Poll: Leveling up

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AlexTheBucket2112

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Mar 26, 2009
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http://z8.invisionfree.com/Order_of_the_Epic/index.php?showtopic=692&st=0&#entry4471509

Anybody who has even scratched the surface of any core MMO community has heard the above exchange-- the jubilant one who has leveled up and the enthusiastic(?) praise of his comrades. Now, he-who-has-leveled-up gets access to new powers, gets to go new places, do new things, and(usually) have more fun as he discovers more of the game. After many more of the aforementioned level-ups, he-who-has-leveled-up reaches a pinnacle of power, a max level and(usually) has the entire game at his fingertips.

Most people, when they purchase such a game(or any other typical RPG) are ready for the fact that they are not capable of joining their(likely) higher-level friends on a raid or in high-end player versus player combat. In fact, several of them never see their friends before they get to join them in such activities: sometimes the friend simply leaves the game. This is a terrible dissapointment for the joinee, who either has to find a new group of friends, endure a solo existence or waste their money and quit.

Now, don't get me wrong here-- I'm not a casual elitist. The emphasis is placed on the end of the game for a reason: because it's simply not possible to make every other level as deep. Everyone eventually hits the end of the game, and they can't advance until the developers say so. This is an eventuality.

But the term 'grind' exists, and is a terrible, ugly reality for many MMORPG gamers out there. It's the pitiable state when a character has gotten past the idyllic innocence of being a total newbie, but has not yet become a grizzled content-devourer. It's leveling up.

And that, friends, is today's topic: leveling up.

Do you adore the trip to max level, and cherish the memories and friends you make on the way?

Do you despise the massive road block to the REAL part of the game, this nigh-insurmountable obstacle that's placed between you and fun?

Perhaps you want to share your opinion on alternatives. Do you think there's a better way that the players could get to know their class before they hit the end of the game?
 

Chipperz

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Apr 27, 2009
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I think Cryptic hit the nail on the head with levels and playing with friends - The Sidekick system. If you're new and want to play with your high level mates, you can go and do their quests, and you are brought up to their level temporarily to do it. You get rewards as if you were back at your old level, but you get enough of a power boost to make you a servicable player.

I personally like leveling up and the new feeling of power at having that bit more health, having attacks that do that bit more damage, or maybe even getting an entirely new ability, but I can certainly see that some people wouldn't enjoy feeling forced to do it.
 

Durxom

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May 12, 2009
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I enjoy leveling, but mostly when its a high but reachable level, which is why I didn't like Fallout 3's leveling that much, it didn't take that long to get max, and once you get there, theres no reason to do anything besides finish the story..if you're going to make it that low, then at least give it some challenging dungeon material or something
 

Caimekaze

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Feb 2, 2008
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I adore it.

I played Final Fantasy XI for around a year. I had the most fun, made the best of friends, when I was levelling. I never reached the end game (honestly, the highest level I reached was twenty seven; it's not an easy game) but I loved it. It loved the progression from area to area, feeling like I was being rewarded for playing the game well.
 
May 28, 2009
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I hate doing it to become stronger - I already want to win, not wait until I'm Lord of Death before I can even survive an attack from you!
 

suhlEap

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Apr 14, 2009
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i'm firmly on the fence, because i hate it in MMO's... mainly because i don't really like MMO's in general. but i like levelling in RPG's.
 

SsilverR

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Feb 26, 2009
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2 words

POWER LEVELING

... a true friend would mob with you till you're capable .. also you, yes you, you lazy bastard .. put in some overtime as well
 

DragonsAteMyMarbles

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Feb 22, 2009
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Nothing wrong with level grinding in moderation. At least, until you can predict which monsters will appear in a random encounter (and how many) correctly more than half the time - then it's time to either play something else for a while or go to bed. Depending on how horrifically late it is, obviously.
 

MajoraPersona

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Aug 4, 2009
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Though I don't mind it, I do like to hope that there may be an alternative. Particularly because in real life most people can't take a sword to the intestines and then kill an unhurt dragon. For numerous reasons, of course, but I'm less annoying about the existence of dragons.
 

FolkLikePanda

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Apr 15, 2009
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I think it's a bit tedious but it feels gratifying to level up, only to spend more time getting to the next level.
 

McGee

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Mar 31, 2009
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Depends on the game. CoD4 leveling is fun, Oblivion leveling is fun, and Fallout leveling is fun. Otherwise, when it comes to MMO leveling, I can't say I'm a fan.
 

Jezzascmezza

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Aug 18, 2009
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I like it. Seeing a little message pop up when you reach a long desired level is oddly satisfying.
 

Jedoro

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Jun 28, 2009
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I enjoy it when it's done well enough to make your character some kind of specialist, or a jack-of-all-trades. When there are enough levels to get every skill/stat to max, that gets annoying.
 

Knight Templar

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Dec 29, 2007
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Reuq said:
I like it when it is reasonable, Fallout/Oblivion.
Reasonable leveling, in Oblivion?

The game practicaly punishes you for leveling up, all your weapons/armor lose much of their worth and all the monsters get a power boost as well as better weapons.
 

oppp7

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Aug 29, 2009
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I love getting something from playing for hours on end. Plus being able to get better than my enemies by just playing longer and putting in more effort is my favorite type of gameplay.
 

Kuchinawa212

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Apr 23, 2009
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I mean I hate it when you kill a monster and the armor you get says "MUST BE LEVEL 30" I mean I don't want to hang onto a Armor of awesome protection for a 4 levels. I want to wear it now!
But that's it really...