I notice that a lot of games these days, give us, the gamer, the choice. The choice to save a village or destroy it, or hell lets just ignore the village and go play with a rabbit over here. Personally, i like the choice. I think it makes games better because it doesn't force us to act a certain way. I like to feel like what i do has some weight without it being obviously scripted out. I wanna know how my other escapist's fell on the topic.
I know about the extra credit about this, that's what gave me the idea.
I know about the extra credit about this, that's what gave me the idea.