the only time I tend to use walkthroughs or game guides are when I have completed the game once without anything else and then afterwards I just want to do everything perfectly. A lot of the times the walkthroughs, guides etc don't offer much that I haven't already discovered but I am completionist so I just have to get everything done perfectly
I look for a guide or some kind of hint after I've been trying the same thing for about half an hour, especially if it's something really unimportant, like finding one part of a gun in a Borderlands weapon scavenge mission.
I don't remember the last time I used cheats though. Probably because most games don't have 'em anymore, but it could also be because I know if I start using them, I'll end up using them all the time.
Depends. If I simply have no idea where to go then walkthrough. If I know what to do but it is too difficult, I leave for a bit, then when I come back I am fresh enough to try again.
Both because if it's simply a lack of understanding I'll always try the walkthrough. Unless you're a massive dick like Oblivion and halfway through a quest decide to make a door which needs a key and then FORGET ABOUT THE KEY ENTIRELY. So yes, I used a console command to unlock the door.
I have a sick obsession with instruction manuals, and walk-throughs are like that, but BETTER. Sometimes I just read them for fun, so if I'm really stuck, I just turn to one of them.
If I am having a really tough time getting past a certain section of a game I won't spend the next few days bored as hell trying to get past it. Thats why sv_cheats 1 exists. xD
Definately a walkthrough, even if reading that insanely small font that most walkthrough-writers seem to use makes my eyes bleed.
Coming to think of it, perhaps thanks to achievments/trophies, cheat codes seem to be practically extinct.
I don't use walkthroughs much though, only if I'm really stuck, usually in a way in which I don't know where to go next. Which happened often with the half life series. :G
Ok now games like Final Fantasy I'll go ahead and beat and then afterwards I'll find a recipe guide for the weird combinations of stuff to make more stuff to make more stuff... (etc.)
Dynasty Warriors I used pretty much the same method. Beat the game then find a guide to unlock hidden levels.
Seriously without the guides I could easily spend the rest of my life without finding out this goes with this or whatever. It's kind of dumb to make things so out there.
If I'm having trouble getting past something in a game (ie. I couldn't beat the main guy in prince of persia sands of time) I just quit playing. A year or so later I played it and got through it. Actually got through it twice because idk, some reason I did it again.
Walkthrough. I can't be bothered to break my back on these things, they're just games after all. I look it up more often than I would like, especially on retro games where the challenge is higher or the game design is a little odd (you can see how much it's improved just looking at some of the crazy shit old games expect you to work out). I especially use it in Adventure games where I don't really care about the gameplay, I'm just there for the story.
Nah seriously, I will on occasion use a walkthrough, for something really hard, tedious, annoying or just long (and I don't want to miss anything and have to go back). Otherwise no, I'm legit.
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