can't decide for themselves what they like, so they just follow the crowd.
Personally, for me I like to enjoy the best of both worlds. I'd never turn my nose up to a good mainstream release like something from the Mass Effect series, or Portal 2, or even Halo. At the same time Indie games, or games by small companies owned by larger corporations, such as Flower and World of Goo, have taken up a lot of my time. They're the games this generation that are trying new gameplay mechanics via software (rather than gimmicky hardware), and provide the nostalgia produced from the simplistic fun that games were all about years ago.
On the flipside, there's a lot of changes to mainstream gaming in recent years, and while many are content with these changes, a lot of people aren't pleased with certain aspects. DLC is always a touchy subject, as it's a big debate in general involving what should be free and what shouldn't be, and if they're overpriced or not, and if DLC is simply a way of completing an incomplete game as well, that will also stir up some controversy.
Finally, there's the hipster subculture. The whole ideology that it's cool to hate mainstream stuff that the masses like is a very prominent view that's emerging, unfortunately. Ironically these people conform to anti-conformity. They can't decide for themselves what they like, so they just follow the crowd.
Personally, for me I like to enjoy the best of both worlds. I'd never turn my nose up to a good mainstream release like something from the Mass Effect series, or Portal 2, or even Halo. At the same time Indie games, or games by small companies owned by larger corporations, such as Flower and World of Goo, have taken up a lot of my time. They're the games this generation that are trying new gameplay mechanics via software (rather than gimmicky hardware), and provide the nostalgia produced from the simplistic fun that games were all about years ago.