Poll: RPGs and stuff superimposed on the screen...

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dreadedcandiru99

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Apr 13, 2009
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So I just watched the new Final Fantasy XIII trailer, and I finally managed to put my finger on something that's been bugging me about the battle gameplay: does it seem to anyone else like there's kind of a lot of stuff cluttering up the screen? There's the main menu that takes up almost the entire bottom third of the screen, some more numbers up in the top-right corner, the little graphs floating over the bad guys' heads, and when you move in to attack, loads of unnecessarily large numbers pop up in that Terminator-font right on top of the action, often obscuring what's going on.

And yes, I know that RPGs in general (and FF in particular) have had all that stuff on the screen for a while now and it's traditional and all that noise. I'm just saying, now that technology has advanced to the point where games look more super-awesome than ever, why not shrink some of the numbers and graphs and such down and get them out of the way so that we can enjoy the view? Like what I assume are the little health bars over the enemies' heads--there's no reason those couldn't be up along the top edge of the screen. Also, if you have health bars, then you don't need numbers popping out of people, do you?

Just a thought.
 

ultimasupersaiyan

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Dec 9, 2008
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I have to say that yes the screen is cluttered in JRPGs for the most part but it's never bothered me. Also the health bar and HP damage on monsters is there for 2 reasons, for the purpose of showing you how much damage you are/can inflict on an enemy and to show the remaining health of the enemy. I'm a fan of JRPGs and even I have to admit that FFXIII looks like theres too much on screen but hey, if WOW can clutter your screen with everything without complaint then JRPGs should be allowed too.
 

DazZ.

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Jun 4, 2009
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Couldn't you just press square to get rid of everything on screen in FF games?