Poll: Should Call of Duty Stop?

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baddude1337

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Jun 9, 2010
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It needs a break. Right now they just keep pumping out basically the same game and somehow making it worse with each new installment. They just need to take a few years break, think of some ideas and just refresh the series.
 

Chibz

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Sep 12, 2008
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CoD should've died years ago, while it wasn't complete shit. Unfortunately people will buy that shovelware shit.
 

Geekosaurus

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Aug 14, 2010
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You don't like it so you think it should stop? Yeah, it doesn't work like that. I don't like Paris Hilton but I don't really have the right to say her heart should stop.
 

thestig1214

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Oct 14, 2009
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Geo88 said:
thestig1214 said:
I know a lot of you "hardcore" gamers are immediately reacting to this thread with "WTF is this guy nuts?" But, hear me out. The Call of Duty franchise, as we all know, has been getting worse and worse with every new release, and not just online either. We all know the cheating and cheap "n00b tubes" is very prominent in the online but the story has been getting less emmersive and as soon as the newness wears off everyone can agree that most new CODs suck. Honestly I don't think Trearch or IW has put out a good COD since 2007 with COD4, and despite it being the biggest FPS franchise to date, I think they need to put this cow they've been milking dry for 10+ years to rest.

I personally would rather play a good single player game like Fallout that keeps me hooked for months than have to deal with some of the a$$holes online in COD and debatably Battlefield or HALO. Maybe the next COD should just be an outstanding career and no online, or selective online like the new Combat Training feature.
I honestly don't think the right question is being asked. You're suggesting that Activision, headed by possibly one of the greediest people I've ever heard of, should stop making a franchise that sells millions of copies each year before the cases even hit the shelves. That's just not realistic. I'd rather play a solid single player game, too, but that's not going to affect CoD because it's so centered around multiplayer.

This is the sort of thing that the market will have to correct. For example, I really liked both CoD4's campaign and multiplayer, so I bought MW2. I thought MW2's multiplayer was an improvement, but the story was less exciting. Because I value story more than multiplayer, I didn't really care about BlOps. When it came out, I was too immersed with Fable III and The Force Unleashed II to bother with it. (Expanding on that, I thought The Force Unleashed II was a huge disappointment, so I'll just rent the third game.)

I no longer play the CoD series, but it's obvious that a lot of people do. For each person who says it's a horrible franchise, as we speak, there are 10 players who disagree and another 10 players too busy ordering air strikes online to care.

In the end, unless the quality of the games slips dramatically, CoD isn't going to stop or slow down until it's dethroned by another series. Hell, with the momentum it has right now, the CEO might get away with wanting to charge a monthly subscription to play online.

I just won't be one of the people paying or playing.
I totally agree with you. But this isn't a "***** and moan" thread I wanted an Activision rep to see. I just wanted to put it out there to see if anyone else from the gaming community agreed with me, and apparently 200 people do.
 

Medicated

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Jan 14, 2011
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I think the problem is that crappy players now outnumber decent ones, and because of this, gameplay has changed significantly. A tiered subscription would solve this problem. Hear me out...

A decade ago, I loved online poker. Then ESPN and Chris Moneymaker convinced every college-aged male on the planet that he could go all-in and make it to the World Series of Poker. The community went from a few thousand highly-skilled players to millions of terrible ones seeking river-card miracles every hand. It changed the game so significantly because the opponents had changed so significantly. I used to worry about underestimating an opponent, now if I'm in a low-stakes game facing a 2 on the river, I find myself wondering if my opponent might be so stupid that he'd still be in the hand with a pair of deuces. In order for me to enjoy playing poker again there was only one solution: I had to stop sitting at the kiddie tables. The stakes had to be just high enough that they wouldn't put a hole in my pocket, but that they'd keep out the jokers.

The point is this: online multi-player will never be what it was because the target audience, as a whole, has evolved pretty significantly. The only way you're getting any piece of that experience back is by creating a second-tier level with a price just high enough to give casual gamers the incentive to stay at the kiddie table.

Games are not created for a specialized niche-market, they're made so that they can be adopted by the masses... and to those masses, it's often just casual entertainment. I'm not angry, I know that greater profits are what drives advances in this industry, but it's clear that now most players aren't as skilled, and they just don't care. I have no interest in playing with those types of players, and if you're reading this, it's a safe bet that you probably don't either.

You don't have to be a COD veteran to grasp this concept. Even if you've only recently adopted multi-player first person shooters, you've probably experienced it on a smaller scale with the "Christmas Miracle" bubble: a few hundred thousand kids receive the game for Christmas, jump on Xbox live, and it's such an all out miraculous slaughter that even mediocre players can convince themselves that they've got some serious skills. Servers lag, matchmaking is a nightmare, rookies camp to survive, finally unlock some weapons, and after a month or so, the gameplay finally starts to even out a bit. January can be a pretty frustrating month for multi-player gamers, but it mirrors the experience that veteran COD players deal with year-round.

I'm probably in the minority here, but I firmly believe that a tiered-subscription, tiered game price, or one-time upgrade fee would solve a number of these problems. This small fee gets you, separate dedicated servers, better matchmaking, more maps, more weapons, more games, maybe even multiple identities for the same gamer tag. It's not there to bleed customers wallets, but it's just high enough to act as a barrier to entry for casual players -and it comes with a guarantee that the revenue stream is used specifically for maintaining and upgrading that specific game's matchmaking servers, maps, etc... It's win-win for both Activision's bean counters and the veteran gamers that this franchise was built upon.
 

LeonLethality

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Mar 10, 2009
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I don't enjoy a game that many many other people enjoy, I think they should stop making these games that so many people like.

If you don't enjoy it leave it alone and let the people who enjoy it enjoy it, geeze.
 

Armored Prayer

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Mar 10, 2009
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No! How else am I going to piss the haters off? (seriously I enjoy their bitching)

Nah, I actually think the game needs to take a break. Sadly I doubt they will stop, but as long as nothing truly bad happens to the franchise I wont complain.
 

Jekken6

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Aug 19, 2009
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I think it should stop with the yearly releases and in 2-3 years, have one come out with alot of new things for the series and new tech.
 

Reg5879

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Jan 8, 2009
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From a gamers stand point, they should stop it...but from a business stand point, no because it is still making a lot of money with every release.