Julianking93 said:
Sonicron said:
Indeed, Dante's Inferno is exactly like God of War in terms of gameplay. However, the setting is even more appealing to me, and even though DI is a clone, God of War is not exactly the worst genetic template to work with...
The new AvP is coming to X360, PS3 and PC. Personally I'll go with the PC version - I've played AvP2 to death and I can't imagine playing these games on anything but PC.
The game is slated for release on February 23rd if I'm not mistaken. Check out some of the trailers, they're pretty wild.
I've actually never played an AvP game before. Do they have good single player modes? I'm asking since I don't play online.
I've never played the story mode of the first one, but I thought AvP2 was pretty damn good in single player. Of course I can't say for sure if they'll go that way in the new one, too, but in AvP2 you had a well-sized campaign for each of the species, with good, engaging stories - or maybe I should say stor
y, because the stories of all 3 player characters were interlocking at certain moments. For example, as the Predator you'd get captured at the end of a level, and then you'd be freed under strange circumstances, barely glimpsing a xenomorph drone before it vanishes into a vent; when you play the alien campaign you'd at some point come across a scenario in which you have to trash a few computer consoles, upon which your escape route would be revealed
and a Predator trapped in a cryo-unit in that room would be released.
Also, as cool as the combat was, the game put an even greater emphasis on atmosphere. As a xenomorph you'd welcome the dark as a friend, gleefully stalking a few victims, ripping them to shreds and then quickly retreating because you can't take much punishment. As a Predator, I actually felt the thrill of the hunt, it was like being on a safari of death. And as a marine you
really felt the horror; yes, you were well-armed, but traipsing through the pitch-black corridors of a xenomorph hive with only a flashlight mounted on the barrel of your gun (which you'd frequently have to turn off to let the battery recharge) and knowing every shadow could potentially come alive and relieve me of my bottocks did a fine job of scaring me shitless, and that motion sensor (you know, the one from the movies) didn't help.