I'm a fan of fantasy. Well...I'm mostly a fan of fantasy. The one that that often drags it down for me? Magic. It's probably one of the first things people think about they think of fantasy, but to me it is often the thing that breaks the fiction.
Why do I hate it so much? I just feel it often becomes a crutch for the writers. It's a cop-out. A major plot point can occur, with incomprehensible events at its core. And the explanation might often be little more than that old saying: "A wizard did it".
This is something that bothers me in the Dragon Age universe, and not just the first game. If they need some big terrible even, either current or historical, they will often just blame it on magic (and especially blood magic). No more explanation needed.
To contrast this, I present a book series that does the opposite. Patrick Rothfuss' Kingkiller Chronicles (consisting so far of two books: The Name of the Wind and The Wise Man's Fear) bounds magic in principles. The main character learns the arcane arts, but the process of learning sounds more like a physics or chemistry lesson than typical magic. There's cause and effect. There are limitations, and crossing those limits can mean ending your life in the process. And to me, this is far more interesting than unbound and unlimited power. How do arcanists accomplish their goal within the rules of their magic? Do they take a chance, pushing themselves to the brink of death to do what needs to be done? It prevents a constant state of problem-solving. And it leads to more intriguing moral dilemmas.
So which of these, if either, do you prefer? Do you prefer your magic to be unbound, infinite power only limited by the will of the one wielding it? Or would you rather it be more systematic, a more limited magic that forces the ones use it to think and execute carefully? Or is it neither? Perhaps you've experienced something better than both ways, or you prefer a balance.
Why do I hate it so much? I just feel it often becomes a crutch for the writers. It's a cop-out. A major plot point can occur, with incomprehensible events at its core. And the explanation might often be little more than that old saying: "A wizard did it".
This is something that bothers me in the Dragon Age universe, and not just the first game. If they need some big terrible even, either current or historical, they will often just blame it on magic (and especially blood magic). No more explanation needed.
To contrast this, I present a book series that does the opposite. Patrick Rothfuss' Kingkiller Chronicles (consisting so far of two books: The Name of the Wind and The Wise Man's Fear) bounds magic in principles. The main character learns the arcane arts, but the process of learning sounds more like a physics or chemistry lesson than typical magic. There's cause and effect. There are limitations, and crossing those limits can mean ending your life in the process. And to me, this is far more interesting than unbound and unlimited power. How do arcanists accomplish their goal within the rules of their magic? Do they take a chance, pushing themselves to the brink of death to do what needs to be done? It prevents a constant state of problem-solving. And it leads to more intriguing moral dilemmas.
So which of these, if either, do you prefer? Do you prefer your magic to be unbound, infinite power only limited by the will of the one wielding it? Or would you rather it be more systematic, a more limited magic that forces the ones use it to think and execute carefully? Or is it neither? Perhaps you've experienced something better than both ways, or you prefer a balance.