Oh boy, here they are; The three unholy trinity bestowed unto us by the big corporate assholes.
First, we have the season pass. You pay essentially less for the dlcs/expanisions as a bundle. The purchasers usually get the content before the standalone release of the dlc. Problem is, Season pass means most of the good contents are in the dlcs, whether it's a new gear, area/map, or campaign.
Next, we have microtransactions. These are usually in pay-to-win format where you can pay a little extra to give you advantage or minor cosmetics. Mobile gaming industry is absolutely saturated with microtransaction, and the concept is getting into the AAA games.
Finally, we have the loot boxes. This usually goes two ways; either be cosmetics only which does not give any advantage OR have the whole in-game unlocks depend on the loot boxes. We all know how SWBFII by EA went down.
So out of these three, which is tolerable to you?
First, we have the season pass. You pay essentially less for the dlcs/expanisions as a bundle. The purchasers usually get the content before the standalone release of the dlc. Problem is, Season pass means most of the good contents are in the dlcs, whether it's a new gear, area/map, or campaign.
Next, we have microtransactions. These are usually in pay-to-win format where you can pay a little extra to give you advantage or minor cosmetics. Mobile gaming industry is absolutely saturated with microtransaction, and the concept is getting into the AAA games.
Finally, we have the loot boxes. This usually goes two ways; either be cosmetics only which does not give any advantage OR have the whole in-game unlocks depend on the loot boxes. We all know how SWBFII by EA went down.
So out of these three, which is tolerable to you?