Poll: realism vs fun

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Blame it on Ben

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Oct 15, 2010
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Unfortunately I have to vote fun, because crawling everywhere after you got shot in the legs would not be fun. However, I consider some realistic games fun, for example most Ghost Recon games are mostly realistic on the hardest difficulty AKA- one head shot= dead, two or three body shots= dead, etc. However I've also had fun with unrealistic games Battlefield Bad company.

I guess the point I'm trying to make is I prefer games that pick a side rater than games that try to shoot for the middle. As long as games like Halo and Call of Duty come with such a variety of game types with different realism settings, it is possible to kill two birds with one stone.
 

Drops a Sweet Katana

Folded 1000x for her pleasure
May 27, 2009
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If it's a game to screw around in, then fun, outrageous, stupid fun.
If you want to tell a story (a serious one), then realism.
However you must balance the two.
 

guntotingtomcat

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Jun 29, 2010
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Realism should never trump fun.
Also, logic must be considered:

scenario one (the right way): I am a mega space marine on the planet zog in the future. This futuristic door won't open and can't be destroyed.
"That's acceptable because it probably made of some future material or has an anti rocket launcher force field".

scenario two (the wrong way): I am a normal marine in a modern conflict with contemporary weapons. This contemporary wooden door won't open and can't be destroyed.
"Why can't I kick it down!? Why can't I shoot it to bits!? Why won't my grenades do anything to it!? Why is it that I have to attack a whole load of enemies to get the key!? Why the FUCK am I playing this stupid game!?"

You have to follow up realism or it ruins the game.
 

Dendanius

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Nov 12, 2009
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I don't even understand how this is a discussion, given the black or white choices.
Look at it this way, would you be more likely to play a game with 100% fun and 0% realism, or 100% realism and 0% fun.
The choice is pretty obvious, a game that's not fun in the slightest and full realism wouldn't hold your attention.
I tend to prefer games with a nice balance between the two though. Guess that's why I've never been into the whole sci-fi, futuristic games and whatever.
"I don't WANT to shoot lasers and jump 500ft into the air, I want to use guns I recognize, in semi realistic settings. I don't mind taking out 1,000 people by myself though. /flex."

TL;DR, Balance the two, duh. The line changes depending who you are though.

^ Sorry, typed more than I meant to. Oh well.
 

Mistermixmaster

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Aug 4, 2009
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But what if I find realism fun? D: (Hey, there's a reason I play Brothers in Arms: Earned in Blood on Realistic Difficulty...)

Well, I guess it does depend a lot on the game for many though...
 

Twad

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Nov 19, 2009
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FUN. Becuse if a game isnt fun then why play it in the first place?

"Realism" is often nice, but not always necessary. Depends on the game.
 

LogicNProportion

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Mar 16, 2009
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I think the two can hold hands proudly, if it's done the right way, as can anything.

As much as I dislike the game and Obsidian, I believe New Vegas may have scored one big goal with it's 'Survive!' mode. It adds a bit of 'body' to the experience I think an immersive apocalyptic wasteland needed.

Of course, fun is the primary function, but why can't I have fun also scrambling about when my character's stomach starts to growl?

I'm not talking Sims, I'm talking Metal Gear Solid 3.
 

Pikey Mikey

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Aug 24, 2010
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F-U(n) =P
If I have to choose, it's not hard. The Fun option. ALWAYS =)
Of course a game CAN be realistic and fun at the same time
 

dancinginfernal

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Sep 5, 2009
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Can't we make an attempt to have both?

Just enough realism to satisfy my pedantic tastes, with something incredibly far-fetched but partially in the realm of possibility to make it a blast.
 

Tdc2182

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May 21, 2009
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With a game4 like Call of Duty, it has a realism aspect that never gets in the way of fun. If I had to choose between Realistic and an arcadey game like Call of Duty, I would choose the arcadey game.
 

Nieroshai

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Aug 20, 2009
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Realism in a game is pointless without fun, but fun doesn't necessarily need to be realistic. Fun is the hamburger, realism is ketchup. You don't need ketchup, but there's no point for ketchup without the burger. I like realistic games. If I like playing them. If they're fun. I don't play simulations, I play games.
 

Kasper Gundersen

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Oct 18, 2010
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I play games to have fun, if I want realism I got out in the streets with a wet newspaper and start hitting people with it, that's realism... and funny as hell XD
 

Sylocat

Sci-Fi & Shakespeare
Nov 13, 2007
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Valkyrie101 said:
Why do they have to be mutually exclusive?
Because reality isn't fun.

(this seems to be the logic of the people who made GTA4, at any rate. "Hey, since reality is no fun, let's make GTA4 less fun so it'll be more realistic!")
 

mb16

make cupcakes not bombs
Sep 14, 2008
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i like arma2 a game where you cant take one hit unless you have armour more than mw2.
i would prefer a game where i play a man cowering behind a chest high wall rather that some sulking teenager who can run at 200mph.
i would walk for 10 minuets in a proper mech to get to a battle, rather than defy physics and fly there in a 2000tonne robot which looks like a man.

do i find these realistic games fun? yes
 

GeorgW

ALL GLORY TO ME!
Aug 27, 2010
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Fun, that's the only reason I play games. Games will never be truly realistic. If you get shot, you can't just wait 5 seconds and everything will be okay again. No, you die. Game over. Buy a new disc to try again. I would like to make a huge elaborate joke example, but I've already done that in a similar thread. Maybe for the next one, and there will be one, these come about every now and then. I personally think that true realism isn't fun. Maybe when it comes to racing games, but that's about it.
 

Octorok

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May 28, 2009
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Fun. However, that doesn't mean realism can't be fun. There's no reason why a game can't be both fun and realistic, personally I adore realistic games.

http://en.wikipedia.org/wiki/Paradox_Interactive

Those guys make incredible simulation-type strategy games, and one of my favourite shooters is Operation Flashpoint : Dragon Rising.

Games should be about filling a role. Be that role a cartoonish Russian giant with an unhealthy predilection for miniguns, an over-the-top action hero fighting back the Nazi invasion of the Motherland or the leader of Mexico in the nineteenth century, fighting a fictional conflict in an early US Civil War.