So there is ALWAYS a exception to a generalization? No exception?Torrasque said:Lol, no I agree with you.Xanadu84 said:Philosophically yes, an absolute statement is generally going to be wrong, including my own. Do some logical linguistics and you will get an exception. But practically, if you assume that absolute statements about game design are always wrong, you will have correct insight, most likely every time it comes up, and certainly enough to stay an expert.Torrasque said:"Every generalization that has ever been made and ever will be made, is an incorrect generalization no matter what the circumstances. Period." - Philosophy prof I had in my second term.Xanadu84 said:Here's a nearly universal law for game design deconstruction.
If a statement says, "Every game should...", it is wrong. I can't name an exception. "Passage" shouldn't have difficulty. Like all universal statements about what games need to be, it is wrong.
I just think whenever someone says "I wish all X was like Y!" they are begging me to prove them wrong.
The only way you can generalize something correctly is to say what you said, that there will always be an exception to every generalization whether it is has a positive or negative assertion.