So I've been playing lots of Xcom: Enemy Unknown lately. It's a great game, unique in the fact that it's a strategy game that I like (which doesn't happen often with me). There's this quality about Xcom compared to most strategy games out there in that it's accessible to newcomers.
I like to compare the relationship that most strategy games have with the player to a father teaching their offspring how to ride a bike. While your typical strategy game will hand you a disassembled bike, briefly outline how to put it back together and how to ride it then sit back and watch, Xcom gives you a bike with training wheels attached, gives you a push and just when you start getting the hang of it, it rips the training wheels off and kicks you in the face.
The game is brutally difficult even on easy setting, repeatedly making me its little ***** and showing just how much it hates me. The game almost feels like a horror game at times, with a new player like myself dreading every single encounter for fear of new monsters showing up. And while I enjoy the challenge, sometimes I just wish to kick back and relax with a game - and Xcom has the perfect formula for relaxing gameplay.
So here's the question: do you think the next Xcom game should have a very easy difficulty setting for players new to the genre as well as those, like me, who find the gameplay satysfying and relaxing but somewhat thwarted by the difficulty in this respect? Or should Xcom just stay the way it is, mercilessly beating the shit out of players?
I like to compare the relationship that most strategy games have with the player to a father teaching their offspring how to ride a bike. While your typical strategy game will hand you a disassembled bike, briefly outline how to put it back together and how to ride it then sit back and watch, Xcom gives you a bike with training wheels attached, gives you a push and just when you start getting the hang of it, it rips the training wheels off and kicks you in the face.
The game is brutally difficult even on easy setting, repeatedly making me its little ***** and showing just how much it hates me. The game almost feels like a horror game at times, with a new player like myself dreading every single encounter for fear of new monsters showing up. And while I enjoy the challenge, sometimes I just wish to kick back and relax with a game - and Xcom has the perfect formula for relaxing gameplay.
So here's the question: do you think the next Xcom game should have a very easy difficulty setting for players new to the genre as well as those, like me, who find the gameplay satysfying and relaxing but somewhat thwarted by the difficulty in this respect? Or should Xcom just stay the way it is, mercilessly beating the shit out of players?