RavingPenguin said:
Thats not the point. Activision are raising the price just because they can, not to compensate for lost money. They want to test how far they can push the limit without breaking it. I like my games for the 60 dollars they usually are, and if Activision sell alot of copies it could set a new precedent for the entire industry, not just the single game. If you want to spend 90 bucks on every game from here on out, than fine be my guest. Just dont blame me when prices rise.
I live in Australia, a new release game starts at $110.
You might think you're taking a stand against corrupt, greedy corporations, and maybe that makes you feel good about yourself. Tell yourself what you like, really. Eventually, prices go up. You think the oil companies aren't raking it in hand over fist when gas prices go up? It's called business - you start a business to make money. Capitalism has always been about charging what the market will bear - and the majority of people will happily pay an extra ten bucks for a new game.
A couple of weeks ago a guy on this very forum said he'd pirate the PC version of MW2 then send $50 to Infinity Ward directly, just to cut Activision out of the picture, which is only slightly less stupid than refusing to buy a game outright because a company has the audacity to investigate raising prices. Why shouldn't they? The company I work for gives out bonuses and pay raises, as do most other companies on the planet, while at the same time the overall cost of living goes up. Companies can't
not raise prices in this economic environment and there's no reason why they shouldn't be allowed to.
Why should the video game industry be any exception because of a few people who think that ten hours of entertainment isn't worth a few extra bucks? Considering 90 minutes at the cinema is worth about $17 and a DVD is anywhere between $20-$30, I can't say I'm not getting my money's worth. Not with a straight face, anyway.