Poll: Killers: What's your limit?

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pure.Wasted

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Happiness Assassin said:
Why did the CIA not try to intervene when they knew where Makarov was, what he was going to do, and had a highly-trained and heavily armed cover agent whose sole duty was to bring Makarov down? What a game needs to make one of these scenes work is proper context and a sense of purpose.
A lot of criticisms could be weighed at MW2, deservedly, but I think this is a bit of a stretch. There are a hundred different explanations for why they wanted the CIA plant to do as he was told, from "we don't know where Makarov is hiding his resources" to "we want his entire network of associates who'll scatter if we make a move" to "we don't know the extent of his plan, which might go into action even if he's captured." I really don't think having a 5 second clip of General Shepard mentioning this would have made a big difference.

BTW, the CIA aren't really known for making all the right calls. Bay of Pigs, anyone?
 

dyre

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Depends on what and how much I'm roleplaying.

High amount of roleplaying as a good person: as a paragon represents-everything-good-about-humanity starship commander, I'm not shooting kids, civilians, or even bad guys if I can help it.

Low amount of roleplaying as a morally sketchy person: as an Eastern European immigrant in a world where death means waking up in front of the nearest hospital with a few dollars less than before, the only reason I'm not running over kids in my stolen car is because there don't seem to be any

pure.Wasted said:
BTW, the CIA aren't really known for making all the right calls. Bay of Pigs, anyone?
That was really JFK's call, along with the last minute decision to not provide the expected air support
 

recruit00

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For the most part, if I am doing an evil type playthrough, I will kill pretty much everything that moves.

One exception.

I played Fable TLC over Christmas break and went for a Sith Lord build. I was thinking about killing the Guildmaster because of his stupid comments and I typically go full evil. Then, I go to the Guild and everyone is worrying and he has a town full of guards protecting him. I kill them and get to him. He then starts to talk. Jack of Blades is using you to bring chaos, this is a terrible idea, I saw you as a son. And you know, despite how much I didn't care for him, I couldn't kill him. He made such good points and I couldn't do it. He was innocent and I was a pawn. I took up his offer and went and fought Nostro.

That's right. Fable, of all games, gave me a moral decision and it was GOOD. Take that, people!
 

Strazdas

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May 28, 2011
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Jedi-Hunter4 said:
Strazdas said:
There is no limit.
distinguishing kids above adults is stupidity to highest degree.
No it's not it's common decency, children by definition are innocents. Their live's are also always brimming with potential an by the construct of being a "child" they have not lived very long. So it's only natural to value their live's above that of an adult.

I'm 21, if you can't see why if I'm trapped in a burning car an there is a 5 year old trapped in the car as well, why the 5 year old should be given priority an saved first, then that's pretty screwed up.

Hence why some people find it very distasteful to witness a child's death in any medium as it's considered one of life's truly terrible tragedy's.
WRONG.
Children are not innocent by definition. there is nothing that makes them innocent just because they are children. it is common decency to treat everyone equal. giving children proprity is the opposite of that.
It is true that they have longer amount of years in front of them, however that hardly equal to potential. if we value lives by the amount of years left of the counter, then all elder are useless. sorry, i dont subscribe to such wicked logic.
If you are trapped in a burning car you will act like any other person ever - try to save yourself ignoring everything else. thats human instinct and has nothing to do with it. Noone should receive priority in such situation. they should start with a person more likely to survive and be rescued in time, because 1 life saved is better than 0 lifes saved.
People find children death due to social engineering such as you have shown in your post, which are illogical but are implanted to us by generations of brainwashing. they are useful to us for extension of our family due to child more likely having a chance to have more children and therefore they survived, however in the modern age this need remains obsolete as we no longer have massive newborn death rates and the automated "Save the children" instinct is no longer necessary.
 

Boggelz

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Dogs. Give me any human in a game and I can probably kill them (if in a combat context. Civilians are different if they are characterized.) Whenever I hear a dog whimper its last breath I die a little on the inside. Seriously, developers, don't make me kill them.
 

HellbirdIV

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Boggelz said:
Whenever I hear a dog whimper its last breath I die a little on the inside. Seriously, developers, don't make me kill them.
Yeah, I don't know why game devs have such a hate-boner for dogs in modern shooters. I hated how FarCry 3 made me kill dogs all the damn time, when I enjoyed killing the disgusting komodo monitors far more.

And dropping grenades into snake pits was also extremely satisfying.
 

Jedi-Hunter4

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Strazdas said:
WRONG.
Children are not innocent by definition. there is nothing that makes them innocent just because they are children. it is common decency to treat everyone equal. giving children proprity is the opposite of that.
It is true that they have longer amount of years in front of them, however that hardly equal to potential. if we value lives by the amount of years left of the counter, then all elder are useless. sorry, i dont subscribe to such wicked logic.
If you are trapped in a burning car you will act like any other person ever - try to save yourself ignoring everything else. thats human instinct and has nothing to do with it. Noone should receive priority in such situation. they should start with a person more likely to survive and be rescued in time, because 1 life saved is better than 0 lifes saved.
People find children death due to social engineering such as you have shown in your post, which are illogical but are implanted to us by generations of brainwashing. they are useful to us for extension of our family due to child more likely having a chance to have more children and therefore they survived, however in the modern age this need remains obsolete as we no longer have massive newborn death rates and the automated "Save the children" instinct is no longer necessary.
I just simply do not know what to say, I would seriously go an speak to a professional about your views, to me it screams of egotism and narcissistic traits, who I would say almost certainly does not have children (I would hope not with these views) and more than likely does not have any very young relatives that they are close to. If you can sit there and tell me a 12 month old baby is not innocent by definition then I simply am gobsmacked.

The instinct to protect the elderly is a whole different issue and I would say probably is a social construct, but a good one, to protect the needy and the vulnerable, just because something is a "social construct" does not make it wrong, I think that's a very moral principle to follow. I gave you reasons why it is normal, natural and logical to value children's live's above other's that does not mean that logic mean's other's lives are worthless.

The thing that blows your entire argument out of the mother ****ing water like a bomb, is claiming that safeguarding children is illogical. If you look at life as a whole almost all trait's, evolution and so on is the survival of the species at the heart of it, hence why allot of insects an so on only live for sometimes only a day because for various reasons it works and ensures the survival of the species. And you want to type away there saying it's unnatural for humans to instinctively protect children. Lets sit and think about this for a moment, most instinct is designed around the survival of the species and your saying it's unnatural to want to protect children.....yes that makes sense.

Then there are the moral issue's, No.1 as far as I'm concerned Children are complete innocents, small children do not possess the capacity to knowingly do anything wrong as there is no malice in them, that alone elevates them in terms of priority and protection. No.2 they have not had the opportunity to live any kind of life or even grow up. No.3 they are among the the most vulnerable individuals within society.

"If you are trapped in a burning car you will act like any other person ever - try to save yourself ignoring everything else" in your words "WRONG." I have unfortunately been in several very life threatening situations, as well as a couple where I actively had to risk my own well being to help those who needed help. In none of those situations did I panic, or "instinctively" save myself, it is total bull that people automatically panic or just look to self preservation. An I'm just a normal person, I've had very basic first aid training and used to be in the army cadets when I was younger, no special mental conditioning or emergency training to my name, I'm an Engineer, so nothing there to prepare for emergency's either. For me I would say the idea that everyone just panics or acts totally in terms of self preservation is a myth spread by people looking for an excuse for just bottling it, because I'll be honest a few of the time's I didn't really think about how much danger I/We were in but there were a couple where I'm not to proud to admit I was terrified.

In all honesty, I don't even know why I'm bothering to have this discussion, I try to be understand of other's views, but I'm sorry it is one thing to not think it's a grey area in games, this view is another, totally barbaric and un-empathetic.
 

Strazdas

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May 28, 2011
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Jedi-Hunter4 said:
I just simply do not know what to say, I would seriously go an speak to a professional about your views, to me it screams of egotism and narcissistic traits, who I would say almost certainly does not have children (I would hope not with these views) and more than likely does not have any very young relatives that they are close to. If you can sit there and tell me a 12 month old baby is not innocent by definition then I simply am gobsmacked.
Well, you could start by saying you disagree. Which is fine. While i do not have my own children, i have multiple close relatives where are of young age. That however brigns nothing but subjectivity to the discussion and as such should not be regarded significant. any baby, even just born is not innocent by definition. noone is innocent. or well everyone is until proven guilty. giving special treatment to someone based simply on his age in such scenario should not be acceptable.

The instinct to protect the elderly is a whole different issue and I would say probably is a social construct, but a good one, to protect the needy and the vulnerable, just because something is a "social construct" does not make it wrong, I think that's a very moral principle to follow. I gave you reasons why it is normal, natural and logical to value children's live's above other's that does not mean that logic mean's other's lives are worthless.
1. All social constructs that defy the ability to discuss it and relies on blind belief in "this is the way to do it" are bad. in this case it may be useful for us as a race to some extent and thats fine. Motality is a funny thing - its personal. everyon ahs his own set of morals, and its clear yours does not agree with mine. i think people should be treated equally, you suggest discrimination based on age.
There is no such thing as "normal" reason. what you probably meant to say is popular. Natural goes back to instincts, and i think we dont need to discuss the thing that natural does not always equal useful. as far as logical, you do give a way of your logic, and that is fine. i extended your logic you provided further, showing the flaws of such logic, and you automatically go to extremes of me calling lives worthless.

The thing that blows your entire argument out of the mother ****ing water like a bomb, is claiming that safeguarding children is illogical. If you look at life as a whole almost all trait's, evolution and so on is the survival of the species at the heart of it, hence why allot of insects an so on only live for sometimes only a day because for various reasons it works and ensures the survival of the species. And you want to type away there saying it's unnatural for humans to instinctively protect children. Lets sit and think about this for a moment, most instinct is designed around the survival of the species and your saying it's unnatural to want to protect children.....yes that makes sense.
I do not claim that safeguarding children is illogical. i claim that putting them on a pedestal making them somehow above us and magical to such an extent that you have laws banning portrayal of their death in movies and games is illogical. i think all humans, children or not, should be safeguarded, equally. For the nature argument, i already mentioned, that not all natural things are automatically useful. Using natures instincts, somone disagreeing with me makes me want to smack him. but i am smarter than nature, i realize that this way is not useful and chose another approach - reasoning.

Then there are the moral issue's, No.1 as far as I'm concerned Children are complete innocents, small children do not possess the capacity to knowingly do anything wrong as there is no malice in them, that alone elevates them in terms of priority and protection. No.2 they have not had the opportunity to live any kind of life or even grow up. No.3 they are among the the most vulnerable individuals within society.
Morals are personal. They are different in each person. However thinking that children do not posses the ability to do anything malicious is not a moral issue, its an issue of ignorance. And i suggest you learn more about how children think before making such assumptions, as those are simply incorrect.
As for life opportunity, we go back to elderly people again. they had the most "chance" to live thier life, therefore they should be least innocent and least protected. such is your logic. i think this logic is flawed and thing that everyone, children, grownups and elderly should have equal protection regardless of the amount of "life" they had.
I can agree with vulnerability to some extent, they often dont have physical or mental power to evade certain situations grown ups do.

"If you are trapped in a burning car you will act like any other person ever - try to save yourself ignoring everything else" in your words "WRONG." I have unfortunately been in several very life threatening situations, as well as a couple where I actively had to risk my own well being to help those who needed help. In none of those situations did I panic, or "instinctively" save myself, it is total bull that people automatically panic or just look to self preservation. An I'm just a normal person, I've had very basic first aid training and used to be in the army cadets when I was younger, no special mental conditioning or emergency training to my name, I'm an Engineer, so nothing there to prepare for emergency's either. For me I would say the idea that everyone just panics or acts totally in terms of self preservation is a myth spread by people looking for an excuse for just bottling it, because I'll be honest a few of the time's I didn't really think about how much danger I/We were in but there were a couple where I'm not to proud to admit I was terrified.
The "WRONG" was immitation of Jimquisition, sorry for that. I am very glad you did not panic and wanted to help others despite your own persona needs. you are an exception from a statistical person. self-preservation is a VERY powerful instinct, and it is one that allowed humanity to survive. You are an engineer, which very likely mean that you are more prone to logical problem solving than emotional, therefore you already have an advantage in such situations. Panic is no myth, it is sadly very real and can be witnessed in many natural disasters. people dont follow instructions. an easy example is a fire. instead of walking towards an exit and leaving in orderly fashion often people start runing screaming and tramping over eachother. to say that panic is a myth is simply false.

In all honesty, I don't even know why I'm bothering to have this discussion, I try to be understand of other's views, but I'm sorry it is one thing to not think it's a grey area in games, this view is another, totally barbaric and un-empathetic.
We each have our opinions and it is ok to disagree. Im glad you didnt resolve to name calling and such things as often happens on forums at least.

Capcha: how about that?
Oh, come on, it can read minds.
 

PrimitiveJudge

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My vote is the second one "not killing kids", but after playing Dantes Inferno and slaughter Un-Baptised babies, I have "the grin". Its cool, you never know till your cool with it.
 

Aeshi

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If it has health, it will die, and if it doesn't have health it might still die anyway.
 

Robot Number V

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Firstly,
Your poll is a little bit...broken. I'm not sure what some of the options have to do with anything. And anyway, it's not the specific details of the violence that matters-It's how the violence is presented in context. A million dead civilians in GTA carries no weight, because in the world of GTA, these are not people. They're socks filled with meat. Killing civilians in GTA is ok for the same reason Elmer Fudd doesn't bleed when he gets crushed by an anvil. However, A single character death in Mass Effect can have a huge emotional impact because it actually has consequences.
It's all about context.

Secondly,
I find the section of your post where you talk about MW2's campaign and America to be slightly....worrying. I want you know that, as an American, I don't think "switching sides" in the war would make a damn bit of difference in the level. Because it's all nonsense, no matter which side you're fighting on. I kind of get the impression that you think American gamers were crying red-white-and-blue tears over that level. I'd like you know that this is simply not the case.

And finally,
Any kind of violence can be used for an artistic purpose. You could theoretically make a totally realistic game about a man who beats his wife without being...obscene, or whatever. That's art for ya.
 

wabbbit

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Jun 15, 2011
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Depends on the game. If I have no stealth/non-lethal combat options I go full on murder-tastic. I wouldn't mind playing a game as the enemy. Especially if the game promotes it or haz zero consequences - i.e. GTA/Borderlands.

Also depends on the characters, I use this comparison a lot:

- Chaos Theory : Most NPC's weren't evil, they were doing their jobs. Some even questioned their bosses morals etc.
- Conviction: Every enemy was an angry dick. Continuously shouting "We're going to get you fisher". They all died.


Secondly,
I find the section of your post where you talk about MW2's campaign and America to be slightly....worrying. I want you know that, as an American, I don't think "switching sides" in the war would make a damn bit of difference in the level. Because it's all nonsense, no matter which side you're fighting on. I kind of get the impression that you think American gamers were crying red-white-and-blue tears over that level. I'd like you know that this is simply not the case.
You mean Americans didn't do that? There goes the image in my head of a stereotypical american ;) Now, excuse me, I'm off for tea and crumpets.
 

Festus Moonbear

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I try to keep in line with the character the narrative is presenting to me. Like in Red Dead Redemption, I'm as morally righteous as can be because to go around shooting dogs and tying nuns to train tracks would really jar with the cut-scenes where John is clearly trying to put his past behind him and be a good man. (I haven't finished the game yet, so I hope he keeps that up...) Early on in the game I sort of accidentally did something quite immoral (involving the acquisition of a deed of property), and then basically felt like sh*t afterwards going back to riding the range with ladies and lawmen and talking about wanting to be a farmer and settle down with the wife and son. "But what about meeeeee?", my victim called to me from the grave. "I had a son tooooooo!" I suppose it might be fun to play as a dastardly outlaw, but that just jars with the story to me and creates that 'ludonarrative dissonance' I've been reading about.
 

Matthi205

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I chose "We don't kill Civilians", though that's only part of it. It all depends on the circumstances and the degree of annoyance the given character radiates.
In the first Mass Effect I remember having left the council to die, they were almost certainly civilians and certainly defenseless by that point.
Still, I wish I could kill Claptrap, and he's hardly adult or military.
 

Gulleko

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Mar 30, 2011
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I don't really play shooters, I'm more of an RPG- and puzzle-person, but I have the same basic principle in all video games.
If they are attacking me, they die. If they are friendly, they live. If they are neutral, it depends on the situation.
This can have its own small variations in different games, but I'm not the kind of person that kills recklessly, even if they are just pixels and snippets of code. I don't have a problem with violence and gore in video games, I just don't see the need to kill everything and everyone in my path (unless it would give me loot, because I am a massive loot whore).

So far, I can't recall playing a game that wanted me to kill innocents or friendlies, but I have done so on occasion. For example, in Binding of Isaac there are beggars who give you things if you give them money, but if you're out of money you can blow them up and get loot, and this has no effect on the game whatsoever. If the other beggars would refuse to trade because of it however, I wouldn't do it, because it would be bad for my progress in the game.

Sometimes it's not so much a morality issue with killing, but more about if it would be helpful or hindering in the game itself.
 

Benpasko

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More games need to let me sledgehammer children in the groin until they die like Fallout 1 & 2 do.
 

Brainwreck

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Kill 'em all, let godKhorne sort them out.

I really need a hat that says 'BLOOD FOR THE BLOOD GOD'.
 

Jedi-Hunter4

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Strazdas said:
We each have our opinions and it is ok to disagree. Im glad you didnt resolve to name calling and such things as often happens on forums at least.

Capcha: how about that?
Oh, come on, it can read minds.
Fair enough, I do totally disagree, but fair play I wrote a fairly heated reply an you took it on the chin.

Good chat.
 

greatcheezer2021

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Oct 18, 2011
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depends on the target:

diablo 2: with my crossbow necro everything and anything is a target for the sake of item drops. gold is an item, albeit monetary items.

gta: when i need cash the legal way, i crash cars until they catch fire, and then stick em in traffic with dense crowds. cash prizes abound. when i am bored, i snipe some civies from rooftops until cops arrive and chopper cops and chopper cop pilots too. cash and weapon prizes are abound. if i can escape, i can get some nice vehicle prizes too.

red dead redemption: when i need money ill shoot any game i can skin. when i get bored, i hole up on a rooftop and shoot cops. for lulz as im speeding down a trail with my steed, ill shoot incoming riders hats off, but usually they get shot, or their horse takes a round of buckshot to the face in a topsy-turvy, tumbly-funny-kind of way with the rider intact or dead.

fallout 3: no one is safe. ive left 6 people alive in megaton, down to 10% hp. i have destroyed paradise falls and its slaves. i have plundered tenpenny tower and residents. i am the scourge of humanity. anyone who sells stimpacks, ammo, armor, drogas, or buys all the crap i have shall stay alive. once people are of no more use to me, their life, caps, corpse, and items belong to me. i wish i could cannibalize children for being little turds who think they can say mean things to me just because they cant die, but i cannot mod an xbox.

halo 1-3: i am a spartan. i have no need for the marines and their puny corps. the only thing i need is your weapon and grenades. get in my way and you'll recieve a rifle butt to the back of the head. touch my gun and you will die. touch my vehicle and i will destroy all vehicles.