Usually try to go the rogue/fighter hybrid where available, but usually leaning towards fighters. I love dual-wielded, high crit chance high DPS characters, usually using Dex and light armor to dodge rather than tank. Throw stealth in the mix to get the drop, and we're in business. Although if that's not so viable, then I usually lean towards fighter. But I loved ranged weapons too, thrown or bowed.
Something about magic use is unappealing, outside of the cool spell effects. I just don't like managing mana for some reason, prefer more tangible things like weapon durability and number of arrows or daggers.
Something about magic use is unappealing, outside of the cool spell effects. I just don't like managing mana for some reason, prefer more tangible things like weapon durability and number of arrows or daggers.