360 all the way.
The triggers are actually triggers instead of that mushy crap on the PS3 controller. Buying those real trigger things and super gluing them to L2 and R2 makes the PS3 controller better, but I shouldn't have to buy an accessory to fix Sony's design.
The sticks curve in instead of out so my thumb has a place to rest in them which I feel also improves my grip.
The button colors are all quite different, which does help for quick time events because sometimes games make the symbols so small that all you can really make out is the color. But on the PS3 controller, circle and square are almost the same color so when all you can see is a very small pink shape that could be a square or circle and you only have a small window to pick one, there's a chance you can get it wrong. So between blue, green, red, and yellow or blue, green, red, and dark pink, I'll take the one with yellow.
The left thumbstick is in a better location on the 360 controller as well. I know that goes back and forth a lot depending on who you ask. I'm pretty used to both, but I just like it being up on top more. My right thumb is spending more time in that spot as well for the four face buttons, so having my thumbs parallel to each other just seems right to me. Again this one goes back and forth though and the reasons are pretty weird no matter what, but for me that is mine for why I like the 360's stick location better.
Also I can't comment on the keyboard plugin for the 360 controller, but I've tried the one for the PS3 controller and I think that me saying it sucks is putting it mildly.
The only place where the PS3 controller wins over the 360 controller for me is the d-pad. But apparently you can fix the 360 d-pad with some sandpaper by thinning the ring around the pad. I haven't tried that yet and again this is a case of where I shouldn't have to fix the poor design, but in the case of d-pad VS triggers, games use the triggers a lot more often than the d-pad so I find Sony's offense to be a bit worse than Microsoft's. Also I am interested to see how the new controllers with the rotating "disc to plus" style d-pads MS is releasing work. Will they fix the only flaw of the 360 controller or will the d-pad still suck? Time will tell I guess.
So yeah. 360 controller all the way.
The triggers are actually triggers instead of that mushy crap on the PS3 controller. Buying those real trigger things and super gluing them to L2 and R2 makes the PS3 controller better, but I shouldn't have to buy an accessory to fix Sony's design.
The sticks curve in instead of out so my thumb has a place to rest in them which I feel also improves my grip.
The button colors are all quite different, which does help for quick time events because sometimes games make the symbols so small that all you can really make out is the color. But on the PS3 controller, circle and square are almost the same color so when all you can see is a very small pink shape that could be a square or circle and you only have a small window to pick one, there's a chance you can get it wrong. So between blue, green, red, and yellow or blue, green, red, and dark pink, I'll take the one with yellow.
The left thumbstick is in a better location on the 360 controller as well. I know that goes back and forth a lot depending on who you ask. I'm pretty used to both, but I just like it being up on top more. My right thumb is spending more time in that spot as well for the four face buttons, so having my thumbs parallel to each other just seems right to me. Again this one goes back and forth though and the reasons are pretty weird no matter what, but for me that is mine for why I like the 360's stick location better.
Also I can't comment on the keyboard plugin for the 360 controller, but I've tried the one for the PS3 controller and I think that me saying it sucks is putting it mildly.
The only place where the PS3 controller wins over the 360 controller for me is the d-pad. But apparently you can fix the 360 d-pad with some sandpaper by thinning the ring around the pad. I haven't tried that yet and again this is a case of where I shouldn't have to fix the poor design, but in the case of d-pad VS triggers, games use the triggers a lot more often than the d-pad so I find Sony's offense to be a bit worse than Microsoft's. Also I am interested to see how the new controllers with the rotating "disc to plus" style d-pads MS is releasing work. Will they fix the only flaw of the 360 controller or will the d-pad still suck? Time will tell I guess.
So yeah. 360 controller all the way.