I was having a little trouble reconciling my DA2 play time with the figures I'd seen online. A lot of people are claiming 40+ hours for a single run. I finished in roughly 30 hours having completed every (non-bugged) quest I could get my hands on. To my mind, that's a pretty sizable disconnect, hardly explained by the predictable exaggerations of fanboys or "journalists".
Then I remembered something: I never, ever listen to dialogue if I can help it. I turn on the subtitles, ignore the voice acting, and speed-read my way through the story.
Why? I'll shoulder some of the blame; I'm very impatient when it comes to storytelling. If I can "get to the next bit" in less than half the time, I will. That's my prerogative and my "curse", so to speak.
But that's really a small part of it. The real reason I skip the voice overs is this: I think the vast majority of video game dialogue is trite, overwritten, and insufferable. If you've played one of these games, you already know what people are going to say, and how they're going to say it, before they open their virtual mouths. Overlong, uninspired, bad writing is the heart of the issue. There's no ear for brevity or tone, no "getting to the fucking point" or "wow, I wasn't expecting that". Just the same flowery, extended, needless exposition. It's become so tiresome, and it's a genuine shame; a lot of the storylines in these games are better than their tellings.
Anyways, I was curious to see how others felt about this. Do you skip the voice-overs when you play these games? (Bioware and Bethesda games come instantly to mind, but feel free to include others.) If so, why? Does anyone roll sans-subtitles? Do you think that improves the experience? Are there instances of modern games forsaking voice overs and showing few, if any, ill effects? (Demon's Souls springs to mind.)
Most fascinating to me: is it strange that companies like Bioware are now spending tens of millions of dollars on voice acting when I basically never bother to listen to it? Is all that expenditure worthwhile when they're clearly cutting corners elsewhere (graphic assets, dungeon/quest design, etc.)? They made this huge deal about a voiced protagonist for DA2, and it made almost zero difference to my experience.
Then I remembered something: I never, ever listen to dialogue if I can help it. I turn on the subtitles, ignore the voice acting, and speed-read my way through the story.
Why? I'll shoulder some of the blame; I'm very impatient when it comes to storytelling. If I can "get to the next bit" in less than half the time, I will. That's my prerogative and my "curse", so to speak.
But that's really a small part of it. The real reason I skip the voice overs is this: I think the vast majority of video game dialogue is trite, overwritten, and insufferable. If you've played one of these games, you already know what people are going to say, and how they're going to say it, before they open their virtual mouths. Overlong, uninspired, bad writing is the heart of the issue. There's no ear for brevity or tone, no "getting to the fucking point" or "wow, I wasn't expecting that". Just the same flowery, extended, needless exposition. It's become so tiresome, and it's a genuine shame; a lot of the storylines in these games are better than their tellings.
Anyways, I was curious to see how others felt about this. Do you skip the voice-overs when you play these games? (Bioware and Bethesda games come instantly to mind, but feel free to include others.) If so, why? Does anyone roll sans-subtitles? Do you think that improves the experience? Are there instances of modern games forsaking voice overs and showing few, if any, ill effects? (Demon's Souls springs to mind.)
Most fascinating to me: is it strange that companies like Bioware are now spending tens of millions of dollars on voice acting when I basically never bother to listen to it? Is all that expenditure worthwhile when they're clearly cutting corners elsewhere (graphic assets, dungeon/quest design, etc.)? They made this huge deal about a voiced protagonist for DA2, and it made almost zero difference to my experience.