Poll: M-Rated Aladdin

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Krythe

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Oct 29, 2009
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I, like many escapists, spend a good deal of my free time designing game ideas and storylines. (And yes, I realize that I'll never actually become a game designer because that's what EVERYONE wants to be these days.) And one of my pet projects is a reimagined Aladdin.

If you know the original tale or mentally read between the lines of the disney version, I think there's a bit of potential for a mature retelling of the story, it's got:

- Plenty of oportunities for sword-combat against hyper-competant guards (the protagonist being a thief in a society where that could get you killed and stuffed)
- Potential for a decent love-interest subplot.
- Tons of free-running/evasion tactics akin to assassin's creed
- Booby-trap evasion and platforming opportunities akin to prince of persia.

It all makes for a good reimagining to me, but what do you all think?
Is the disney variant what we should stick to or should we try and cater to everyone who watched it as a child but grew up?

Your thoughts? Comments? Feedback?
 

Ordinaryundone

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Oct 23, 2010
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Wouldn't it basically just be Prince of Persia? Unless when you say mature you mean a "Arabian Nights meets God of War", which might kinda cool as the whole setting hasn't really been explored very much.

But in the act of trying to make it too much like, say, Assassin's Creed you risk taking away from the setting what makes it so good: the magic. The genies, the flying carpets, the magic lamps that grant wishes, the evil sorcerers. And while its possible to have a mature story following the same guidelines (djinn in the stories had a tendency to be HUGE dicks, in the "Literal Genie" sort of way), you might just lose the lighthearted magic that drew you to the setting in the first place.

I mean, without the magic Aladdin is just some thief with dreams of royal booty. That could happen anywhere, and pays no tribute to the story it comes from.
 

voetballeeuw

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May 3, 2010
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If Robin Williams is involved, you cannot fail. It seems like Prince of Persia though, so you should definitely try to think of some additions.
 

Savagezion

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Mar 28, 2010
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Sounds awesome. What would be cool is if you could think up a really good mechanic to employ the genie. The genie needs to really be a focal point of the game which is what would separate it from PoP and AC. Think "The Last Guardian", but then add in a sort of "wish system". It wouldn't be terrible to have the 3 wishes you use be pre-set as part of the story but it would be neat if you could pick between a few things.

As well add in a bit about how the genie has to protect its master or something so tat you could have an interesting "power set" mixed with interesting AI involvement during some "levels". As for the sword play I think being an urchin should actually put you more in the place of "Thief" where stealth is more of a concern.

"Jafar" character could be one awesome bad guy. (Minus Iago) This is a pretty good idea though I think. I would base it more off of the tale "Arabian Knights" moreso than Aladdin but I think Aladdin has some good contributions to pull from though.
 

Krythe

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Oct 29, 2009
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To everyone making PoP comparisons... you might wanna read the original story - it's set in China, not Arabia.

The feedback is welcome, though. Any suggestions about how I might distance myself from PoP?