MMORPGs?
No, you need the levelling up.
FPS/FIFA/TPS/RTS/4X/Whatever - Yes, and I'd prefer them without a stupid level up component that locks out all your attachments and half the good weapons until you actually play the game. BF3 is somewhat alright in this; it fails thanks to having to unlock the attachments, but the very first unlock for Assault is the best all round assault rifle [Not the best at any given task, but close in all tasks].
Crafting as you play is another thing I wouldn't really like as it requires you to play to be able to get the good stuff, which leaves those that have been playing for longer at an immediate massive advantage over those who have just joined. Honestly I'd just prefer achievements, like the BF3 dogtags, that unlock a purely aesthetic bonus. Its BS getting killed by a player not because they're more skilled than you, but because they've been playing long enough to get some arbitrary unlock that is OP as all hell.
No, you need the levelling up.
FPS/FIFA/TPS/RTS/4X/Whatever - Yes, and I'd prefer them without a stupid level up component that locks out all your attachments and half the good weapons until you actually play the game. BF3 is somewhat alright in this; it fails thanks to having to unlock the attachments, but the very first unlock for Assault is the best all round assault rifle [Not the best at any given task, but close in all tasks].
Crafting as you play is another thing I wouldn't really like as it requires you to play to be able to get the good stuff, which leaves those that have been playing for longer at an immediate massive advantage over those who have just joined. Honestly I'd just prefer achievements, like the BF3 dogtags, that unlock a purely aesthetic bonus. Its BS getting killed by a player not because they're more skilled than you, but because they've been playing long enough to get some arbitrary unlock that is OP as all hell.