This is just another reason to do so. If you all want to support Activision and DRM fine. I stopped supporting them after Warcraft 3.katsumoto03 said:Boycott them over this? God, there's so many better things to boycott them over. Go find a real reason.
Give it about ohhh 30 minutes after release it'll have an online crack, fixed exe or ripped iso all at once.TheEggplant said:And I'd love to see you try to play Diablo III without activating it first.hittite said:B, b, b, but, I need my Diablo fix. Sorry, I generally play on a PC that isn't even connected to the internet. I'd love to see them try and lock me out of that.
OT: I agree I think I'm done with Blizzard. REAL ID, recurring activation, dumping true LAN and multiplayer spawning, seriously a company this suddenly abusive needs to be taken down a few ego pegs.
Custard_Angel said:Cheating is cheating. Suffer the consequences.
Play by the rules and you have nothing to worry about.
It's like getting a speeding ticket then campaigning to impeach the government.
Retarded.
Like I've said, it's more than trainers. It's the fact that we cannot toy with our games.Estarc said:Frankly, I don't care how other people play their single player game. But these trainers can be used to cheat in the online multiplayer, or so I gathered, and that is unacceptable. What makes trainers worth it, anyway? What do they give you that the cheats Blizzard put in the game don't?
I never had a problem with the old StarCraft playing online.Estarc said:I never played online in the original StarCraft. But this system makes it so easy, and matches you up for the most part against players reasonably close to your own level. If the system was the same as that in the original StarCraft, I'd never go online.
And what was fun about that? Like I've said before, achievements are rarely fun for me. They're there to strive you to do things you normally wouldn't but those things add nothing apart from an arbitrary score.Estarc said:The achievements are part of the experience. For example, one achievement on the mission "The Dig" is to destroy 50 enemy buildings on what is essentially a defence map. The points I got for managing it are pointless, no pun intended. But the fact that the achievement was there drove me to strive to do just that. I had a lot of fun, and if not for the achievement would never have even tried doing that.
I find that hard to believe. Most of the time achievements involve grinding. Be it buildings, items or units. If you find grinding fun the props to you. Still, that is not enough of a reason to remove freedom from the players.Estarc said:I view the achievements as part of the experience. I don't get them so I can claim my e-penis is bigger than anyone else's. I get them because I enjoy doing so.
Grinding, I don't find fun. Neither do I find doing so for a score.Estarc said:Yes they are.
Then why do you need something telling you you've achieved something? Can you not do that by your own? Or is the thrill of discovery not something new? The only reason achievements exists is to show your e-peen to everyone. There's no other reason for it. Unless, that is, you enjoy grinding. Also, you said you enjoy having portrays because they show people you managed to achieve something. It's obviously you WANT people to see you managed to achieve and honestly, that's not my beef with achievements. Like I've said before, I do not agree with sacrificing freedom for achievements. If Blizzard can find a way to keep freedom and also achievements then good for them. Otherwise, I will oppose them.Estarc said:Don't presume to know anything about me. I have never "flung my digital score" in anyone's face. Not guys I meet on the internet, not my friends, no one. I play games for my own enjoyment. With one or two exceptions, I prefer single player games, like RPGs.
Good for you. Still, sacrificing freedom for achievements is something I cannot agree with.Estarc said:That, my friend, is nothing more than your opinion. It is not a universal truth. It may be the truth for you, but not for me. The achievements are small things, it is true. There is no real difference beating the game on the hardest difficulty and getting an achievement, compared to doing the same on a game without them. But the achievement is what serves to motivate me. In other games, such as Bayonetta and Resident Evil 4, it is in game items. I prefer that method, but achievements get me motivated as well.
Way to harsh. How about removing the achievements and leaving it at that unless they also cheated in the MP?Estarc said:Anyway, ultimately I do not support banning people who use trainers from the game entirely. I think that a warning should be given for the first offence, along with a wipe of any earned achievements and stats. And repeat offenders should face a punishment no more severe than banning them from the multiplayer, while still giving them access to the single player.