The difficulty wasn't so much the issue as never getting long enough with the mechanic to get used to it. I understand it had something to do with masking loading screens, but it just felt like someone reefed the controller off me ever 3 minutes just as I was getting into the flow. It didn't help that I just didn't warm to Max at all, which just made the cut scenes drag. At least games with anti-hero protagonists like Red Dead gave you action & non-speaking time to fill in the blanks on your character, whereas the devs seemed determined to nail at every opportunity what a hard boiled, miserable self-hating drunk my character was.
That tooArkley said:Of course, that's when the difficulty is behaving itself, which it only seems to do for approximately 70% of the game. That other 30% is divided between waltzing carelessly through ridiculously easy fights that have no business being in any mode besides easy, and arduous over-long grindfests that have no business being in a single-player game at all.