Poll: (research) Why do guys typically play more video games?

Phasmal

Sailor Jupiter Woman
Jun 10, 2011
3,676
0
0
TheArcaneThinker said:
Phasmal said:
Would you say more women or more men play video games?
Oh, more men, most likely.
But it's not as huge a difference as most people think.
Hell, most women I know who play games either play solo or would never `out` themselves as women. When you're playing online, you've probably played with more women than you think, we just don't want you to know.
.
And that's where you drop a axe on your leg....
If women dont come out and identify themselves as gamers even among themselves, the industry will never know and for that women themselves need to change first then the industry shall too , automatically .
And if we do, we get shit for it.
There's no easy balance.
When exactly, during an online game, am I supposed to casually drop that into the conversation?
Hell, even just using voice chat is excuse enough for weirdos to start screaming at you.

As a group, I'd love it if women were more vocal in games.
As an individual, I understand why they aren't.

If you figure out the magic balance of representing ourselves and not getting hated on for speaking, you let me know.
 

OldNewNewOld

New member
Mar 2, 2011
1,494
0
0
1. Yes
a. Because males are the majority in the hobby and we pay more. It's a business.
b. Dunno. Most of the stuff released doesn't appeal to me, but I'm gay so regular sex doesn't sell and the casualisation killed most of the games.
2. Games in general? It's kinda even. "Hardcore" games, males mostly.
3. Video games should be fun to play, that's all there is to them. As long as I enjoy them, they are fine, that is, if I'm the targeted demographic.
4. Kill Ubisoft, start making good games, slap everyone who says Skyrim is a good game (100 extra slaps if he says best game ever of better than anyo of the previous TES games), kill Ubisoft and EA, slap at least 10 times everyone who says story>gameplay, kill Ubisoft... oh yeah, and somehow kill all the small paid DLC.
 

cleric of the order

New member
Sep 13, 2010
546
0
0
norr said:
I'm not doing this research for anything IMPORTANT, I'm not involved in gaming or psychology or anything like that, It's actually part of an art project.
okay but hey next time you need to you, you've got a bit more form for it. you maybe be surprised, it happens more then you think.
I get that my questions were kind of bias, In terms of all of the questions being about men and maybe influencing answers?
But the questions aren't informing decisions for gaming, or anything important as I said so, My questions are more about the gender bias in video gaming and the gaming industry.

thanks anyway

If it'd be too much to ask I'd like to know more about this.
If you can pm me your plans that would be rather interesting.
 

Rack

New member
Jan 18, 2008
1,379
0
0
norr said:
Hey, I'm doing a bit of research for a project I am doing, If you have a few minuets please answer these questions..!

1. Do you feel that most video games are aimed towards men, And if you think
a. Why do you think this is?
b. How do you think it shows through? (eg. Over sexualised female characters)
2. Would you say more women or more men play video games?
3. Do you think video games should be more geared towards men or women?
4. What could the gaming industry change to make things better?

Thanks so much if you answer!
1. No, if you count games on ios/android/facebook I'd say by volume the majority of games are gender neutral or aimed at female gamers.
2. More women. Again all down to ios/facebook games.
3. Yes. While some games should be gender neutral it probably makes sense to split a lot of games along gender lines.
4. Better seems like an odd word to use here, but I'd say too often games are exclusionary to females. It's one thing to make all game protaganists white males in their 30's if that's what sells but blatant fan service is probably an issue that doesn't help the industry at large.

It seems like you were wanting to get at why the AAA gaming industry is so focussed on men, so I'll add my thoughts there. Virtually all hobbies are male dominated, this could be a cultural issue but I suspect there's a genuine difference between men and women that causes this. If you look at the very earliest games it's hard to argue that Pong, Breakout, Space Invaders and Pac-man were all massively exclusionary but from this you still had a hobby that became massively male dominated. I think there is an aspect where this gets compounded over time, the vast majority of gamers are male, so games are made to pander to their tastes further pushing out female gamers. Still no matter how inclusive the hobby becomes I doubt you'll see anything like parity in the proportion of male and female gamers, as opposed to men and women who play games.
 

Joccaren

Elite Member
Mar 29, 2011
2,601
3
43
norr said:
1. Do you feel that most video games are aimed towards men, And if you think so..
Depends on which genres you're talking about. Are most AAA games aimed towards men? Yes. Are most point and click adventures aimed at men? No.
a. Why do you think this is?
A lot of reasons.
For one, there is still a social stigma on gaming in general. The main games that get past this social stigma are games like Call of Duty, which are heavily aimed at men, for obvious reasons - much like you'd expect a mostly Male audience for the Die Hard movies, or Fast and Furious movies. There will be women that play them, however they are in the minority.
Additionally, social stigmas are, stereotypical as it sounds, exaggerated for women. Some don't really care. I have those sorts of friends. At the same time I've got my partner, who feels a constant need to always go out dressed up, in good looking but impractical clothes, make up on, and socialise with all the people, even the ones she hates. Why? She needs to fit in, and not doing any one of those things will get her ostracised. With gaming having a stigma over it, unless it is accepted in the circles that women frequent, they are likely to be ostracised for gaming more than it just being accepted. For guys, its easier. You say you game, and you play boring games, you're not going to be the most popular guy ever, but people are less likely to hold it against you, and us guys seem more comfortable with not being liked by some people than people like my partner, who feels the need to be liked by everyone [For god knows what reason. Even she admits its stupid].
Beyond that, there is the general stereotypes. "He broke my heart, I broke his Xbox", "You know you've got a keeper when he'll stop playing CoD for you" and all that bullcrap. Its stereotyped that guys are dudebros who sit at home and play on their consoles, whilst women want to spend time with them and are often sidelined in favour of games. Is it an accurate stereotype? I highly doubt it. Its still one though, and one that pits females as opposition to gaming.
There's also the fact that the games industry, I.E: The people making games, is a predominantly male work force. Men will make games aimed at men, by and large. Some will be able to make ones gender neutral, some female developers will help make ones aimed at women. By and large though, what appeals to one gender is harder to understand for the other gender, and in a industry dominated by males, this means the female viewpoint isn't as understood as it could be.
There's also issues with being identified as a female online. Whether its Facebook, or in a game, its not uncommon to get "Marry me", "please go out with me", "Hey you're a gamer girl I'm not a douche please love me" messages for women. Unbelievable for men, but just a quick browse through the 'not-friend' message banks on my female friends' Facebooks show how common it is there, let alone asking the ones that game about what happens in games.

None of these is a catch all reason, but they all build up to minimising female involvement in AAA gaming at the very least. As said originally, it depends what genres and what you define as gaming though. Facebook games? I'll bet its the opposite; 10-20% male players, 80-90% female. No guy would be caught dead playing something that lame, but I can not tell you the number of "This person needs fruit for their farm" or W/E requests I've received, 90% from grandparents, the rest largely from my sister and her friends.

b. How do you think it shows through? (eg. Over sexualised female characters)
A lot of ways. Over sexualised characters is one thing, predominance of Action and big explosion and shit male-oriented games in the AAA marketplace is another. Jokes regarding women in gaming that have circulated on the internet, and the discussions that spring up around them. The fact that in most MMOs you play, all men are men, all women are men, and all kids are FBI agents is a rule that is generally closish to the truth [There will certainly be women players, they're likely outnumbered by the number of men playing a female character]. How rare it is to find a girl who plays games, or will admit to it, compared to a guy [Though again, this depends on how you define games, and which genres we talk about].
Honestly, there's a lot of factors here that give the appearance of women not gaming. As said though, again, it depends on what genres you're talking about.

2. Would you say more women or more men play video games?
Again, big dependence on what genres you're talking about.
AAA blockbuster games? Men, easily.
Facebook games? Women, parents and old people exclusively.
Games like Pokemon? Probably a 1:1 split.
Overall its anyone's guess. The number of women who game is growing, but you really need a more detailed question if you want to get a better answer.

3. Do you think video games should be more geared towards men or women?
Should be the same as any other medium. There are studios that cater to both. Of course, romance movie type things don't exactly carry across to the videogame world well, outside of visual novels [Which are mostly made in Japan, and are likely a fairly contentious subject overall with the whole goal of the game being 'get with a member of the opposite {Or same, in some} sex'], and thus the easy card on how to appeal to women is gone, and we've got a lot of male oriented studios instead.
I'll add to my previous answers some here, in that a lot of this is probably due to game making being fairly difficult, and an IT subject, compared to other media. Creating a book, or a movie, requires very different skillsets to making a game. English, I would say, is probably the most important subject for them, with some media studies for things like how to Frame scenes [Though Ironically that was included in my highschool English classes when I did them]. English, in my experience, is a female dominated subject. Most people hate the subject and see it as boring, of the few who like it, most seem to be females. I don't know a single male in my old school who took up the English Literature elective class, but plenty of females who did. Naturally, everyone has to do English, and there are probably still plenty of guys who did English Lit [Though not at my school], and thus we see a very mixed gender bag when it comes to authors. Even then, you don't need to have excelled at an English class to do well as an Author. You just need to be able to do creative writing well, and have a story worth telling.
Game making is an IT subject. You don't hire someone who's only skill is writing stories, as anyone can write stories - you want people who can write stories, and design levels to be fun, and who knows some stuff about programming, and 3D graphics, and a variety of other bits and pieces too. Because of this, getting into game making requires going through an IT course on game making - and IT is a male dominated subject. Because of this, most of the people who will even study to make games, will be males, let alone the ones who actually get the job for it. Not studying IT, and making a game, is impossible unless you have money to pay someone to make the game for you, whilst you just write the story. You need to have studied IT, either self studied, or university studied, so you know how to program the game, or most of the time even use a simple world editor like the one for Warcraft III to make mods for a game. This locks a lot of people out of just making games that would appeal to them, whereas if they wanted to anyone could write a book that appealed to them and put it online - it might not be good, but you could read it. Without IT knowledge, you couldn't even make the game. You could just write down your idea and hope someone likes it enough to do it for you [Odds are, they don't].

Anyway, that veered off topic a bit, but I stand by my original statement; it should be a mixed bag, with studios/groups dedicated to making games for different demographics. Unfortunately, this would likely require a higher female interest in the IT field - which has started to happen, bit by bit, with the help of university and government incentives.


4. What could the gaming industry change to make things better?
Right now?
God damn the game industry has so much to fix, making more female oriented games is at the bottom of the list. If they made more GOOD games in general, more females would probably be interested in playing them. The problem is, games are still a reasonably new form of media, and thus we're still figuring out how to make them well.
In general, game makers need to worry less about following fads - big open worlds, heavy action focus, bikini armour, hot graphics, sequel hooks, multiplayer - and worry more about making a good, self contained, game. Focus more on the story and gameplay, and make them suit each other, rather than trying to shoehorn in everything that seems to be popular ATM. Once they do that, we'll have good games again, after a bit of a settling in period where they figure out what does and doesn't work. At that point, once we know how to make good games, they can start turning their attention to making games focused at other demographics, like women, or mature adults ['cause god knows most games are still aimed at children, even if they have an R18+ rating].

What could it do to make things better? A lot of things. Too many things for this post. I'd need an entire thread... No, an entire Forum dedicated to the things they could do better. Eventually, we'll hopefully get to the stage where we can look at games and go "The biggest problem is you've made all the girls have large breasts. Give some variety instead of trying to sexualise them all". Until then though... We just have to hope they figure some of it out at some point.
 

Frankster

Space Ace
Mar 13, 2009
2,507
0
0
1. Do you feel that most video games are aimed towards men, And if you think so..

"Most" videogames including indies? Then no.

But AAA games? Oh yes.

a. Why do you think this is?

Because the AAA game market is a bit like hollywood in that it's risk abrasive.

b. How do you think it shows through? (eg. Over sexualised female characters)

It shows over in its marketing and yes, over representation of sexualised female characters (especially when the guys ain't treated the same way) in AAA games is another symptom.

However I stress that there is nothing wrong with oversexualization and will defend to the death my right to enjoy games like Mortal Kombat or Dead or Alive which some might find distasteful.

2. Would you say more women or more men play video games?

Depends in which game types.. But I wouldn't be surprised to find out there's close to a 50/50 split overall, most of my gamer friends are women.

3. Do you think video games should be more geared towards men or women?

Neither, I feel games should cater to all tastes.

4. What could the gaming industry change to make things better?

I'm not really sure what the ENIRE gaming industry can do since overall I feel it's the AAA gaming industry most people have a problem with and that's not really the gaming industry as a whole in my book. AAA industry might be the more visible aspect of gaming, but it's not the entire industry and thank heavens for that.

There's a whole load the AAA gaming industry could do but I don't feel like writing a massive essay and I'm sure other people here will make better points then I could anyways.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,863
15
43
norr said:
1. Do you feel that most video games are aimed towards men,
well...duh (yes)

[quote/]a. Why do you think this is?[/quote]
well aside from the fact most of our major mainstream entertainment is created by and for men Games are...an interesting one, while the certain factors that appeal to a very male audience have ALWAYS been around it seems once the Halo/Xbox scene exploded in popularity things become narrower

in the past we had more variety, like Banjo Kazooie and the like, now things are very samey

[quote/]How do you think it shows through? (eg. Over sexualised female characters)[/quote]
the kinds of genres games deal with...Lost of Violence

[quote/]Would you say more women or more men play video games?[/quote]
wut? more men probably

[quote/]Do you think video games should be more geared towards men or women?[/quote]
I don't think anything should be specifically geared towards one gender [i/]all the time[/i] and then youre asking what appeals to men/woman and does that limit its appeal to the opposite sex? is a game with a female protagonist that deals with feminist/woman centric themes completely alien to men?

I don't think so...aside from fiction being a great tool to show experiences and I dunno...impart that thing we call "empathy" some people forget we already live in a very andro centric soceity.....what we assume to be defualt is not actually...only a veiwpoint we so exposed to we assume it normal

[quote/]4. What could the gaming industry change to make things better?
[/quote]

a lot but...just be better...in general

Hollywood makes the games industry look bad

chadachada123 said:
/] I really don't think it matters. If anything, I find it hypocritical (from my perspective) that people are focusing far, far more on videogames and the fact that they're a guy's space, as if that's a bad thing, while ignoring fashion magazines, gossip magazines, etc. Same with books, which are both read by and geared towards women for more than men. In that vein, I like having a "guy's space," as I'm sure many women feel about their own "girl's space." So long as people, male or female, are not busting into my space *and trying to change it,* I really don't care about the demographics.
[sub/]chist...GG never ceases to amaze me[/sub]

who said games are a male space? was there a committee? was it approved by the Reagan Era government when Nintendo was exploding in popularity? why is there no official record?

why would better diversity in games mean less games you like? generally speaking books are a vast and diverse medium, I'm sure you would find plent of sausage fest/actiony/terribly written schlock to suit your tastes alongside the trashy romance

thats not even getting into books have their own biases/genre ghettos...

[quote/](Fun fact: Bayonetta was created and designed by a female developer specifically to be over-the-top sexualized, and as far as I can tell, guys like her because she's sexualized, but not because she's sexual. Hard to explain, but she's cool because it's over-the-top, aside from whether or not she's hot. The design itself makes her interesting).[/quote]

which means what?

what does it mean?

does it mean if a woman does it its not problematic?

does it mean HA CHECKMATE SJW's!!!?

interesting thing about Bayonetta is she is divisive as to weather or not she's good/bad WHICH IS FINE because people (and woman) have different opinions on these things

but you know its getting beyond trite when they all try and come up with a damn trump card on what are more complex/subjective issues

oh but if a woman says! oh but men! oh but capatialism! oh but but but but but but but

[sub/]just staaahhhhp eeeeeiiit![/sub]
 

EXos

New member
Nov 24, 2009
168
0
0
norr said:
1. Do you feel that most video games are aimed towards men, And if you think so..
a. Why do you think this is?
This is easy and shouldn't even be a question it's history. It started with men making games on their PC back in the 80's. And as the technology improved the graphics improved. At this time the PC was still something that was used by men with tech-jobs, of course there were women in the technology industries but they were very few (sadly as it is today)
Realize that only in the past years, when smartphones started to give everybody more access to internet, did push "gaming" more into the public eye.

b. How do you think it shows through? (eg. Over sexualised female characters)
It does, plain and simple. But if someone starts shouting it is sexcist; the usage of overly actractive models is spread through out all media types and it is not limited to male only products. Even things specially for women are presented in tv-ads by beautiful models because that works on women too.

2. Would you say more women or more men play video games?
If we are talking games with a larger budget then it is definitifly men. Lots of women play more "casual" games like the Facebook games or on the smartphone.

3. Do you think video games should be more geared towards men or women?
They should be geared towards the people the creator/director/writer wants to reach. Video Games have genres just like movies. Quick exsample: Expendables movies are aimed towards men, while fifty shades of grey is aimed towards women. Why do people say, that the entire entity "Video Games" need to be geared towards a specific demographic.

4. What could the gaming industry change to make things better?
Time. Trying to force the industry to change will not do anything except antagonize the group that actually made the industry. Now, what should happen is that people that want to change the Video Gaming industry actually get involved with it instead of shouting from the side-lines. (Looking at you Anita)
Should developers try and accept more proposals from female game writers, they should but the risk is that those games won't sell and the entire idea implodes.

Women are scared of the industry by things as GTA but just as the expendables and movies like Saw, they were never the intended audience.
However, coming back on my mentioning of 'Time' I think the change is already starting to take effect, if rumours are to be believed the Protagonist of Mass Effect was supposed to be the Female Sheppard and instead of removing her and going for only the male, she is in the games.
Now turning to female protagonists, the early Lara Croft games were aimed at guys in all the visual ways. In the reboot on the other hand she is not heavily sexualized. This trend is also seen in a lot of indie games where there is a female protagonist who has more character than a standar A4 sheet of paper.

The change is happening and it is because more women are starting to play the "higher budget" video game. The problem is the group complaining from the sidelines that could actually make the change stop and revert if they want to enforce their views. Positive discrimination is still discrimination.

If you really want to change it start young, if a boy wants to play with a doll let him. If a girl wants to play with cars and toy-soldiers let her. Both genders are shown stereo types from birth to direct the way they "should" behave.

Start There.
 

shrekfan246

Not actually a Japanese pop star
May 26, 2011
6,374
0
0
Vault101 said:
in the past we had more variety, like Banjo Kazooie and the like, now things are very samey
As much as I miss the halcyon days of mascot platformers, I'd say that the variety in actual game styles has only gotten better since 1998. Gone Home or The Stanley Parable would've never gone anywhere had they been released fifteen years ago. What I will say, and maybe this was more your point, is that character designs have become increasingly similar, at least within certain aspects of gaming. There's a laundry list of games that feature "Nathan Drake" as the main character, and it's really just boring more than anything else.