Poll: Mandatory Vehicle Sections, WHY!?

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Abedeus

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Sep 14, 2008
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The one vehicle section that makes me vomit is the Enter the Matrix one. You either shoot a gun or drive the car, but it's so God damn stupid that I never finished the game, because there's always a driving sequence regardless of your character choice.
 

wooty

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Aug 1, 2009
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Wow, didnt think I'd stir up this hornets nest,

Though i'm not entirely against vehicle sections, I just think they could be a bit more "user friendly", for lack of a better expression

Good example would be GTA, now before you jump on the reply button with "its all about cars and driving!!!". What I mean is those missions where you have to get from one end the city to the other, in one of the worst cars in the game while being chased by heavier and heavily armed opponents. Whhich admittedly im not the best of drivers.
Or MGS4 on the motorbike, where it wont advance to the next part of the mission, until youve sat there completely exposed on all sides, and the game wont move on until youve taken out a certain amount of enemies

Yes I know its all part of the challenge, but even the ability to sometimes leave the car and take a few out would be a nice reprive, rather than the usual "oh no, your 10 inches away from the car, you'll fail the mission" scenarios
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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Evil Tim said:
HUBILUB said:
Vehicle sections on the other hand are not necessary to have in an FPS or the like. Just like mandatory shooting sections in Need for Speed would be stupid.
Yeah, I hate the parts in an FPS where you move an avatar with a gun around and shoot things, those parts are stupid and should be removed.
What are you talking about?
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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davidboring said:
HUBILUB said:
Vehicle sections on the other hand are not necessary to have in an FPS or the like. Just like mandatory shooting sections in Need for Speed would be stupid.
It's not really like that though is it? The vehicle sections in most FPS/action games are at least partially linked to the story. They may not be "neccessary" but they're what the developers have chosen to put into the game that they have made. It's not like putting guns in Forza or MMA in Viva Pinata or whatever else.
Yeah, probably an extreme example I made there.
 

fuzzball

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Jun 7, 2009
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Iron Mal said:
MW2's snowmobiles had terrible handling, you couldn't really aim and pretty much everything knocked you wildly off course, HL2's driving segments were crippled by terrible steering, awkward physics and a repetitive sense of pointlessness (I know Valve try to avoid cut-scenes like the plague but there are some instances where it is simply more fun and conveinient to just 'assume they arrive there' without making the player have to do it themself, you didn't have to drive/run/fly to every area in Halo and it still made sense and was still fun).
Well duh, of course the snowmobile went off course when you hit a tree or a big rock, thats what happens in snowmobiles. Plus its not called "Call of Shooty" its Call of Duty, in military duty a lot of the time there is a big involvement of vehicles as transportation so it is just natural that vehicles would be implemented in the game.
 

Woodsey

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Aug 9, 2009
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fuzzball said:
Woodsey said:
MW2's snowmobiles had terrible handling, you couldn't really aim and pretty much everything knocked you wildly off course, HL2's driving segments were crippled by terrible steering, awkward physics and a repetitive sense of pointlessness (I know Valve try to avoid cut-scenes like the plague but there are some instances where it is simply more fun and conveinient to just 'assume they arrive there' without making the player have to do it themself, you didn't have to drive/run/fly to every area in Halo and it still made sense and was still fun).
Well duh, of course the snowmobile went off course when you hit a tree or a big rock, thats what happens in snowmobiles. Plus its not called "Call of Shooty" its Call of Duty, in military duty a lot of the time there is a big involvement of vehicles as transportation so it is just natural that vehicles would be implemented in the game.
I err... I didn't say any of that. Mis-quote.
 
Aug 25, 2009
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I generally like them. Had no problems with the Warthog in Halo, seem to be one of the only people in existence who liked the Mako from ME, and was on speaking terms with that tank thing from GoW.

Actually, on second thoughts I hated that GoW driving bit.

On the whole though, i think it comes down to if you get lucky with AI etc. I seem to get lucky all the time, so don't encounter the annoyances other people are constantly complaining about. Hell, I even liked the driving bits in Tomb Raider.
 

Ryuk2

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Sep 27, 2009
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I hate them. I like it when i can get in a vehicle and shot at people, but not when i'm forced to do it.
 

Chipperz

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Apr 27, 2009
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Woodsey said:
3. If you ever try and compare HL2 and Halo again, you will be lynched. And I will be behind it. They're not even in the same league, nor are they out to achieve the same thing.
It's OK. For the purposes of the discussion, assume that Half Life 2 is even remotely as good as Halo. It's hard, but try. It'll make everything better. Start with the fact that not every character reaffirms who you are in Halo and work from there. (Although, just for a bit, that could be funny - imagine every time you entered a room in Halo, a marine turned round and went "MASTER CHIEF!")

OT - I think it depends on the vehicle section. The Snowmobile section in Modern Warfare 2 was excellent, even the last slalom run that took me at least 10 tries to find the right path (I hit the checkpoint just to the side and didn't realise "straight down the middle" was an option). Borderlands vehicles were so easy to use that I managed to get moving and shooting down perfectly. While both together was hard in Saints Row 2, they included the cruise control so you could focus on the one you needed to at the time.

On the other hand... Warthogs. The Canals of City 17. Some of the chases in GTA IV... *shudder*
 

Alphavillain

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Jan 19, 2008
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Aaah drive-and-shoot sections, and their unwanted bastard child the "final level run through the collapsing temple/caverns/palace".
 

Woodsey

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Chipperz said:
Woodsey said:
3. If you ever try and compare HL2 and Halo again, you will be lynched. And I will be behind it. They're not even in the same league, nor are they out to achieve the same thing.
It's OK. For the purposes of the discussion, assume that Half Life 2 is even remotely as good as Halo. It's hard, but try. It'll make everything better. Start with the fact that not every character reaffirms who you are in Halo and work from there. (Although, just for a bit, that could be funny - imagine every time you entered a room in Halo, a marine turned round and went "MASTER CHIEF!")
So, when do you start seeing your psychiatrist?
 

Manhattan2112

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Jul 5, 2009
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Evil Tim said:
HUBILUB said:
Vehicle sections on the other hand are not necessary to have in an FPS or the like. Just like mandatory shooting sections in Need for Speed would be stupid.
Although, upon reading it, mandatory shooting sections WOULD be pretty cool in Need for Speed. Think about it. You're racing, and you lose, and the other team starts to laugh at you, and you shoot them. And take their cars.

I dunno, I guess it would save me a lot of frustration.
 

Sulu

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Jul 7, 2009
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In MewTwo it makes sense to have vehicle sections because vehicles are a part of modern warfare. The James Bond style chase scenes in it are pretty lame though, perhaps the makers saw there were two British characters and decided to throw in some copy cat skidoo races?
 

Manhattan2112

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Jul 5, 2009
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Oh, and another thing. If we're gonna start talking about which games do it the worst, I would say Halo 3. The vehicles are designed by Playskool, or something! Firstly, they're incredibly impractical, the Scorpion Tank and Warthog being the only even remotely useful vehicles in the game, secondly the handling on all of them suck; when are people going to realize that it's not a good idea to make the accelerate button the "forward" button, and the reverse button the "backward" button. Now, every time I go to turn, just a little bit, I have to go forward, then backward, then forward, then backward, and don't even get me started on how hard it is to drive those things in combat. Oh, and ANOTHER thing, why is it that every time I go over a light bump in Halo 3, my car goes twirling through the air as though we went off an insane crazy ramp? And every time I hit a wall, backing up takes like, JUST enough time for the enemy to spot me, run over, and blow the shit out of me with 2 grenades.

Yes, if we're going to talk about shitty vehicle sections, or shitty vehicles in GENERAL, we need to talk about Halo 3.
 

Chipperz

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Apr 27, 2009
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Woodsey said:
Chipperz said:
Woodsey said:
3. If you ever try and compare HL2 and Halo again, you will be lynched. And I will be behind it. They're not even in the same league, nor are they out to achieve the same thing.
It's OK. For the purposes of the discussion, assume that Half Life 2 is even remotely as good as Halo. It's hard, but try. It'll make everything better. Start with the fact that not every character reaffirms who you are in Halo and work from there. (Although, just for a bit, that could be funny - imagine every time you entered a room in Halo, a marine turned round and went "MASTER CHIEF!")
So, when do you start seeing your psychiatrist?
How long have you been going to these forums? Everyone knows I like taking out frustration on people who even jokingly claim that one game/system is better than another game/system. They're both great games, and they provide enjoyment for millions of people worldwide, so I'd say they're about equal. That said, personally I could get through Halo 1 and 2, which is more than I can say for Half Life 1 and 2...

Manhattan2112 said:
Evil Tim said:
HUBILUB said:
Vehicle sections on the other hand are not necessary to have in an FPS or the like. Just like mandatory shooting sections in Need for Speed would be stupid.
Although, upon reading it, mandatory shooting sections WOULD be pretty cool in Need for Speed. Think about it. You're racing, and you lose, and the other team starts to laugh at you, and you shoot them. And take their cars.

I dunno, I guess it would save me a lot of frustration.
That would make the entire game feel more "gangsta"... For maximum realism, you should fire your gun sideways, nearly break your wrist and barely hit the brick wall behind them.
 

ProfessorLayton

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Nov 6, 2008
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Gears of War 2's vehicle sections were alright except for the part where you had to drive that tank over ice.

I don't really dig mandatory vehicle sections especially in linear games. They never control just right. I think that if you couldn't get the controls to work right, you shouldn't have made us play an entire section with broken controls.
 

Woodsey

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Aug 9, 2009
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Chipperz said:
How long have you been going to these forums? Everyone knows I like taking out frustration on people who even jokingly claim that one game/system is better than another game/system. They're both great games, and they provide enjoyment for millions of people worldwide, so I'd say they're about equal. That said, personally I could get through Halo 1 and 2, which is more than I can say for Half Life 1 and 2...
"How long have you been going to these forums?"

Oh my... My mind melts when people say that. I really don't pay attention to your previous posts, nor do I give a crap about people who consider themselves to be widely known on an internet forum.

I was joking anyway, but basically you're anti-debate? Personally, Halo 2 was boring, ugly and stupid.

HL2 meanwhile is surrounded in mystery, still relevant, still good looking, has good AI, interesting and realistic characters and is an all round joy to play.

I do hope you see the irony in stating yourself anti-debate (in near enough words), saying two games are equal and then saying one was too unbearable for you to complete.

And if you enjoy it so even when a person makes a joking reference (my lynch line clearly was), maybe you should take the dildo out your arse and learn to joke a little?
 

Sulu

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Woodsey said:
And if you enjoy it so even when a person makes a joking reference (my lynch line clearly was), maybe you should take the dildo out your arse and learn to joke a little?
Sorry but you did seem like a fanboy in your lynch post. Musta been taken that way by the other fellow.
 

Woodsey

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Sulu said:
Woodsey said:
And if you enjoy it so even when a person makes a joking reference (my lynch line clearly was), maybe you should take the dildo out your arse and learn to joke a little?
Sorry but you did seem like a fanboy in your lynch post. Musta been taken that way by the other fellow.
Lulz, got a pretty dry wit sometimes.