xRBEASTx said:
I thought the first Dead Space was mediocre, so I had some low expectations for the sequel. I gave Dead Space 2 a rent. Now, it rivals both Mass Effect 2 and Saints Row 2 as my favorite game of all time. Is it because I wasn't expecting much? Had I expected it to be my new favorite game, would it have been?
What games have you had a better experience with because you didn't expect much?
Not to that extent.
But with ODST for example, I wasn't going to bother getting it because of how disappointing it was apparently.
I was curious, I wanted to play it, but I wasn't going to go out and grab it. Then I got it as a gift from my girlfriend and fucking loved it. It was at least as good as Halo 3 and to be honest, I think it was better.
Maybe it's my hatred of master chief, maybe it's the fact that the story of ODST makes sense on it's own (there was such a long time between games that I don't even vaguely remember the gist of Halo:CE and 2 was pretty hazy when I played it anyway, something about the Arbiter joining Chief to kill the flood?). I don't know, but I liked it better.
On the other hand, I was more excited for getting DA 2 than I was for losing my virginity, no joke, but I didn't feel let down. I don't think it's better than DA:O, I don't think it's worse. But I knew the circle-shit-dialogue-thing was coming and I knew about the unchangeable armour for party members so that didn't let me down as it did for others who were blind sided.
So I think that having low expectations for a lot of things (in my experience) stops them being shitty, and makes them passable or average.
I think it more dulls or amplifies a game/movie/book's awesomeness/shittiness rather than makes it awesome when it actually sucked or visa versa.