Poll: Motion Software, Microsoft, Sony and Nintendo

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Parsley

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Seems that the 360 and PS3 have joined the Wii with motion sensing tech, but which impresses you the most? Its a tie between Sony and Microsoft for me, i think it Sony edges it slightly with that fighting bit. Made the wii archery look like crap, even with Wii +

Btw, best in terms of fun, not sales, if it were that the wii would still win hands down.
 

D_987

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How can you compare them - from what I've read only Natal is full body motion - the others are just sticks or wands - Natal also recognizes faces and detects voice patterns - apparently allowing you to scan your own objects into games. Sure the Wii mote and Sony's Wand weren't bad by any means, but I fail to see how you can compare them to Natal...?
 

internutt

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D_987 said:
How can you compare them - from what I've read only Natal is full body motion - the others are just sticks or wands - Natal also recognizes faces and detects voice patterns - apparently allowing you to scan your own objects into games. Sure the Wii mote and Sony's Wand weren't bad by any means, but I fail to see how you can compare them to Natal...?
This.

Although when it comes to motion sensing Wii Motion plus will be the most successful since the Wii already has decent motion sensing already. The install base will love more advanced stuff just like they loved Wii Fit.

Sony could do well with their wands, so long as they package them with the PS3slim.
 

D_987

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internutt said:
D_987 said:
How can you compare them - from what I've read only Natal is full body motion - the others are just sticks or wands - Natal also recognizes faces and detects voice patterns - apparently allowing you to scan your own objects into games. Sure the Wii mote and Sony's Wand weren't bad by any means, but I fail to see how you can compare them to Natal...?
This.

Although when it comes to motion sensing Wii Motion plus will be the most successful since the Wii already has decent motion sensing already. The install base will love more advanced stuff just like they loved Wii Fit.

Sony could do well with their wands, so long as they package them with the PS3slim.

Yes - I agree with your points, but now we are getting into that shady area of sales - the OP's question was clearly "What impressed you the most", I fail to see how anyone could claim Natal is not the superior motion software if we are to beleive the hype.
 

Parsley

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D_987 said:
How can you compare them - from what I've read only Natal is full body motion - the others are just sticks or wands - Natal also recognizes faces and detects voice patterns - apparently allowing you to scan your own objects into games. Sure the Wii mote and Sony's Wand weren't bad by any means, but I fail to see how you can compare them to Natal...?
Good point but motion sensing is motion sensing. And im pretty sure there is a eye toy game gonna be released for the PS3 that can scan stuff into the game like a picture of a car that then become 3D for the thing to play with. Had some sort of fuzzy monkey thing. Granted, that is not as exciting as Natal though.
 

D_987

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Parsley" post="9.116881.2196138 said:
And im pretty sure there is a eye toy game gonna be released for the PS3 that can scan stuff into the game like a picture of a car that then become 3D for the thing to play with.
Is that what Sony actually said or are you just making it up - I didn't get to see the conference...
 

Nmil-ek

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D_987 said:
How can you compare them - from what I've read only Natal is full body motion - the others are just sticks or wands - Natal also recognizes faces and detects voice patterns - apparently allowing you to scan your own objects into games. Sure the Wii mote and Sony's Wand weren't bad by any means, but I fail to see how you can compare them to Natal...?
Wasnt a live recording and I will bet money it was heavily staged, even if it does work it will be severley limited by a few things, A) who who the hell wants to jump around like a twat? B) It would require immense money time and programming for any developer ot have even a minute fraction of interactivity that would keep people occupied c) How do you turn something like that into a cost-effective workable engine for games?
 

Parsley

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Is that what Sony actually said or are you just making it up - I didn't get to see the conference...
It wasnt said, there was a small clip of it in one of the ps3 game lineups videos. Read about it months ago in the official playstation magazine
 

D_987

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Mazty said:
D_987 said:
How can you compare them - from what I've read only Natal is full body motion - the others are just sticks or wands - Natal also recognizes faces and detects voice patterns - apparently allowing you to scan your own objects into games. Sure the Wii mote and Sony's Wand weren't bad by any means, but I fail to see how you can compare them to Natal...?
I found it somewhat hilarious that a kid scans his skateboard in, then plays a skateboarding game with it in. How about actually using the skateboard...
Depends how accurate it is. The Sony Sticks were 'ultra' precise, allowing for perfect precision, whereas the demos of Natal just had it used for wii-like games. Not writing it off of course, just would like to see more of it.
In what way were Sony's demo's not "Wii-like" - from what I have heard they showed a sword fighting and an archery game - both available on the Wii...?
 

internutt

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D_987 said:
Yes - I agree with your points, but now we are getting into that shady area of sales - the OP's question was clearly "What impressed you the most", I fail to see how anyone could claim Natal is not the superior motion software if we are to beleive the hype.
True. Sorry. By impressions. Natal impressed me the most, it is far more immersive than the Wii. It is the next step from motion controls. Actually being in the game yourself. I wanted to use sales as an example, sine no matter how good Natal is, I do not see the 360's main audience going for it, while the Wii's audience are more keen on such devices. WiiFit has sold 15 million on a 50 million selling console.

Natal will have to have the sales and the support in order to be a success. It would have been easier for Natal to be improved on and then released with the next xbox.
 

Captain Bobbossa

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Well I personally think that if you wanna beat around the bush thats apsolutaly fine but to be honest it doesnt really matter if its A,B or C the question is do these things really jitter your monkey?

I mean what kind of person would honestly think about diving head on into the market we see today without some proper, hard, rusty research. I mean cummon...

If 1+1 doesn't make 2 with these things then I really just cannot think of any light that I could shine on the situation so sorry about that but that's just the way the boat rocks you know...
 

Parsley

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True, but the MS one had the whole family around a couch etc, whereas the PS3 skeleton demo was much more about the precision, and same with the archery. Though a downfall of the Sony wands is how the hell do you move foward?? Going to be interesting to see what's done with all of them. Either way, both are better than the wii anyday, as the hardware behind them is better.
Pretty sure it has an analogue stick thing
 

ChromeAlchemist

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D_987 said:
Mazty said:
D_987 said:
How can you compare them - from what I've read only Natal is full body motion - the others are just sticks or wands - Natal also recognizes faces and detects voice patterns - apparently allowing you to scan your own objects into games. Sure the Wii mote and Sony's Wand weren't bad by any means, but I fail to see how you can compare them to Natal...?
I found it somewhat hilarious that a kid scans his skateboard in, then plays a skateboarding game with it in. How about actually using the skateboard...
Depends how accurate it is. The Sony Sticks were 'ultra' precise, allowing for perfect precision, whereas the demos of Natal just had it used for wii-like games. Not writing it off of course, just would like to see more of it.
In what way were Sony's demo's not "Wii-like" - from what I have heard they showed a sword fighting and an archery game - both available on the Wii...?
The main thing I could see it not being able to do right is FPS, and that was the main reason the Wii Remote appealed to me in the first place.

I think this tech looks very promising, but a bit disconnecting, what with the whole lack of anything tangible to hold on to (it was the racing game that made me think this).

It's really going to be a case of devotion and support for the hardware now isn't it? I heard they have Rare working on titles for it, but Rare is a shadow of it's former self since Doak left, so let's see if they get anyone else on this, because if they don't get some first string titles compatible it may fall by the wayside, especially considering it's not mandatory.