Poll: It's about time!

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Akytalusia

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Nov 11, 2010
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Let's get right down to business.
Animal Crossing takes a minimum of 55 weeks to 100% legitimately.
My question is, in a game that limits how productive you can be in a day, would you work with the time constraints and play legit, or would you manipulate the system clock to save time?
Also, which method, for you, would extract more satisfaction from the experience?
 

DoPo

"You're not cleared for that."
Jan 30, 2012
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I have no idea what Animal Crossing is about.

But if a game puts on an artificial padding of some sort (even if it only seems like one), I usually use Cheat Engine and the Speedhack to make it faster. Say, in Plants and Zombies, I've done it to finish level quickly - I have all the plants there, I see the very last of the zombies, I know the plants would eventually shoot them down, but it would take, say a minute or something for the level to finish. So I just scale up the speed to 20x or so and it's over in seconds - about a couple of them.
 

Akytalusia

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Nov 11, 2010
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Matthew94 said:
I manipulated the clock as I only played past 11PM, the same time nook closed his shop. Fuck nook and his loan...

Can't wait for AC 3DS!

FUCK RESSETI.
Resseti wouldn't bother you if you were a good starfox who saved properly even if things went sour. got something to confess? o_O

edit: oh, and yeah, nook's store hours are a real thorn in my side too.
 

Hero in a half shell

It's not easy being green
Dec 30, 2009
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In Pokemon Crystal I always did the glitch were every time you changed the clock back and forth between daylight savings time you got a phonecall, and the only way to get a firestone was a guy phoning randomly and offering it to you, so I'd delete everyone else in the phonebook, and make him ring me until he offered me the stone. Saved so much frustration as phonecalls happened so little. I would have been waiting forever otherwise.