Poll: Should Nintendo Stop Making Consoles?

deadish

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Dec 4, 2011
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Worgen said:
One thing that publishers always forget about when they start whining and crying about used games is that the money people get from a used game is going to be spent on another game it might be new,
True but not quite true ...

You are ASSUMING the money gotten from reselling will be used to buy a new game. But it could easily be used to buy a another resale game.

In fact it's technically possible for an infinite number of people to play a game and for the developer to sell only one copy due to resale. Sure, it's an extreme case, but the principle stands.

Secondly, it will not necessary force prices to go down like you think.

Publishers will instead raise the price to compensate for the "lost profit" from resales, as people buying resale aren't buying a new copy directly from them so they get nothing.
This is what happened during the cartridge days before the Playstation 1, because the carts were expensive and slow to manufacture. Publishers will play it safe and underestimate demand - having unsold carts is very bad as it cost them a bomb to manufacture. 2nd runs are rare because most people will buy resale rather than wait for the 2nd run to arrival weeks later - so almost guarantee losses if you do a 2nd print. Knowing it will be resold, they build into the retail price the profit from the resales.

And if they can't raise the price, the game industry will just shrink and people lose jobs. In the worst case, it will start a deflationary spiral as publisher invest less and less in game development, until the industry effectively cease to exist.

There is no way to cheat "the system".
I will say it again, game development cost money and will have to pay for one way or another.

Right now, we got 2 choices.

The pre-PS1 era method of selling games, where publishers build the resale profit into the retail price. Where you don't get to keep the game after playing it, because you are almost forced to resell due to the high price.

Or the "current system" before blood suckers like GameStop started the resale craze, where you pay much less for a game, publishers get a better metric regarding how well their game is selling, and you get to keep the game.

IMHO the latter is preferred.
 

Snoozer

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Jun 8, 2011
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I don't know if it was a good decision for the company, but if I had a console that would offer me Nintendo titles as well as hardware and games of a Playstation that would be awesome.
It's annoying that you either have to make a decition between consoles or have to buy both (same goes for handheld).
The thing is that it makes no sense for Nintendo to stop doing what they are doing. The Wii is not aiming at the same costumers as Playstation and Xbox and it works for the company.
 

Worgen

Follower of the Glorious Sun Butt.
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Whatever, just wash your hands.
deadish said:
Worgen said:
One thing that publishers always forget about when they start whining and crying about used games is that the money people get from a used game is going to be spent on another game it might be new,
True but not quite true ...

You are ASSUMING the money gotten from reselling will be used to buy a new game. But it could easily be used to buy a another resale game.

In fact it's technically possible for an infinite number of people to play a game and for the developer to sell only one copy due to resale. Sure, it's an extreme case, but the principle stands.

Secondly, it will not necessary force prices to go down like you think.

Publishers will instead raise the price to compensate for the "lost profit" from resales, as people buying resale aren't buying a new copy directly from them so they get nothing.
This is what happened during the cartridge days before the Playstation 1, because the carts were expensive and slow to manufacture. Publishers will play it safe and underestimate demand - having unsold carts is very bad as it cost them a bomb to manufacture. 2nd runs are rare because most people will buy resale rather than wait for the 2nd run to arrival weeks later - so almost guarantee losses if you do a 2nd print. Knowing it will be resold, they build into the retail price the profit from the resales.

And if they can't raise the price, the game industry will just shrink and people lose jobs. In the worst case, it will start a deflationary spiral as publisher invest less and less in game development, until the industry effectively cease to exist.

There is no way to cheat "the system".
I will say it again, game development cost money and will have to pay for one way or another.

Right now, we got 2 choices.

The pre-PS1 era method of selling games, where publishers build the resale profit into the retail price. Where you don't get to keep the game after playing it, because you are almost forced to resell due to the high price.

Or the "current system" before blood suckers like GameStop started the resale craze, where you pay much less for a game, publishers get a better metric regarding how well their game is selling, and you get to keep the game.

IMHO the latter is preferred.

I wasn't assuming it would be used for a new game, that is why I said "MIGHT". I still don't get the point your trying to make, I've already addressed all the things your saying here, why are we still talking?
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
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Absolutely not! Just because the Wii is a Desert (Overall Games for the System) with a few Oasis's (The Good ones) that have some pretty funky looking trees (Motion Controls), does not mean that they should give up. The 3DS is finally starting to get good, what with Mario Kart, Mario Land and Legend of Zelda. The WiiU is looking like it's gonna be the Wii done right. Nintendo makes excellent games no matter what system they are on. Plus, I grew up on Nintendo (N64 and Gameboy Color specifically), they are a staple of my youth and I love them for it.

Plus, it's clear that your horribly biased against Nintendo with your opening statements.
 

Rylingo

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Aug 13, 2008
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Not fond of Nintendo but a market full of identical dual stick controls? No thanks.

Hate dual stick controllers for anything other than platformers.