Yes I can definitely say that Pole Position, Moon Patrol, Centipede, Galaga, Mrs. Pac Man, Berserker, and Impossible Mission have stood the test of time, EVEN WITHOUT STORY or ending. Likewise, games like 1941 and Viper Force (top scrolling shooters) have stood the test of time as well because the whole purpose of those games (much like Pinball before them) was to simply get the highest score or survive the longest on one quarter. I have to say, the emergence of story lines in gaming have helped the at-home consoles, but COMPLETELY KILLED the arcade market.Fanboy said:You are comparing 2D graphics in its middle/late years to 3D graphics at its beginning. Not really a fair comparison. Look at games on the Atari 2600 and tell me they have withstood the test of time.
I wouldn't say either has the advantage over the other. For me, whether a game withstands the test of time has little to do with its graphics and more to do with gameplay, story, and many other factors.
Mine too!Andy_Panthro said:I still play loads of old games, so I'm heavily biased.
The later stage 2D games (late 90s) were usually beautifully crafted, and some genres of games worked better in 2D (Adventure games in particular!). About half to two-thirds of my favourite games are in 2D.
I have to disagree with you then. I doubt anyone would play the original atari 2600 games for any other reason than Nostalgia. Many of these games have been remade with updated graphics and smoother gameplay, and those are the versions that people play today. The concept might have withstood the test of time, but the graphics have not.Trace2010 said:Yes I can definitely say that Pole Position, Moon Patrol, Centipede, Galaga, Mrs. Pac Man, Berserker, and Impossible Mission have stood the test of time, EVEN WITHOUT STORY or ending. Likewise, games like 1941 and Viper Force (top scrolling shooters) have stood the test of time as well because the whole purpose of those games (much like Pinball before them) was to simply get the highest score or survive the longest on one quarter. I have to say, the emergence of story lines in gaming have helped the at-home consoles, but COMPLETELY KILLED the arcade market.Fanboy said:You are comparing 2D graphics in its middle/late years to 3D graphics at its beginning. Not really a fair comparison. Look at games on the Atari 2600 and tell me they have withstood the test of time.
I wouldn't say either has the advantage over the other. For me, whether a game withstands the test of time has little to do with its graphics and more to do with gameplay, story, and many other factors.
Not really. The backgrounds are full 2D (and gorgeous), the characters are 2D sprites and the only trace of 3D in the game are spell effects that can make use of 3D acceleration (there's also the non-2D mode). So it's not much of a bridgeSpleenbag said:This game might be considered to be bridging the gap. The visuals are 3D-ish but it's played out in an isometric (and turn-based) style similar to many 2D RPGs, correct?Jandau said:Baldur's Gate 2. The game's a freaking painting. It's a joy to look at no matter how you swing it. 3D is catching up slowly, but it's not quite there yet.
Fanboy's got the right idea. Pong wasn't exactly visually appealing; why should OoT be?Fanboy said:You are comparing 2D graphics in its middle/late years to 3D graphics at its beginning. Not really a fair comparison. Look at games on the Atari 2600 and tell me they have withstood the test of time.
I wouldn't say either has the advantage over the other. For me, whether a game withstands the test of time has little to do with its graphics and more to do with gameplay, story, and many other factors.
I didn't like Majora's Mask either, but that was for its time limit.Flying-Emu said:Fanboy's got the right idea. Pong wasn't exactly visually appealing; why should OoT be?Fanboy said:You are comparing 2D graphics in its middle/late years to 3D graphics at its beginning. Not really a fair comparison. Look at games on the Atari 2600 and tell me they have withstood the test of time.
I wouldn't say either has the advantage over the other. For me, whether a game withstands the test of time has little to do with its graphics and more to do with gameplay, story, and many other factors.
Oh, and I found OoT more charming than A Link to the Past, even though Majora's Mask would eat them both for breakfast. Just sayin'.
I couldnt of said it better myself.number2301 said:I wouldn't say the likes of Super Mario Brothers (I.e. the majority of the 8 bit games) have aged well at all, and games like Civilisation have 2d graphics so bad they really hamper gameplay.
I guess what you're really seeing is that since 16 bit consoles 2d graphics have been easily good enough, and improvements have been fairly minor. Whereas 3d graphics have only really been around a little over 10 years and so we've seen massive improvements ala 8 vs 16 bit.
I suspect that in another 10 years if you look back at the 3d games of today you'll have very much the opinion you're expressing about 2d games here. I mean sure, if you get up close to something it'll usually look terrible but generally modern 3d games are absolutely stunning. They will get better, but it'll be far less noticeable.
I remembering playing the Demo, it was quite something. I bang on about this so much, but as far as Gaming 'Art' is concerned, Okami pretty much took the top-spot.Jandau said:Baldur's Gate 2. The game's a freaking painting. It's a joy to look at no matter how you swing it. 3D is catching up slowly, but it's not quite there yet.