Poll: One-time-use Ultimate Power

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Alakaizer

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Korias said:
For Kingdom Hearts 2, I'm assuming you mean Sora's Final Form which is a completely RANDOM chance to obtain? Or something else?
The KH2 thing is more of an Eleventh Hour Power strip. You go through the game, upgrading the forms, summons, farming all the damn synthesis components, synthesizing the best weapons, accessories, and armor, and then, right before the final boss, Donald and Goofy are gone. The boss then becomes Cinematic Battling, the QTE with only one or two buttons.
 

Diet Chaos

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Whenever the subject of supremely overpowered weapons comes up, Gears of War's Hammer of Dawn. Seriously, it's an extremely conditional "kill everything" button; you only get it four or five times through the span of two games.

My stance on weapons like these in general is either keep them throughout the bulk of the game (and balance them, naturally), or just toss them out. In some cases, these super weapons can make what's made out to be a tense, terrifying struggle a stupidly easy time.
 

Alakaizer

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Psychonauts did do this, and I'm not sure how I feel about it. I love the game, beat it before Yahtzee reviewed it, guess I wasn't bothered by it, since I'd forgotten it originally.
 

Someperson307

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I hate it. What's the point of everything you've worked so hard for over the course of the game? Depends on the game though.
 

Lullabye

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LOST PLANET!
Anyone else remember the ending? Where the FUCK did that come from!? Last I checked I wasn't riding a god damned Gundam!
It was pretty neat though.
I hated how I had to get used to the new controls in like, 30 sec or I got my ass handed to me.
 

Alakaizer

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The Legend of Spyro A New Beginning did this too, but there was already so much wrong with that game. Spyro voiced by Frodo, Sparx (who was voiceless and useful in the three good games) being voiced by David Spade, and the game's linear action and long tutorial sequences were just awful. Oh, and that whole "You are the Hero chosen by Destiny" BS plot device. Blechh
 

Atmos Duality

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Someperson307 said:
I hate it. What's the point of everything you've worked so hard for over the course of the game? Depends on the game though.
Yup. This is why Fierce Deity in Majora's Mask is disqualified; it's strictly OPTIONAL, and you have to EARN IT.
True 11th Hour Powers are either mutually exclusive to getting the "good/real" ending, or are required by default to win.

They aren't inherently bad...in Super Metroid's case, it's more about telling a story without words. Samus is pissed, and she righteously bitchslaps Mother Brain so hard her head recoils and explodes.

However, most of these power degenerate into the cliche': "THE POWER WAS INSIDE YOU ALL ALONG", which ranks in near #1 of ways to ruin an ending for me.
 

sephiroth1991

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I know what you mean it's quite anoying, more so in films.

Fanboy in me "FF7 power your talking about can be obtained before the end, it's his last Limit break"
Normal again "Oh sorry don't know what happened to me i was in a diffrent place"
 

AfroTree

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Alakaizer said:
The Legend of Spyro A New Beginning did this too, but there was already so much wrong with that game. Spyro voiced by Frodo, Sparx (who was voiceless and useful in the three good games) being voiced by David Spade, and the game's linear action and long tutorial sequences were just awful. Oh, and that whole "You are the Hero chosen by Destiny" BS plot device. Blechh

IT'S A CHILDS GAME?!


;-;


also

Onimushua, i prefer'd the up-grade system...
 

Alakaizer

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The Disk Thrower said:
Alakaizer said:
The Legend of Spyro A New Beginning did this too, but there was already so much wrong with that game. Spyro voiced by Frodo, Sparx (who was voiceless and useful in the three good games) being voiced by David Spade, and the game's linear action and long tutorial sequences were just awful. Oh, and that whole "You are the Hero chosen by Destiny" BS plot device. Blechh

IT'S A CHILDS GAME?!
I very sincerely doubt it's considered a child's game, and as a kid I definitely would have preferred the original Spyro to A New Beginning.

EDIT: I checked. A New Beginning is rated E10+. Not really a child's game.
 

AfroTree

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Alakaizer said:
The Disk Thrower said:
Alakaizer said:
The Legend of Spyro A New Beginning did this too, but there was already so much wrong with that game. Spyro voiced by Frodo, Sparx (who was voiceless and useful in the three good games) being voiced by David Spade, and the game's linear action and long tutorial sequences were just awful. Oh, and that whole "You are the Hero chosen by Destiny" BS plot device. Blechh

IT'S A CHILDS GAME?!
I very sincerely doubt it's considered a child's game, and as a kid I definitely would have preferred the original Spyro to A New Beginning.

Granted, and agreed
 

Samcanuck

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s69-5 said:
Samcanuck said:
Hehe...what of the anticlimactic Meteo spell in FF2? Take it Tellah.
:D
Even Palom could learn Meteo. I levelled Porom and Palom up to level 60 - 70 on the SNES at one time and Palom got Meteo (and could cast it) before he even met Tellah. Porom knew all of the white magic spells except for "White" (Holy) but it's still possible that she would learn it in the levels after 60 - 70.

For the record, that took 24 hours of playtime on the northern tip of the continent, north of Mt. Ordeals. You could fight enemies on par with the ones that appear in the Dark Elf's cave (the one where you can't use metal). 1 party member team could get up to 6000 xp (or was it 9000xp... it was almost 20 years ago). It doesn't work on the DS though.
Holy crap man....that is a lot of time spent. Pff...bring me up and then bring me down about the ds why don't yah. :p
 

Alakaizer

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Samcanuck said:
Hehe...what of the anticlimactic Meteo spell in FF2? Take it Tellah.
:D
Doesn't really count anyways, since it was barely halfway through the game, three other characters could learn it/already knew it, and it had nothing to do with Zeromus.
 

DividedUnity

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I think resident evil 5 did this. Theres a rocket launcher you can find in the 3rd mission and it has one shot. It can one hit kill the last boss if you use it right or you can use it on something else
 

Stone Wera

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Nay!
I wasn't disagreeing that was just my imitation of a horse.

OT: Actually I do think that it imbalances game play, and takes away a lot of the challenge and excitement of facing a final boss.
 

Notthatbright

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World of Warcraft had Legendary weapons that only materialized when you were at a certain boss, and disappeared afterwards.
 

Samcanuck

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s69-5 said:
Samcanuck said:
s69-5 said:
Samcanuck said:
Hehe...what of the anticlimactic Meteo spell in FF2? Take it Tellah.
:D
Even Palom could learn Meteo. I levelled Porom and Palom up to level 60 - 70 on the SNES at one time and Palom got Meteo (and could cast it) before he even met Tellah. Porom knew all of the white magic spells except for "White" (Holy) but it's still possible that she would learn it in the levels after 60 - 70.

For the record, that took 24 hours of playtime on the northern tip of the continent, north of Mt. Ordeals. You could fight enemies on par with the ones that appear in the Dark Elf's cave (the one where you can't use metal). 1 party member team could get up to 6000 xp (or was it 9000xp... it was almost 20 years ago). It doesn't work on the DS though.
Holy crap man....that is a lot of time spent. Pff...bring me up and then bring me down about the ds why don't yah. :p
Maybe he can get Meteo on DS, I never tested that. Only the part about the tip of the continent having stronger foes. You can always grind your way and see if he can cast Meteo. :p

Also, the 24 hours includes time spent getting Dark Knight Cecil to level 99. Some of his stats actually drop at higher levels (Will, I think).
Not sure, on the DS version Cecils stat's reset at a fairly low level. Weird having Tellah at level 28 and the main character at 1. Been awhile since I have played the snes version, but I do have another question for you. Can you increase the drop rate on rare items such as the bomb and Coctrice summons somehow? Got the most useful summon...goblin...but I would like the others.
 

GloatingSwine

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s69-5 said:
EDIT: When you say Cecils stats reset at a lower level, do you mean the level from Dark Knight to Paladin? I think it was at about level 20 (ish) that he became a level 1 Paladin. I just wanted to see what a level 99 Dark Knight looked like. And it also meant any character I had already encountered would be level 99 once they rejoin my party (Rosa, Yang, Rydia, Kain, Tellah).
On the DS this would be a bad thing to do, because it would gimp Kain, Rosa, and Rydia because you wouldn't be able to use augments to change their stats from 70-99.